Player Matchup

King Arthur
King Arthur
Silver I
 
King Arthur
Silver I
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Gold I
Mariahs Lamb
Thoth
Gold I
Level 42
God Stats
1W - 3L
1,493 SR
Queue Stats
16W - 9L
1,998 MMR
Party 1
Yemoja
Yemoja
Gold I
the rarities
Yemoja
Gold I
Level 160
God Stats
1W - 1L
1,987 SR
Queue Stats
27W - 14L
1,998 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 101
1,660 SR
1,832 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 117
1,680 SR
1,847 MMR
Gilgamesh
Gilgamesh
Gold III
Thinks Hes Nice
Gilgamesh
Gold III
Level 98
God Stats
5W - 2L
1,560 SR
Queue Stats
69W - 67L
1,660 MMR
Solo
Vulcan
Vulcan
Platinum III
vKronoshi
Vulcan
Platinum III
Level 124
God Stats
5W - 3L
1,723 SR
Queue Stats
29W - 22L
1,941 MMR
Party 2
Chaac
Chaac
Platinum IV
vRedacted
Chaac
Platinum IV
Level 128
God Stats
1W - 0L
1,755 SR
Queue Stats
30W - 23L
1,941 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
7 / 3 / 0
12,783
639
24,837
28,225
28,992
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 3 / 8
11,315
566
18,475
11,941
4,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
15
0 / 3 / 7
12,201
610
9,906
18,135
19,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
CabrakanAthenaScyllaAphroditeFenrir

VS

Bans
CthulhuHelHeimdallrGebCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Thinks Hes Nice
Gilgamesh
16
4 / 4 / 5
14,327
716
12,487
32,246
26,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
vKronoshi
Vulcan
16
4 / 3 / 2
12,879
644
23,261
13,477
4,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
vRedacted
Chaac
16
1 / 1 / 8
12,190
610
14,887
23,530
18,729
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
7
Kills
9
9
Deaths
8
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
7
3
0
2.33
L
0
3
8
1.33
W
Gilgamesh
Thinks Hes Nice
Gilgamesh
4
4
5
1.63
L
Yemoja
0
3
7
1.17
W
Vulcan
vKronoshi
Vulcan
4
3
2
1.67
W
Chaac
vRedacted
Chaac
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,218
Damage
50,635
58,301
Taken
69,253
52,508
Mitigated
50,075
13,366
Healing
22,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
24,837
3,072
0
3,614
28,225
28,992
34
9,268
18,957
0
86,201
L
18,475
751
0
3,171
11,941
4,203
668
4,920
7,021
61,505
0
W
Gilgamesh
Thinks Hes Nice
Gilgamesh
12,487
1,996
0
9,086
32,246
26,726
0
11,614
19,800
0
41,618
L
Yemoja
9,906
921
3,495
3,086
18,135
19,313
336
9,251
8,884
38,468
0
W
Vulcan
vKronoshi
Vulcan
23,261
10,888
0
732
13,477
4,620
619
4,779
8,518
72,921
0
W
Chaac
vRedacted
Chaac
14,887
3,308
1,869
10,654
23,530
18,729
551
10,461
12,404
0
64,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,299
Gold Earned
39,396
246
Minions Killed
218
0
Camps Cleared
0
1,049,606
Distance Traveled
1,203,237
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,783
639
88
4
0
384,064
2
L
Thoth
11,315
566
99
5
0
325,406
2
W
Gilgamesh
14,327
716
40
2
0
404,245
1
L
Yemoja
12,201
610
59
3
0
340,136
0
W
Vulcan
12,879
644
84
4
0
394,021
2
W
Chaac
12,190
610
94
5
0
404,971
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role