Player Matchup

Athena
Athena
Platinum V
Cry BAYBAY Cry
Athena
Platinum V
Level 128
God Stats
4W - 4L
1,655 SR
Queue Stats
193W - 208L
1,790 MMR
Party 2
Zeus
Zeus
Gold V
Georgerush22
Zeus
Gold V
Level 104
God Stats
0W - 3L
1,500 SR
Queue Stats
245W - 268L
1,372 MMR
Party 2
Neith
Neith
Gold IV
JustChris7575
Neith
Gold IV
Level 67
God Stats
7W - 7L
1,565 SR
Queue Stats
19W - 26L
1,528 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 100
1,573 SR
1,563 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 96
1,322 SR
1,477 MMR
Medusa
Medusa
Platinum V
IDoubleDiamondI
Medusa
Platinum V
Level 94
God Stats
3W - 1L
1,112 SR
Queue Stats
53W - 50L
1,694 MMR
Party 1
Nox
Nox
Gold V
OneDayHomie
Nox
Gold V
Level 115
God Stats
5W - 7L
1,462 SR
Queue Stats
55W - 55L
1,397 MMR
Party 1
Khepri
Khepri
Gold V
XxFallnForUxX434
Khepri
Gold V
Level 79
God Stats
1W - 1L
1,393 SR
Queue Stats
57W - 79L
1,339 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
8,267
591
6,193
20,044
12,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 6 / 0
8,007
572
8,203
9,137
3,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 5 / 1
7,975
570
7,926
10,691
3,859
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ScyllaBacchusAphroditeChaacGilgamesh

VS

Bans
CabrakanCthulhuYmirCerberusGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 6
9,846
703
14,845
9,595
4,109
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
7 / 0 / 7
10,370
741
12,669
9,167
3,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 1 / 9
9,965
712
4,731
8,876
9,772
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
1
Kills
14
14
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
1
6
0
0.17
W
5
0
6
8
L
0
5
1
0.1
W
7
0
7
10.5
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,322
Damage
32,245
39,872
Taken
27,638
20,050
Mitigated
17,733
6,163
Healing
8,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,193
928
0
3,310
20,044
12,716
0
8,871
11,173
15,441
0
L
8,203
452
0
470
9,137
3,475
0
3,951
5,186
26,670
0
W
14,845
5,770
0
2,121
9,595
4,109
1,634
4,753
4,842
0
47,183
L
7,926
1,719
0
2,383
10,691
3,859
92
4,602
6,089
0
39,568
W
12,669
1,243
0
3,140
9,167
3,852
1,039
5,182
3,985
53,190
0
W
4,731
461
1,122
1,811
8,876
9,772
30
4,476
4,400
10,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,249
Gold Earned
30,181
115
Minions Killed
157
0
Camps Cleared
0
711,325
Distance Traveled
806,441
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,267
591
17
1
0
257,015
2
L
Zeus
8,007
572
43
3
0
227,383
1
W
Medusa
9,846
703
62
4
0
271,901
2
L
Neith
7,975
570
55
4
0
226,927
4
W
Nox
10,370
741
84
6
0
270,399
1
W
Khepri
9,965
712
11
1
0
264,141
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role