Player Matchup

Artio
Artio
Gold II
F3nrir093
Artio
Gold II
Level 136
God Stats
7W - 5L
1,681 SR
Queue Stats
144W - 147L
1,638 MMR
Party 2
Sobek
Sobek
Bronze III
IssaGameBozo
Sobek
Bronze III
Level 69
God Stats
0W - 2L
1,536 SR
Queue Stats
5W - 5L
1,554 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
SergeantAnt
Gilgamesh
Gold II
Level 141
God Stats
5W - 5L
1,622 SR
Queue Stats
155W - 157L
1,638 MMR
Party 2
Medusa
Medusa
Gold II
trashher
Medusa
Gold II
Level 145
God Stats
359W - 393L
1,548 SR
Queue Stats
1,446W - 1,452L
1,516 MMR
Party 4
Janus
Janus
Gold I
xNEBZR
Janus
Gold I
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,578 SR
1,569 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,593 SR
1,601 MMR
Guan Yu
Guan Yu
Platinum III
AfricanChild69
Guan Yu
Platinum III
Level 148
God Stats
4W - 6L
1,517 SR
Queue Stats
298W - 294L
1,787 MMR
Party 1
Cerberus
Cerberus
Gold I
AsianHolycow
Cerberus
Gold I
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 144L
1,536 MMR
Solo
Chronos
Chronos
Gold I
Cole88y
Chronos
Gold I
Level 89
God Stats
6W - 12L
1,538 SR
Queue Stats
312W - 299L
1,489 MMR
Party 3
King Arthur
King Arthur
Platinum IV
RandyDomer
King Arthur
Platinum IV
Level 82
God Stats
5W - 11L
1,500 SR
Queue Stats
162W - 153L
1,736 MMR
Party 3
Heimdallr
Heimdallr
Gold II
ogblackranger
Heimdallr
Gold II
Level 145
God Stats
3W - 1L
1,911 SR
Queue Stats
107W - 95L
1,459 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
F3nrir093
Artio
8
0 / 0 / 0
4,678
585
4,442
6,379
3,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 1 / 1
4,101
513
456
2,920
1,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gilgamesh
SergeantAnt
Gilgamesh
7
1 / 2 / 2
4,637
580
3,346
5,423
1,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
trashher
Medusa
7
0 / 3 / 1
4,390
549
3,372
5,277
1,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
xNEBZR
Janus
8
2 / 3 / 0
5,031
629
3,564
4,524
1,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
TiamatAthenaScyllaAnhurTsukuyomi

VS

Bans
SetApolloChernobogSun WukongThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 4
5,435
679
2,649
4,400
1,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
AsianHolycow
Cerberus
5
1 / 2 / 3
4,202
525
2,113
4,898
1,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
Cole88y
Chronos
9
3 / 1 / 3
5,177
647
2,562
3,637
1,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
RandyDomer
King Arthur
9
0 / 0 / 0
5,040
630
3,757
6,829
2,717
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
ogblackranger
Heimdallr
9
2 / 0 / 7
5,268
659
4,587
3,250
1,133
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
9
9
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
W
Cerberus
AsianHolycow
Cerberus
1
2
3
1.25
W
Chronos
Cole88y
Chronos
3
1
3
4.5
L
Artio
F3nrir093
Artio
0
0
0
0
L
0
1
1
0.5
W
King Arthur
RandyDomer
King Arthur
0
0
0
0
L
Gilgamesh
SergeantAnt
Gilgamesh
1
2
2
1
W
Heimdallr
ogblackranger
Heimdallr
2
0
7
5.5
L
Medusa
trashher
Medusa
0
3
1
0.17
L
Janus
xNEBZR
Janus
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,180
Damage
15,668
24,523
Taken
23,014
8,469
Mitigated
8,302
8,614
Healing
6,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,649
619
24
800
4,400
1,467
0
779
3,549
0
29,327
W
Cerberus
AsianHolycow
Cerberus
2,113
93
0
828
4,898
1,926
0
1,254
3,562
7,822
0
W
Chronos
Cole88y
Chronos
2,562
821
0
902
3,637
1,059
0
849
2,716
22,284
0
L
Artio
F3nrir093
Artio
4,442
531
0
4,357
6,379
3,052
0
54
6,325
19,409
0
L
456
39
0
1,691
2,920
1,378
0
881
2,039
5,781
0
W
King Arthur
RandyDomer
King Arthur
3,757
856
0
2,131
6,829
2,717
300
3,576
2,788
0
26,728
L
Gilgamesh
SergeantAnt
Gilgamesh
3,346
1,074
0
390
5,423
1,728
0
1,081
4,342
0
21,480
W
Heimdallr
ogblackranger
Heimdallr
4,587
2,079
0
1,836
3,250
1,133
0
1,223
1,937
0
21,635
L
Medusa
trashher
Medusa
3,372
1,191
0
1,426
5,277
1,166
0
1,029
4,248
0
23,619
L
Janus
xNEBZR
Janus
3,564
427
0
750
4,524
1,145
0
1,630
2,894
26,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,837
Gold Earned
25,122
213
Minions Killed
233
0
Camps Cleared
0
849,368
Distance Traveled
888,527
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,435
679
64
8
0
201,320
1
W
Cerberus
4,202
525
19
2
0
177,347
5
W
Chronos
5,177
647
44
6
0
180,371
3
L
Artio
4,678
585
52
7
0
189,748
1
L
Sobek
4,101
513
9
1
0
119,694
0
W
King Arthur
5,040
630
63
8
0
165,335
3
L
Gilgamesh
4,637
580
48
6
0
189,163
0
W
Heimdallr
5,268
659
43
5
0
164,154
0
L
Medusa
4,390
549
46
6
0
165,031
2
L
Janus
5,031
629
58
7
0
185,732
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role