Player Matchup

Mulan
Mulan
FighterViper780
Mulan
Level 54
God Stats
2W - 1L
1,569 SR
Queue Stats
47W - 43L
1,513 Elo+
Party 1
Rama
Rama
Joey442
Rama
Level 61
God Stats
4W - 1L
1,722 SR
Queue Stats
149W - 118L
1,536 Elo+
Party 1
Sol
Sol
ghereon
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 88
1,597 SR
1,516 Elo+

VS

Team Averages
Level 89
1,493 SR
1,517 Elo+
He Bo
He Bo
Klutch_Crazzy
He Bo
Level 58
God Stats
0W - 3L
1,334 SR
Queue Stats
347W - 324L
1,550 Elo+
Party 2
Fafnir
Fafnir
LIKE_A_G6_777
Fafnir
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 55L
1,496 Elo+
Party 2
Rama
Rama
QUICKSILVER_999
Rama
Level 127
God Stats
7W - 9L
1,647 SR
Queue Stats
140W - 119L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 4
8,967
747
4,648
10,343
7,093
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Rama
Joey442
Rama
12
4 / 0 / 3
8,565
714
2,746
3,211
1,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
11
1 / 0 / 6
7,931
661
9,390
8,515
2,471
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
6,565
547
4,679
5,905
2,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 0
7,602
634
3,027
7,725
7,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 1 / 0
6,804
567
5,098
7,276
2,325
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
7
Kills
0
0
Deaths
7
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
W
Rama
Joey442
Rama
4
0
3
5.5
L
0
4
0
0
L
0
2
0
0
L
0
1
0
0
W
Sol
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,784
Damage
12,804
22,069
Taken
20,906
10,723
Mitigated
11,429
11,658
Healing
2,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,648
647
927
4,803
10,343
7,093
272
3,258
6,869
0
21,048
W
Rama
Joey442
Rama
2,746
2,045
0
631
3,211
1,159
1,652
1,697
1,460
0
24,025
L
4,679
38
0
0
5,905
2,080
0
3,589
2,316
19,964
0
L
3,027
56
0
1,141
7,725
7,024
0
1,966
5,759
12,466
0
L
5,098
2,812
0
961
7,276
2,325
0
3,911
3,365
0
26,542
W
Sol
9,390
2,302
0
5,297
8,515
2,471
1,550
2,369
5,922
41,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,463
Gold Earned
20,971
136
Minions Killed
94
0
Camps Cleared
0
645,629
Distance Traveled
651,274
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,967
747
25
2
0
237,779
2
W
Rama
8,565
714
46
4
0
203,451
2
L
He Bo
6,565
547
25
2
0
209,621
2
L
Fafnir
7,602
634
13
1
0
225,564
3
L
Rama
6,804
567
56
5
0
216,089
3
W
Sol
7,931
661
65
5
0
204,399
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role