Player Matchup

Tsukuyomi
Tsukuyomi
DANgeERED
Tsukuyomi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Hereford10
Yemoja
Level 24
God Stats
0W - 1L
1,530 SR
Queue Stats
3W - 5L
1,314 Elo+
Party 1
Chernobog
Chernobog
Sanse08
Chernobog
Level 39
God Stats
0W - 1L
1,702 SR
Queue Stats
3W - 5L
1,314 Elo+
Party 1
Jormungandr
Jormungandr
SnikiiMadafaca
Jormungandr
Level 39
God Stats
0W - 2L
1,670 SR
Queue Stats
3W - 5L
1,314 Elo+
Party 1
Kukulkan
Kukulkan
ojitoe
Kukulkan
Level 37
God Stats
0W - 1L
1,601 SR
Queue Stats
2W - 3L
1,530 Elo+
Party 1
Team Averages
Level 59
1,601 SR
1,395 Elo+

VS

Team Averages
Level 66
1,609 SR
1,521 Elo+
Anubis
Anubis
DSOUZ
Anubis
Level 26
God Stats
1W - 3L
1,135 SR
Queue Stats
54W - 71L
1,358 Elo+
Party 2
Fenrir
Fenrir
FiliGod
Fenrir
Level 41
God Stats
13W - 12L
1,517 SR
Queue Stats
74W - 75L
1,479 Elo+
Solo
Persephone
Persephone
Out Of M4na
Persephone
Level 160
God Stats
14W - 5L
1,823 SR
Queue Stats
324W - 268L
1,604 Elo+
Party 3
Ne Zha
Ne Zha
Peid0Fedido
Ne Zha
Level 18
God Stats
13W - 4L
1,942 SR
Queue Stats
77W - 18L
1,784 Elo+
Party 3
Sylvanus
Sylvanus
Tiomatt18
Sylvanus
Level 87
God Stats
6W - 3L
1,629 SR
Queue Stats
52W - 60L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DANgeERED
Tsukuyomi
15
4 / 6 / 0
9,617
506
11,129
19,390
6,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Hereford10
Yemoja
13
1 / 5 / 3
8,068
425
3,745
13,316
10,381
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chernobog
Sanse08
Chernobog
12
0 / 3 / 1
7,186
378
4,677
10,804
3,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jormungandr
SnikiiMadafaca
Jormungandr
15
0 / 4 / 1
8,743
460
5,171
12,130
10,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
ojitoe
Kukulkan
13
1 / 6 / 1
7,850
413
5,933
8,655
3,050
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DSOUZ
Anubis
14
2 / 3 / 4
8,802
463
7,012
9,160
4,308
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
FiliGod
Fenrir
18
6 / 1 / 5
11,133
586
7,955
14,139
6,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
Out Of M4na
Persephone
19
10 / 1 / 3
12,505
658
19,099
10,666
4,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
18
4 / 1 / 5
12,406
653
11,426
21,767
13,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
Tiomatt18
Sylvanus
14
2 / 0 / 9
8,592
452
4,165
5,964
5,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
6
Kills
24
24
Deaths
6
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DANgeERED
Tsukuyomi
4
6
0
0.67
W
Anubis
DSOUZ
Anubis
2
3
4
1.33
W
Fenrir
FiliGod
Fenrir
6
1
5
8.5
L
Yemoja
Hereford10
Yemoja
1
5
3
0.5
W
Persephone
Out Of M4na
Persephone
10
1
3
11.5
W
Ne Zha
4
1
5
6.5
L
Chernobog
Sanse08
Chernobog
0
3
1
0.17
L
Jormungandr
SnikiiMadafaca
Jormungandr
0
4
1
0.13
W
Sylvanus
Tiomatt18
Sylvanus
2
0
9
6.5
L
Kukulkan
ojitoe
Kukulkan
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,655
Damage
49,657
64,295
Taken
61,696
34,103
Mitigated
33,901
9,004
Healing
27,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DANgeERED
Tsukuyomi
11,129
1,673
0
3,490
19,390
6,923
0
9,138
10,252
0
64,987
W
Anubis
DSOUZ
Anubis
7,012
255
0
3,828
9,160
4,308
315
2,696
6,464
39,690
0
W
Fenrir
FiliGod
Fenrir
7,955
1,913
0
4,242
14,139
6,389
0
1,305
12,834
0
86,747
L
Yemoja
Hereford10
Yemoja
3,745
433
1,281
1,215
13,316
10,381
0
7,271
6,045
20,174
0
W
Persephone
Out Of M4na
Persephone
19,099
653
0
3,933
10,666
4,061
580
2,730
7,905
99,213
0
W
Ne Zha
11,426
5,405
0
11,881
21,767
13,769
73
5,578
15,649
0
79,798
L
Chernobog
Sanse08
Chernobog
4,677
2,700
0
270
10,804
3,185
0
4,503
6,301
0
46,522
L
Jormungandr
SnikiiMadafaca
Jormungandr
5,171
1,544
0
1,901
12,130
10,564
384
3,258
8,872
48,760
0
W
Sylvanus
Tiomatt18
Sylvanus
4,165
702
1,669
1,991
5,964
5,374
129
1,970
3,994
27,932
5,820
L
Kukulkan
ojitoe
Kukulkan
5,933
455
0
847
8,655
3,050
0
5,969
2,686
46,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,464
Gold Earned
53,438
456
Minions Killed
590
0
Camps Cleared
0
1,783,643
Distance Traveled
1,837,766
23
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,617
506
110
6
0
374,316
6
W
Anubis
8,802
463
67
4
0
285,575
6
W
Fenrir
11,133
586
151
8
0
398,900
7
L
Yemoja
8,068
425
51
3
0
342,457
5
W
Persephone
12,505
658
175
9
0
383,413
4
W
Ne Zha
12,406
653
133
7
0
405,232
6
L
Chernobog
7,186
378
84
4
0
399,066
7
L
Jormungandr
8,743
460
116
6
0
372,124
3
W
Sylvanus
8,592
452
64
3
0
364,646
5
L
Kukulkan
7,850
413
95
5
0
295,680
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role