Player Matchup

Tsukuyomi
Tsukuyomi
OpCodplayer20
Tsukuyomi
Level 72
God Stats
9W - 12L
1,440 SR
Queue Stats
208W - 189L
1,461 Elo+
Party 2
Tiamat
Tiamat
Trilogy_LZD
Tiamat
Level 19
God Stats
19W - 19L
1,400 SR
Queue Stats
99W - 89L
1,384 Elo+
Party 2
Bellona
Bellona
XxAdIdAs_RoSe1
Bellona
Level 31
God Stats
3W - 3L
1,456 SR
Queue Stats
167W - 161L
1,466 Elo+
Party 2
Izanami
Izanami
wimpy25
Izanami
Level 147
God Stats
6W - 1L
1,686 SR
Queue Stats
127W - 129L
1,455 Elo+
Party 2
Ymir
Ymir
zwimp63
Ymir
Level 115
God Stats
1W - 0L
1,466 SR
Queue Stats
30W - 35L
1,340 Elo+
Party 2
Team Averages
Level 77
1,490 SR
1,421 Elo+

VS

Team Averages
Level 78
1,592 SR
1,460 Elo+
Osiris
Osiris
Dj_Soft_Cloud
Osiris
Level 14
God Stats
6W - 4L
1,642 SR
Queue Stats
67W - 57L
1,241 Elo+
Party 1
Skadi
Skadi
Downlinho
Skadi
Level 61
God Stats
3W - 4L
1,521 SR
Queue Stats
7W - 11L
1,473 Elo+
Solo
Persephone
Persephone
FoureverCore
Persephone
Level 156
God Stats
3W - 5L
1,591 SR
Queue Stats
316W - 288L
1,578 Elo+
Party 1
Artemis
Artemis
H2o_Bell
Artemis
Level 17
God Stats
0W - 1L
1,464 SR
Queue Stats
2W - 5L
1,429 Elo+
Party 1
Bellona
Bellona
SilentReaper-_-X
Bellona
Level 142
God Stats
12W - 5L
1,740 SR
Queue Stats
251W - 212L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
OpCodplayer20
Tsukuyomi
16
10 / 7 / 8
12,037
634
13,131
17,332
10,281
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
15
3 / 6 / 8
10,584
557
11,289
14,307
7,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
11 / 5 / 5
12,224
643
14,083
18,396
14,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
wimpy25
Izanami
16
2 / 4 / 5
11,305
595
4,767
17,051
6,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
zwimp63
Ymir
13
3 / 7 / 10
9,785
515
6,213
16,515
11,676
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 10 / 7
9,447
497
9,267
18,115
13,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
Downlinho
Skadi
4
0 / 0 / 1
5,448
287
317
909
125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
FoureverCore
Persephone
17
10 / 9 / 8
11,634
612
19,331
15,215
5,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
H2o_Bell
Artemis
2
0 / 1 / 1
5,213
274
0
970
211
18
11 / 9 / 6
11,702
616
18,300
25,699
19,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
50
29
Kills
27
29
Deaths
29
36
Assists
23
Player
Kills
Deaths
Assists
KDA
L
6
10
7
0.95
L
Skadi
Downlinho
Skadi
0
0
1
0.5
L
Persephone
FoureverCore
Persephone
10
9
8
1.56
L
Artemis
H2o_Bell
Artemis
0
1
1
0.5
W
Tsukuyomi
OpCodplayer20
Tsukuyomi
10
7
8
2
L
11
9
6
1.56
W
Tiamat
3
6
8
1.17
W
11
5
5
2.7
W
Izanami
wimpy25
Izanami
2
4
5
1.13
W
Ymir
zwimp63
Ymir
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,483
Damage
47,215
83,601
Taken
60,908
49,333
Mitigated
39,244
29,120
Healing
7,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,267
3,822
0
1,681
18,115
13,982
82
4,749
13,084
0
33,372
L
Skadi
Downlinho
Skadi
317
221
0
87
909
125
0
285
616
0
2,187
L
Persephone
FoureverCore
Persephone
19,331
873
0
1,692
15,215
5,455
0
4,321
10,559
64,275
0
L
Artemis
H2o_Bell
Artemis
0
0
0
0
970
211
0
879
43
0
0
W
Tsukuyomi
OpCodplayer20
Tsukuyomi
13,131
4,371
0
6,238
17,332
10,281
1,626
3,538
13,462
0
50,525
L
18,300
8,878
0
4,047
25,699
19,471
155
6,368
19,097
0
57,946
W
Tiamat
11,289
898
123
5,372
14,307
7,098
189
4,016
9,589
42,039
0
W
14,083
3,265
0
5,701
18,396
14,071
852
4,830
13,299
0
50,919
W
Izanami
wimpy25
Izanami
4,767
3,199
0
8,636
17,051
6,207
13,408
1,944
14,951
0
81,537
W
Ymir
zwimp63
Ymir
6,213
938
420
2,630
16,515
11,676
390
4,133
11,853
24,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,935
Gold Earned
43,444
439
Minions Killed
258
0
Camps Cleared
0
1,657,557
Distance Traveled
926,232
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,447
497
52
3
0
324,199
0
L
Skadi
5,448
287
5
0
0
24,020
0
L
Persephone
11,634
612
107
6
0
274,108
2
L
Artemis
5,213
274
0
0
0
0
0
W
Tsukuyomi
12,037
634
95
5
0
367,601
0
L
Bellona
11,702
616
94
5
0
303,905
1
W
Tiamat
10,584
557
66
3
0
326,133
1
W
Bellona
12,224
643
102
5
0
375,680
2
W
Izanami
11,305
595
143
8
0
299,879
1
W
Ymir
9,785
515
33
2
0
288,264
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role