Player Matchup

Jormungandr
Jormungandr
Czombie10
Jormungandr
Level 28
God Stats
6W - 9L
1,530 SR
Queue Stats
46W - 62L
1,292 Elo+
Party 1
Ao Kuang
Ao Kuang
MoneyManMo
Ao Kuang
Level 25
God Stats
5W - 3L
1,603 SR
Queue Stats
11W - 17L
1,330 Elo+
Solo
Danzaburou
Danzaburou
puertokiller2
Danzaburou
Level 18
God Stats
5W - 13L
1,347 SR
Queue Stats
19W - 42L
1,001 Elo+
Party 1
Team Averages
Level 24
1,493 SR
1,208 Elo+

VS

Team Averages
Level 63
1,384 SR
1,238 Elo+
Gilgamesh
Gilgamesh
Krissrocksx
Gilgamesh
Level 87
God Stats
141W - 168L
1,299 SR
Queue Stats
309W - 400L
1,305 Elo+
Party 2
Jing Wei
Jing Wei
tenmei mikagami
Jing Wei
Level 85
God Stats
15W - 12L
1,534 SR
Queue Stats
294W - 395L
1,284 Elo+
Party 2
Nu Wa
Nu Wa
xPhantomChickx
Nu Wa
Level 17
God Stats
35W - 52L
1,319 SR
Queue Stats
49W - 81L
1,126 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Czombie10
Jormungandr
15
7 / 5 / 13
12,553
785
14,576
27,561
12,899
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
MoneyManMo
Ao Kuang
16
11 / 6 / 11
13,070
817
14,976
22,417
9,757
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
puertokiller2
Danzaburou
15
7 / 5 / 9
12,567
785
17,132
14,323
5,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Krissrocksx
Gilgamesh
13
8 / 9 / 7
11,901
744
14,549
24,873
22,800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
14
4 / 9 / 9
11,261
704
15,998
18,411
6,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 7 / 9
11,279
705
15,024
12,490
4,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
41
25
Kills
16
16
Deaths
25
33
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Czombie10
Jormungandr
7
5
13
2.7
L
Gilgamesh
Krissrocksx
Gilgamesh
8
9
7
1.28
W
Ao Kuang
MoneyManMo
Ao Kuang
11
6
11
2.75
W
Danzaburou
puertokiller2
Danzaburou
7
5
9
2.3
L
Jing Wei
4
9
9
0.94
L
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,684
Damage
45,571
64,301
Taken
55,774
28,208
Mitigated
34,631
26,899
Healing
6,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Czombie10
Jormungandr
14,576
3,333
1,459
9,986
27,561
12,899
518
6,018
21,228
49,794
0
L
Gilgamesh
Krissrocksx
Gilgamesh
14,549
4,626
0
805
24,873
22,800
259
12,695
12,178
0
25,513
W
Ao Kuang
MoneyManMo
Ao Kuang
14,976
3,576
0
11,235
22,417
9,757
485
4,491
17,666
46,304
0
W
Danzaburou
puertokiller2
Danzaburou
17,132
8,362
667
3,552
14,323
5,552
2,029
4,093
9,954
0
65,697
L
Jing Wei
15,998
13,808
0
4,381
18,411
6,999
821
10,703
7,708
0
43,791
L
15,024
7,440
0
1,792
12,490
4,832
534
6,846
5,644
45,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,190
Gold Earned
34,441
183
Minions Killed
123
0
Camps Cleared
0
822,241
Distance Traveled
803,313
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,553
785
58
4
0
258,399
2
L
Gilgamesh
11,901
744
9
1
0
270,465
1
W
Ao Kuang
13,070
817
42
3
0
305,122
1
W
Danzaburou
12,567
785
83
5
0
258,720
1
L
Jing Wei
11,261
704
59
4
0
284,577
1
L
Nu Wa
11,279
705
55
3
0
248,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role