Player Matchup

Cthulhu
Cthulhu
DayvisonV
Cthulhu
Level 17
God Stats
4W - 5L
1,609 SR
Queue Stats
38W - 50L
1,381 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ienimias123
Cu Chulainn
Level 27
God Stats
3W - 2L
1,487 SR
Queue Stats
74W - 81L
1,498 Elo+
Solo
Izanami
Izanami
Luksmax
Izanami
Level 23
God Stats
9W - 6L
1,697 SR
Queue Stats
61W - 57L
1,453 Elo+
Party 1
Discordia
Discordia
Vinnycet
Discordia
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 37L
1,340 Elo+
Party 1
Bastet
Bastet
tainan777
Bastet
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 18
1,559 SR
1,434 Elo+

VS

Team Averages
Level 13
1,527 SR
1,449 Elo+
Cthulhu
Cthulhu
DRAVENPARTY
Cthulhu
Level 9
God Stats
1W - 2L
1,191 SR
Queue Stats
9W - 7L
1,284 Elo+
Party 2
Achilles
Achilles
JustPlayArthur
Achilles
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 16L
1,473 Elo+
Party 3
Thanatos
Thanatos
PanaderoChad
Thanatos
Level 4
God Stats
1W - 1L
1,724 SR
Queue Stats
20W - 16L
1,655 Elo+
Party 3
Yemoja
Yemoja
Yuaruaru
Yemoja
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,326 Elo+
Party 2
Anhur
Anhur
panchuquer
Anhur
Level 27
God Stats
5W - 8L
1,721 SR
Queue Stats
157W - 123L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DayvisonV
Cthulhu
13
5 / 3 / 2
8,043
536
5,751
7,293
5,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
Ienimias123
Cu Chulainn
10
2 / 5 / 0
6,818
455
6,428
18,225
6,295
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Luksmax
Izanami
11
2 / 8 / 5
7,211
481
8,376
10,628
3,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Vinnycet
Discordia
12
2 / 9 / 0
7,358
491
6,018
8,082
2,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
tainan777
Bastet
6
0 / 6 / 1
5,354
357
1,634
5,009
1,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DRAVENPARTY
Cthulhu
14
5 / 1 / 9
8,882
592
7,854
10,326
5,493
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Achilles
16
10 / 1 / 0
9,924
662
11,907
10,146
8,110
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
PanaderoChad
Thanatos
17
11 / 2 / 2
10,336
689
8,821
11,693
4,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
Yuaruaru
Yemoja
12
2 / 3 / 7
7,864
524
2,935
7,605
4,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
13
3 / 4 / 7
7,749
517
7,024
9,994
2,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
11
Kills
31
31
Deaths
11
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DRAVENPARTY
Cthulhu
5
1
9
9.5
L
Cthulhu
DayvisonV
Cthulhu
5
3
2
2
L
Cu Chulainn
Ienimias123
Cu Chulainn
2
5
0
0.4
W
Achilles
10
1
0
10
L
Izanami
Luksmax
Izanami
2
8
5
0.56
W
Thanatos
PanaderoChad
Thanatos
11
2
2
6
L
Discordia
Vinnycet
Discordia
2
9
0
0.22
W
Yemoja
Yuaruaru
Yemoja
2
3
7
1.83
W
Anhur
3
4
7
1.63
L
Bastet
tainan777
Bastet
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,207
Damage
38,541
49,237
Taken
49,764
18,516
Mitigated
25,142
5,640
Healing
20,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DRAVENPARTY
Cthulhu
7,854
1,327
56
1,725
10,326
5,493
1,167
4,034
5,947
38,889
0
L
Cthulhu
DayvisonV
Cthulhu
5,751
338
320
878
7,293
5,346
278
2,076
5,217
28,898
0
L
Cu Chulainn
Ienimias123
Cu Chulainn
6,428
1,800
0
3,766
18,225
6,295
0
2,958
15,267
0
31,925
W
Achilles
11,907
4,394
0
1,981
10,146
8,110
1,650
44
10,083
0
56,070
L
Izanami
Luksmax
Izanami
8,376
5,792
0
610
10,628
3,170
188
2,855
7,773
0
36,432
W
Thanatos
PanaderoChad
Thanatos
8,821
3,420
0
11,260
11,693
4,621
0
1,248
10,283
0
73,033
L
Discordia
Vinnycet
Discordia
6,018
854
0
0
8,082
2,575
195
2,768
5,314
28,186
0
W
Yemoja
Yuaruaru
Yemoja
2,935
692
1,545
1,189
7,605
4,225
165
3,218
3,993
14,104
0
W
Anhur
7,024
3,843
0
2,807
9,994
2,693
1,710
1,988
7,689
0
40,902
L
Bastet
tainan777
Bastet
1,634
490
0
66
5,009
1,130
0
132
4,877
0
7,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,784
Gold Earned
44,755
236
Minions Killed
415
0
Camps Cleared
0
1,256,090
Distance Traveled
1,467,032
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,882
592
83
6
0
324,454
0
L
Cthulhu
8,043
536
43
3
0
311,111
3
L
Cu Chulainn
6,818
455
67
4
0
241,833
1
W
Achilles
9,924
662
108
7
0
326,496
1
L
Izanami
7,211
481
60
4
0
277,989
0
W
Thanatos
10,336
689
125
8
0
290,916
0
L
Discordia
7,358
491
49
3
0
263,623
0
W
Yemoja
7,864
524
26
2
0
279,415
2
W
Anhur
7,749
517
73
5
0
245,751
3
L
Bastet
5,354
357
17
1
0
161,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role