Player Matchup

Cabrakan
Cabrakan
CALLMESALIM
Cabrakan
Level 97
God Stats
4W - 2L
1,324 SR
Queue Stats
721W - 756L
1,537 Elo+
Solo
Merlin
Merlin
Krevet6561
Merlin
Level 45
God Stats
3W - 1L
1,449 SR
Queue Stats
74W - 88L
1,516 Elo+
Solo
Chaac
Chaac
MistaChocolata
Chaac
Level 123
God Stats
5W - 0L
1,846 SR
Queue Stats
187W - 157L
1,598 Elo+
Solo
Terra
Terra
Tahrles
Terra
Level 126
God Stats
3W - 1L
1,654 SR
Queue Stats
266W - 284L
1,549 Elo+
Solo
Ullr
Ullr
ThundeerJet
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 110
1,555 SR
1,540 Elo+

VS

Team Averages
Level 142
1,641 SR
1,619 Elo+
Raijin
Raijin
AngelofRevenge07
Raijin
Level 156
God Stats
5W - 7L
1,663 SR
Queue Stats
291W - 287L
1,567 Elo+
Solo
Baron Samedi
Baron Samedi
Cuccnek
Baron Samedi
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
708W - 668L
1,583 Elo+
Party 2
Serqet
Serqet
Hëla
Serqet
Level 146
God Stats
0W - 1L
1,738 SR
Queue Stats
23W - 13L
1,686 Elo+
Party 1
Olorun
Olorun
SkullCrusherX
Olorun
Level 128
God Stats
4W - 9L
1,522 SR
Queue Stats
429W - 396L
1,580 Elo+
Party 2
Heimdallr
Heimdallr
WhipMeGrandad
Heimdallr
Level 157
God Stats
1W - 3L
1,781 SR
Queue Stats
48W - 44L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CALLMESALIM
Cabrakan
18
5 / 4 / 16
12,068
928
7,985
18,575
25,295
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
Krevet6561
Merlin
19
10 / 3 / 12
11,778
906
29,125
15,224
8,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
6 / 5 / 12
11,581
891
15,799
20,415
19,051
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
Tahrles
Terra
18
3 / 3 / 19
11,619
894
9,677
20,429
24,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
5 / 4 / 12
10,849
835
10,579
16,054
8,760
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 9
10,798
831
14,189
12,055
4,794
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Cuccnek
Baron Samedi
15
2 / 8 / 9
9,392
722
9,983
16,210
8,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Hëla
Serqet
15
1 / 6 / 12
9,309
716
5,333
13,756
11,597
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
3 / 5 / 14
10,397
800
18,013
18,244
7,142
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
WhipMeGrandad
Heimdallr
19
8 / 7 / 8
11,503
885
20,203
17,643
7,045
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
71
29
Kills
19
19
Deaths
29
71
Assists
52
Player
Kills
Deaths
Assists
KDA
L
5
3
9
3.17
W
Cabrakan
CALLMESALIM
Cabrakan
5
4
16
3.25
L
Baron Samedi
Cuccnek
Baron Samedi
2
8
9
0.81
L
Serqet
Hëla
Serqet
1
6
12
1.17
W
Merlin
Krevet6561
Merlin
10
3
12
5.33
W
6
5
12
2.4
L
3
5
14
2
W
Terra
Tahrles
Terra
3
3
19
4.17
W
5
4
12
2.75
L
Heimdallr
WhipMeGrandad
Heimdallr
8
7
8
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,165
Damage
67,721
90,697
Taken
77,908
86,197
Mitigated
38,578
43,421
Healing
33,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,189
414
3,114
3,423
12,055
4,794
0
6,841
5,214
36,054
0
W
Cabrakan
CALLMESALIM
Cabrakan
7,985
998
2,832
3,441
18,575
25,295
570
8,206
10,293
11,830
0
L
Baron Samedi
Cuccnek
Baron Samedi
9,983
1,389
2,673
3,208
16,210
8,000
0
9,122
7,088
13,929
0
L
Serqet
Hëla
Serqet
5,333
635
2,554
2,526
13,756
11,597
260
8,484
5,272
0
5,662
W
Merlin
Krevet6561
Merlin
29,125
1,566
154
1,151
15,224
8,658
656
6,700
8,219
50,513
0
W
15,799
1,246
2,696
8,884
20,415
19,051
1,913
11,255
8,597
560
42,322
L
18,013
6,344
5,241
7,030
18,244
7,142
1,262
12,010
6,234
27,270
0
W
Terra
Tahrles
Terra
9,677
101
13,424
6,837
20,429
24,433
515
7,458
12,658
14,148
0
W
10,579
2,564
1,695
2,307
16,054
8,760
795
7,953
7,811
0
25,534
L
Heimdallr
WhipMeGrandad
Heimdallr
20,203
9,266
1,644
2,100
17,643
7,045
2,149
10,786
6,857
0
44,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,895
Gold Earned
51,399
136
Minions Killed
149
0
Camps Cleared
0
1,286,127
Distance Traveled
1,079,090
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,798
831
63
5
0
232,603
0
W
Cabrakan
12,068
928
8
1
0
275,882
3
L
Baron Samedi
9,392
722
13
1
0
204,732
3
L
Serqet
9,309
716
4
0
0
217,983
0
W
Merlin
11,778
906
37
3
0
216,005
0
W
Chaac
11,581
891
49
4
0
293,377
1
L
Olorun
10,397
800
22
2
0
229,205
4
W
Terra
11,619
894
6
0
0
254,513
3
W
Ullr
10,849
835
36
3
0
246,350
0
L
Heimdallr
11,503
885
47
4
0
194,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role