Player Matchup

Fenrir
Fenrir
Dain113
Fenrir
Level 25
God Stats
25W - 26L
1,597 SR
Queue Stats
210W - 228L
1,373 Elo+
Solo
Hades
Hades
PsycheGraham
Hades
Level 21
God Stats
1W - 2L
1,677 SR
Queue Stats
29W - 40L
1,272 Elo+
Party 1
Skadi
Skadi
PsycheMarilo
Skadi
Level 36
God Stats
1W - 1L
1,730 SR
Queue Stats
100W - 111L
1,306 Elo+
Party 1
Gilgamesh
Gilgamesh
REGUVIVA
Gilgamesh
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
16W - 31L
1,363 Elo+
Solo
Bellona
Bellona
RestlessSword01
Bellona
Level 17
God Stats
4W - 5L
1,500 SR
Queue Stats
6W - 13L
1,500 Elo+
Solo
Team Averages
Level 23
1,601 SR
1,363 Elo+

VS

Team Averages
Level 25
1,349 SR
1,305 Elo+
Kukulkan
Kukulkan
Stranger1234443
Kukulkan
Level 29
God Stats
1W - 3L
1,088 SR
Queue Stats
363W - 418L
1,421 Elo+
Solo
Guan Yu
Guan Yu
TheGreenOne2002
Guan Yu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
guga_dragons
King Arthur
Level 29
God Stats
4W - 4L
1,253 SR
Queue Stats
56W - 55L
1,336 Elo+
Solo
Arachne
Arachne
pdxP
Arachne
Level 28
God Stats
17W - 13L
1,500 SR
Queue Stats
58W - 55L
1,360 Elo+
Solo
Merlin
Merlin
wrigley19
Merlin
Level 12
God Stats
1W - 2L
1,403 SR
Queue Stats
10W - 18L
911 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dain113
Fenrir
15
2 / 10 / 6
10,292
381
9,356
28,447
15,695
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 13 / 6
11,071
410
22,848
30,003
12,611
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
5 / 10 / 0
13,860
513
17,313
24,683
10,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
REGUVIVA
Gilgamesh
13
3 / 19 / 3
9,427
349
5,002
23,705
7,143
16
3 / 11 / 2
10,999
407
7,637
28,681
17,353
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
11 / 0 / 21
14,375
532
36,667
13,982
5,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 4 / 20
12,352
457
11,797
26,428
14,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

King Arthur
guga_dragons
King Arthur
17
15 / 5 / 13
12,977
481
20,104
23,771
21,428
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
pdxP
Arachne
20
26 / 3 / 11
16,987
629
38,235
24,870
15,536
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
wrigley19
Merlin
13
0 / 6 / 11
9,356
347
779
7,989
2,348

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
136
17
Kills
60
63
Deaths
18
17
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Dain113
Fenrir
2
10
6
0.5
L
4
13
6
0.54
L
5
10
0
0.5
L
Gilgamesh
REGUVIVA
Gilgamesh
3
19
3
0.24
L
3
11
2
0.36
W
Kukulkan
11
0
21
21.5
W
8
4
20
4.5
W
King Arthur
guga_dragons
King Arthur
15
5
13
4.3
W
Arachne
pdxP
Arachne
26
3
11
10.5
W
Merlin
wrigley19
Merlin
0
6
11
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,156
Damage
107,582
135,519
Taken
97,040
63,353
Mitigated
59,270
19,465
Healing
27,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Dain113
Fenrir
9,356
1,538
0
3,024
28,447
15,695
210
9,039
18,806
0
44,911
L
22,848
2,432
920
7,089
30,003
12,611
410
9,090
20,416
56,564
0
L
17,313
9,515
0
4,202
24,683
10,551
720
7,070
17,237
0
132,456
L
Gilgamesh
REGUVIVA
Gilgamesh
5,002
842
0
13
23,705
7,143
9
3,681
19,499
0
14,681
L
7,637
2,656
0
4,217
28,681
17,353
231
7,416
20,915
0
34,223
W
Kukulkan
36,667
4,866
546
3,172
13,982
5,541
2,194
1,865
12,117
109,468
0
W
11,797
2,799
4,461
10,291
26,428
14,417
1,188
9,765
16,663
0
49,115
W
King Arthur
guga_dragons
King Arthur
20,104
426
0
0
23,771
21,428
1,193
3,564
20,207
0
53,984
W
Arachne
pdxP
Arachne
38,235
24,792
777
8,741
24,870
15,536
5,992
6,973
17,897
0
152,745
W
Merlin
wrigley19
Merlin
779
325
0
0
7,989
2,348
20
681
7,308
8,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,649
Gold Earned
66,047
426
Minions Killed
518
0
Camps Cleared
0
1,930,157
Distance Traveled
2,374,910
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,292
381
77
3
0
404,430
2
L
Hades
11,071
410
89
3
0
331,484
0
L
Skadi
13,860
513
179
7
0
395,278
0
L
Gilgamesh
9,427
349
6
0
0
406,957
5
L
Bellona
10,999
407
75
3
0
392,008
2
W
Kukulkan
14,375
532
153
6
0
462,566
1
W
Guan Yu
12,352
457
75
3
0
549,183
2
W
King Arthur
12,977
481
73
3
0
453,908
1
W
Arachne
16,987
629
209
8
0
569,597
1
W
Merlin
9,356
347
8
0
0
339,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role