Player Matchup

Tiamat
Tiamat
AEZensor
Tiamat
Level 39
God Stats
2W - 1L
1,737 SR
Queue Stats
25W - 21L
1,411 Elo+
Party 2
King Arthur
King Arthur
AngryLiberal523
King Arthur
Level 62
God Stats
37W - 39L
1,457 SR
Queue Stats
229W - 223L
1,439 Elo+
Party 2
Bakasura
Bakasura
Bulbolt
Bakasura
Level 136
God Stats
5W - 6L
1,503 SR
Queue Stats
254W - 258L
1,575 Elo+
Party 1
Kuzenbo
Kuzenbo
PXNDITX55
Kuzenbo
Level 46
God Stats
5W - 3L
1,500 SR
Queue Stats
8W - 5L
1,524 Elo+
Party 1
Izanami
Izanami
Z1GM4
Izanami
Level 82
God Stats
8W - 10L
1,669 SR
Queue Stats
265W - 263L
1,569 Elo+
Party 1
Team Averages
Level 73
1,573 SR
1,504 Elo+

VS

Team Averages
Level 64
1,349 SR
1,382 Elo+
Thanatos
Thanatos
CharlieSheen950
Thanatos
Level 11
God Stats
0W - 2L
1,236 SR
Queue Stats
12W - 19L
1,499 Elo+
Party 3
Ymir
Ymir
Howeller1989
Ymir
Level 39
God Stats
1W - 10L
1,105 SR
Queue Stats
75W - 116L
1,231 Elo+
Party 3
Aphrodite
Aphrodite
KennyDuBz
Aphrodite
Level 49
God Stats
26W - 21L
1,351 SR
Queue Stats
171W - 215L
1,241 Elo+
Party 3
Sol
Sol
LegendofPoison
Sol
Level 154
God Stats
4W - 8L
1,478 SR
Queue Stats
266W - 272L
1,554 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WordOfOne
Ah Muzen Cab
Level 67
God Stats
3W - 4L
1,577 SR
Queue Stats
363W - 403L
1,383 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AEZensor
Tiamat
16
3 / 3 / 5
10,241
539
8,318
8,938
6,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
AngryLiberal523
King Arthur
18
10 / 0 / 12
12,324
649
13,272
15,164
9,125
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bakasura
Bulbolt
Bakasura
20
20 / 0 / 5
13,111
690
17,610
13,347
8,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
PXNDITX55
Kuzenbo
14
4 / 0 / 13
10,516
553
3,235
8,867
6,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Z1GM4
Izanami
18
9 / 3 / 11
11,842
623
21,860
11,199
4,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
1 / 13 / 0
7,399
389
3,781
16,945
6,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 12 / 0
6,472
341
4,618
18,762
10,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
KennyDuBz
Aphrodite
12
1 / 8 / 1
7,297
384
2,862
16,197
6,729
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
2 / 3 / 0
8,953
471
5,444
12,141
4,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ah Muzen Cab
WordOfOne
Ah Muzen Cab
13
2 / 10 / 1
8,213
432
11,063
16,627
5,341
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
8
46
Kills
6
6
Deaths
46
46
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AEZensor
Tiamat
3
3
5
1.83
W
King Arthur
AngryLiberal523
King Arthur
10
0
12
16
W
Bakasura
Bulbolt
Bakasura
20
0
5
22.5
L
Thanatos
1
13
0
0.08
L
0
12
0
0
L
Aphrodite
KennyDuBz
Aphrodite
1
8
1
0.19
L
2
3
0
0.67
W
Kuzenbo
PXNDITX55
Kuzenbo
4
0
13
10.5
L
Ah Muzen Cab
WordOfOne
Ah Muzen Cab
2
10
1
0.25
W
Izanami
Z1GM4
Izanami
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,295
Damage
27,768
57,515
Taken
80,672
34,981
Mitigated
33,205
19,159
Healing
19,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AEZensor
Tiamat
8,318
1,017
0
1,949
8,938
6,193
2,352
4,153
4,722
51,734
0
W
King Arthur
AngryLiberal523
King Arthur
13,272
2,136
0
5,612
15,164
9,125
2,398
3,192
11,687
0
70,039
W
Bakasura
Bulbolt
Bakasura
17,610
13,146
0
5,551
13,347
8,051
1,393
2,625
10,662
0
101,290
L
Thanatos
3,781
1,693
465
5,805
16,945
6,503
0
2,104
13,961
0
28,678
L
4,618
1,025
0
993
18,762
10,088
390
1,543
16,477
25,402
0
L
Aphrodite
KennyDuBz
Aphrodite
2,862
440
1,829
3,122
16,197
6,729
0
2,088
13,650
22,617
0
L
5,444
1,560
0
5,670
12,141
4,544
0
2,792
8,591
68,400
5,832
W
Kuzenbo
PXNDITX55
Kuzenbo
3,235
1,402
0
2,002
8,867
6,774
835
933
7,776
14,135
0
L
Ah Muzen Cab
WordOfOne
Ah Muzen Cab
11,063
3,744
0
1,459
16,627
5,341
0
2,329
14,164
0
53,890
W
Izanami
Z1GM4
Izanami
21,860
14,809
0
4,045
11,199
4,838
5,167
1,351
9,818
0
99,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,034
Gold Earned
38,334
638
Minions Killed
363
0
Camps Cleared
0
1,851,304
Distance Traveled
1,390,372
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,241
539
83
4
0
328,396
1
W
King Arthur
12,324
649
145
8
0
387,820
2
W
Bakasura
13,111
690
200
11
0
479,178
4
L
Thanatos
7,399
389
68
4
0
263,990
2
L
Ymir
6,472
341
38
2
0
219,066
0
L
Aphrodite
7,297
384
43
2
0
277,080
5
L
Sol
8,953
471
121
6
0
320,989
1
W
Kuzenbo
10,516
553
23
1
0
334,973
2
L
Ah Muzen Cab
8,213
432
93
5
0
309,247
2
W
Izanami
11,842
623
187
10
0
320,937
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role