Player Matchup

Artemis
Artemis
Oonnyy
Artemis
Level 13
God Stats
4W - 4L
1,500 SR
Queue Stats
114W - 108L
1,388 Elo+
Party 2
Chang'e
Chang'e
Tututato
Chang'e
Level 18
God Stats
13W - 4L
1,500 SR
Queue Stats
102W - 97L
1,354 Elo+
Party 2
Mercury
Mercury
l---NotTfue---l
Mercury
Level 29
God Stats
12W - 14L
1,501 SR
Queue Stats
92W - 93L
1,468 Elo+
Solo
Persephone
Persephone
paulolvilar
Persephone
Level 14
God Stats
3W - 2L
1,859 SR
Queue Stats
106W - 119L
1,405 Elo+
Party 2
Guan Yu
Guan Yu
sansacional
Guan Yu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,758 Elo+
Party 2
Team Averages
Level 17
1,572 SR
1,475 Elo+

VS

Team Averages
Level 40
1,598 SR
1,436 Elo+
Zhong Kui
Zhong Kui
Dekku_98
Zhong Kui
Level 126
God Stats
16W - 12L
1,841 SR
Queue Stats
605W - 794L
1,452 Elo+
Party 1
Mercury
Mercury
Delrealfa
Mercury
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 113L
1,448 Elo+
Party 3
King Arthur
King Arthur
monkey_bebe3
King Arthur
Level 7
God Stats
6W - 1L
1,739 SR
Queue Stats
34W - 39L
1,411 Elo+
Party 1
Athena
Athena
the-_-killua
Athena
Level 27
God Stats
7W - 8L
1,409 SR
Queue Stats
55W - 55L
1,451 Elo+
Party 3
Jing Wei
Jing Wei
yDiva
Jing Wei
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 12L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Oonnyy
Artemis
20
4 / 8 / 3
13,305
493
26,383
19,887
10,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Tututato
Chang'e
16
3 / 8 / 5
10,864
402
18,678
20,485
15,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
8 / 5 / 4
15,684
581
16,410
24,342
14,870
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
paulolvilar
Persephone
18
3 / 11 / 4
12,294
455
18,059
22,156
8,970
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
sansacional
Guan Yu
15
0 / 10 / 6
10,057
372
11,252
31,480
33,168
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dekku_98
Zhong Kui
20
13 / 1 / 14
16,558
613
30,143
28,299
24,669
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Delrealfa
Mercury
20
17 / 3 / 9
17,119
634
23,696
21,433
12,273
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
monkey_bebe3
King Arthur
20
10 / 4 / 13
14,944
553
25,712
39,695
45,571
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Athena
17
2 / 3 / 8
11,349
420
4,402
27,648
27,746
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
yDiva
Jing Wei
16
0 / 7 / 6
11,154
413
4,233
20,096
8,831
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
92
18
Kills
42
42
Deaths
18
22
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Dekku_98
Zhong Kui
13
1
14
20
W
Mercury
Delrealfa
Mercury
17
3
9
7.17
L
Artemis
Oonnyy
Artemis
4
8
3
0.69
L
Chang'e
Tututato
Chang'e
3
8
5
0.69
L
8
5
4
2
W
King Arthur
monkey_bebe3
King Arthur
10
4
13
4.13
L
Persephone
paulolvilar
Persephone
3
11
4
0.45
L
Guan Yu
sansacional
Guan Yu
0
10
6
0.3
W
Athena
2
3
8
2
W
Jing Wei
yDiva
Jing Wei
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,782
Damage
88,186
118,350
Taken
137,171
82,688
Mitigated
119,090
34,572
Healing
55,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Dekku_98
Zhong Kui
30,143
3,000
948
24,354
28,299
24,669
5,018
5,843
22,042
136,984
0
W
Mercury
Delrealfa
Mercury
23,696
12,212
0
2,749
21,433
12,273
0
5,273
15,748
0
178,043
L
Artemis
Oonnyy
Artemis
26,383
16,686
0
1,205
19,887
10,669
0
6,100
13,787
0
109,578
L
Chang'e
Tututato
Chang'e
18,678
2,789
2,960
5,215
20,485
15,011
214
8,841
11,644
44,694
0
L
16,410
8,592
844
7,083
24,342
14,870
1,969
4,380
19,962
0
115,043
W
King Arthur
monkey_bebe3
King Arthur
25,712
1,139
0
16,504
39,695
45,571
461
8,867
29,457
0
103,559
L
Persephone
paulolvilar
Persephone
18,059
1,482
0
4,835
22,156
8,970
1,039
8,588
13,557
69,582
0
L
Guan Yu
sansacional
Guan Yu
11,252
2,056
3,346
9,084
31,480
33,168
326
6,630
24,850
478
38,720
W
Athena
4,402
526
0
6,679
27,648
27,746
40
9,082
17,850
23,553
0
W
Jing Wei
yDiva
Jing Wei
4,233
1,750
0
3,769
20,096
8,831
1,892
7,931
11,877
0
55,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,204
Gold Earned
71,124
550
Minions Killed
697
0
Camps Cleared
0
2,244,489
Distance Traveled
2,552,277
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
16,558
613
218
8
0
489,696
1
W
Mercury
17,119
634
214
8
0
630,437
7
L
Artemis
13,305
493
161
6
0
407,153
0
L
Chang'e
10,864
402
52
2
0
456,228
4
L
Mercury
15,684
581
164
6
0
532,394
0
W
King Arthur
14,944
553
136
5
0
494,463
1
L
Persephone
12,294
455
118
4
0
390,209
0
L
Guan Yu
10,057
372
55
2
0
458,505
0
W
Athena
11,349
420
37
1
0
473,268
1
W
Jing Wei
11,154
413
92
3
0
464,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role