Player Matchup

Artemis
Artemis
CallMeDaddy5683
Artemis
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 80L
1,624 Elo+
Solo
King Arthur
King Arthur
Loki4705
King Arthur
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 14L
1,764 Elo+
Solo
Cabrakan
Cabrakan
LunaRespirar
Cabrakan
Level 15
God Stats
2W - 2L
1,468 SR
Queue Stats
12W - 13L
1,476 Elo+
Solo
Hel
Hel
SpicyDeluxeMeal
Hel
Level 28
God Stats
1W - 2L
1,323 SR
Queue Stats
111W - 86L
1,694 Elo+
Solo
Athena
Athena
StormShadW
Athena
Level 27
God Stats
1W - 1L
1,495 SR
Queue Stats
6W - 2L
1,741 Elo+
Solo
Team Averages
Level 20
1,457 SR
1,660 Elo+

VS

Team Averages
Level 19
1,579 SR
1,628 Elo+
Nike
Nike
IlIGoodSportllI
Nike
Level 29
God Stats
24W - 19L
1,662 SR
Queue Stats
370W - 308L
1,596 Elo+
Solo
Medusa
Medusa
STGxWIGGLES
Medusa
Level 7
God Stats
46W - 25L
1,634 SR
Queue Stats
105W - 74L
1,653 Elo+
Party 1
Sol
Sol
SpacePhoenix974
Sol
Level 7
God Stats
12W - 8L
1,794 SR
Queue Stats
100W - 69L
1,653 Elo+
Party 1
Guan Yu
Guan Yu
TwinRhombus
Guan Yu
Level 25
God Stats
1W - 1L
1,308 SR
Queue Stats
43W - 21L
1,688 Elo+
Solo
Yemoja
Yemoja
dovawolf1
Yemoja
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 65L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
7,701
481
7,089
8,844
2,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Loki4705
King Arthur
13
1 / 6 / 1
7,381
461
5,607
15,678
8,963
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
LunaRespirar
Cabrakan
13
2 / 4 / 2
7,627
477
5,752
10,852
7,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 2 / 1
9,448
591
7,314
9,551
3,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
StormShadW
Athena
9
1 / 5 / 3
6,383
399
2,861
15,146
8,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 6
10,069
629
11,393
12,395
5,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
16
2 / 1 / 3
10,015
626
6,479
8,107
2,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
7 / 2 / 3
10,369
648
11,394
11,316
3,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
TwinRhombus
Guan Yu
15
4 / 2 / 4
9,522
595
10,449
16,727
16,461
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
dovawolf1
Yemoja
11
1 / 1 / 7
8,148
509
2,433
6,834
3,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
8
Kills
21
22
Deaths
8
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
7
2
6
5
L
King Arthur
Loki4705
King Arthur
1
6
1
0.25
L
Cabrakan
LunaRespirar
Cabrakan
2
4
2
0.75
W
Medusa
2
1
3
3.5
W
7
2
3
4.25
L
3
2
1
1.75
L
Athena
StormShadW
Athena
1
5
3
0.5
W
Guan Yu
TwinRhombus
Guan Yu
4
2
4
3
W
Yemoja
dovawolf1
Yemoja
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,623
Damage
42,148
60,071
Taken
55,379
30,657
Mitigated
31,270
13,869
Healing
21,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,089
2,949
0
2,053
8,844
2,548
0
6,089
2,755
0
50,156
W
11,393
4,011
0
820
12,395
5,407
0
3,381
8,679
0
74,340
L
King Arthur
Loki4705
King Arthur
5,607
667
0
1,945
15,678
8,963
0
855
14,823
0
40,761
L
Cabrakan
LunaRespirar
Cabrakan
5,752
1,090
0
1,960
10,852
7,317
0
771
10,081
40,914
5,142
W
Medusa
6,479
3,651
0
2,218
8,107
2,759
364
4,268
3,523
0
88,362
W
11,394
5,267
0
6,087
11,316
3,325
1,157
2,537
8,719
70,995
0
L
7,314
181
1,784
4,831
9,551
3,267
0
992
8,559
65,210
0
L
Athena
StormShadW
Athena
2,861
644
0
1,296
15,146
8,562
0
5,120
10,026
20,713
0
W
Guan Yu
TwinRhombus
Guan Yu
10,449
1,191
1,196
6,884
16,727
16,461
0
3,273
13,430
0
54,900
W
Yemoja
dovawolf1
Yemoja
2,433
960
2,538
1,977
6,834
3,318
384
3,759
3,017
13,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,540
Gold Earned
48,123
427
Minions Killed
531
0
Camps Cleared
0
1,524,703
Distance Traveled
1,537,103
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,701
481
83
5
0
267,520
2
W
Nike
10,069
629
116
7
0
325,565
4
L
King Arthur
7,381
461
78
5
0
303,015
4
L
Cabrakan
7,627
477
87
5
0
321,808
5
W
Medusa
10,015
626
163
10
0
315,241
4
W
Sol
10,369
648
126
8
0
285,014
1
L
Hel
9,448
591
150
9
0
322,561
5
L
Athena
6,383
399
29
2
0
309,799
0
W
Guan Yu
9,522
595
114
7
0
313,331
2
W
Yemoja
8,148
509
12
1
0
297,952
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role