Player Matchup

Hou Yi
Hou Yi
Gen_R_2006
Hou Yi
Level 60
God Stats
0W - 1L
1,689 SR
Queue Stats
1W - 4L
1,258 Elo+
Party 1
Hun Batz
Hun Batz
paula11pietkun
Hun Batz
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,198 Elo+
Party 1
Hel
Hel
valentinaso
Hel
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,258 Elo+
Party 1
Team Averages
Level 54
1,563 SR
1,238 Elo+

VS

Team Averages
Level 77
1,308 SR
1,260 Elo+
Baron Samedi
Baron Samedi
YOUNG-PITT_
Baron Samedi
Level 146
God Stats
9W - 11L
1,418 SR
Queue Stats
82W - 108L
1,391 Elo+
Solo
Cthulhu
Cthulhu
ZoomTheGodSpeed
Cthulhu
Level 57
God Stats
3W - 8L
1,217 SR
Queue Stats
111W - 218L
1,187 Elo+
Party 2
Bellona
Bellona
tyskellington666
Bellona
Level 28
God Stats
9W - 17L
1,288 SR
Queue Stats
96W - 185L
1,203 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Gen_R_2006
Hou Yi
11
2 / 3 / 2
7,574
757
8,209
7,523
3,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
9
1 / 8 / 0
6,723
672
2,611
7,532
2,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 4 / 2
7,122
712
5,518
7,539
2,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
YOUNG-PITT_
Baron Samedi
9
2 / 2 / 3
7,377
738
2,742
4,890
1,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
9 / 1 / 5
8,829
883
7,728
10,773
5,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 1 / 9
7,903
790
7,272
9,184
5,926
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
15
15
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Gen_R_2006
Hou Yi
2
3
2
1
W
Baron Samedi
YOUNG-PITT_
Baron Samedi
2
2
3
1.75
W
9
1
5
11.5
L
Hun Batz
1
8
0
0.13
W
4
1
9
8.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,338
Damage
17,742
22,594
Taken
24,847
8,068
Mitigated
13,190
4,459
Healing
9,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Gen_R_2006
Hou Yi
8,209
3,986
0
1,033
7,523
3,027
513
3,045
4,202
0
28,422
W
Baron Samedi
YOUNG-PITT_
Baron Samedi
2,742
242
1,144
893
4,890
1,778
258
823
3,983
19,570
0
W
7,728
664
1,272
2,416
10,773
5,486
420
2,466
7,964
25,159
0
L
Hun Batz
2,611
634
0
0
7,532
2,342
0
3,052
4,374
0
12,812
W
7,272
1,286
721
2,706
9,184
5,926
593
1,682
7,310
0
14,150
L
5,518
287
813
2,613
7,539
2,699
486
3,713
3,492
30,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,419
Gold Earned
24,109
124
Minions Killed
83
0
Camps Cleared
0
455,660
Distance Traveled
505,511
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,574
757
47
5
0
154,477
1
W
Baron Samedi
7,377
738
25
3
0
116,538
0
W
Cthulhu
8,829
883
35
4
0
203,568
0
L
Hun Batz
6,723
672
14
1
0
146,110
0
W
Bellona
7,903
790
23
2
0
185,405
0
L
Hel
7,122
712
63
6
0
155,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role