Player Matchup

Ravana
Ravana
ChogPamp
Ravana
Level 26
God Stats
12W - 6L
1,801 SR
Queue Stats
74W - 72L
1,613 Elo+
Solo
Mulan
Mulan
MattIsFat
Mulan
Level 51
God Stats
3W - 2L
1,498 SR
Queue Stats
10W - 10L
1,617 Elo+
Party 3
Cthulhu
Cthulhu
NotBman
Cthulhu
Level 6
God Stats
2W - 2L
1,240 SR
Queue Stats
7W - 5L
1,658 Elo+
Solo
Cernunnos
Cernunnos
womenfartsniffer
Cernunnos
Level 16
God Stats
11W - 2L
2,070 SR
Queue Stats
236W - 126L
1,795 Elo+
Solo
Hel
Hel
yourekawaii
Hel
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,903 Elo+
Party 3
Team Averages
Level 21
1,622 SR
1,717 Elo+

VS

Team Averages
Level 13
1,700 SR
1,614 Elo+
Fenrir
Fenrir
C0RI0
Fenrir
Level 14
God Stats
2W - 1L
1,996 SR
Queue Stats
12W - 12L
1,676 Elo+
Party 2
Ymir
Ymir
EdOLED
Ymir
Level 16
God Stats
22W - 9L
1,681 SR
Queue Stats
97W - 90L
1,599 Elo+
Party 1
Chronos
Chronos
SirSulley
Chronos
Level 16
God Stats
2W - 2L
1,815 SR
Queue Stats
47W - 43L
1,751 Elo+
Solo
King Arthur
King Arthur
TxMotorSpdwy
King Arthur
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 8L
1,592 Elo+
Party 2
Neith
Neith
Unique Drop
Neith
Level 3
God Stats
1W - 3L
1,505 SR
Queue Stats
1W - 3L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ChogPamp
Ravana
11
2 / 2 / 8
6,237
624
5,055
4,520
1,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
MattIsFat
Mulan
9
0 / 1 / 1
4,911
491
1,658
3,576
2,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
NotBman
Cthulhu
9
3 / 1 / 7
5,495
550
5,789
7,898
4,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cernunnos
11
4 / 1 / 6
6,259
626
6,746
5,626
1,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
11 / 1 / 2
7,509
751
7,493
6,822
2,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
C0RI0
Fenrir
8
2 / 5 / 3
5,432
543
3,560
6,702
2,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
EdOLED
Ymir
8
1 / 5 / 3
5,366
537
3,462
10,574
3,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos
SirSulley
Chronos
10
3 / 4 / 3
6,405
641
6,766
8,098
2,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

King Arthur
TxMotorSpdwy
King Arthur
11
0 / 1 / 0
5,884
588
2,249
6,220
2,754
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

7
0 / 5 / 2
4,360
436
1,451
4,584
991
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
20
Kills
6
6
Deaths
20
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
C0RI0
Fenrir
2
5
3
0.7
W
Ravana
ChogPamp
Ravana
2
2
8
3
L
Ymir
EdOLED
Ymir
1
5
3
0.5
W
Mulan
MattIsFat
Mulan
0
1
1
0.5
W
Cthulhu
NotBman
Cthulhu
3
1
7
6.5
L
Chronos
SirSulley
Chronos
3
4
3
1.13
L
King Arthur
TxMotorSpdwy
King Arthur
0
1
0
0
L
0
5
2
0.2
W
Cernunnos
4
1
6
7
W
11
1
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,741
Damage
17,488
28,442
Taken
36,178
11,902
Mitigated
12,221
11,321
Healing
6,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
C0RI0
Fenrir
3,560
679
0
566
6,702
2,086
0
2,817
3,855
0
14,667
W
Ravana
ChogPamp
Ravana
5,055
2,166
0
540
4,520
1,624
0
2,396
2,124
0
35,466
L
Ymir
EdOLED
Ymir
3,462
286
0
1,521
10,574
3,829
0
2,809
7,480
20,909
0
W
Mulan
MattIsFat
Mulan
1,658
302
0
418
3,576
2,238
0
689
2,887
0
13,857
W
Cthulhu
NotBman
Cthulhu
5,789
245
120
2,562
7,898
4,090
94
3,047
4,851
17,233
0
L
Chronos
SirSulley
Chronos
6,766
2,762
0
2,170
8,098
2,561
0
2,934
5,079
35,119
0
L
King Arthur
TxMotorSpdwy
King Arthur
2,249
243
0
1,946
6,220
2,754
0
2,065
3,946
0
28,699
L
1,451
701
0
305
4,584
991
0
2,058
2,356
0
10,720
W
Cernunnos
6,746
4,196
0
2,440
5,626
1,786
339
1,225
4,401
0
35,220
W
7,493
538
1,186
4,055
6,822
2,164
0
2,871
3,951
35,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,411
Gold Earned
27,447
288
Minions Killed
226
0
Camps Cleared
0
990,318
Distance Traveled
970,337
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,432
543
24
2
0
216,317
1
W
Ravana
6,237
624
76
8
0
216,998
2
L
Ymir
5,366
537
34
3
0
176,663
0
W
Mulan
4,911
491
48
5
0
175,012
0
W
Cthulhu
5,495
550
17
2
0
202,365
4
L
Chronos
6,405
641
79
8
0
185,484
5
L
King Arthur
5,884
588
68
7
0
202,577
4
L
Neith
4,360
436
21
2
0
189,296
0
W
Cernunnos
6,259
626
77
8
0
171,033
5
W
Hel
7,509
751
70
7
0
224,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role