Player Matchup

Nu Wa
Nu Wa
Silver I
LemonBear19
Nu Wa
Silver I
Level 108
God Stats
9W - 11L
1,661 SR
Queue Stats
204W - 221L
1,253 MMR
Party 1
Skadi
Skadi
Silver I
Omar26PR
Skadi
Silver I
Level 89
God Stats
1W - 1L
1,892 SR
Queue Stats
19W - 26L
1,240 MMR
Solo
Ganesha
Ganesha
Silver I
vetch13
Ganesha
Silver I
Level 108
God Stats
8W - 8L
1,476 SR
Queue Stats
204W - 221L
1,253 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 102
1,676 SR
1,249 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,492 SR
1,261 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold V
Crivelari_18
Ah Muzen Cab
Gold V
Level 126
God Stats
3W - 2L
1,579 SR
Queue Stats
21W - 26L
1,474 MMR
Party 2
Merlin
Merlin
Bronze III
PlaidAbyss
Merlin
Bronze III
Level 117
God Stats
1W - 1L
1,459 SR
Queue Stats
4W - 10L
1,301 MMR
Solo
Bacchus
Bacchus
Silver IV
lammsking
Bacchus
Silver IV
Level 44
God Stats
11W - 23L
1,438 SR
Queue Stats
18W - 33L
1,006 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 3
12,912
615
14,773
12,826
4,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Omar26PR
Skadi
16
4 / 3 / 5
12,797
609
15,150
14,172
5,752
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
vetch13
Ganesha
15
0 / 5 / 9
11,485
547
8,831
18,293
19,304
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
Baron SamediGilgameshErlang ShenAphroditeChaac

VS

Bans
Chang'eAresDanzaburouCerberusTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Crivelari_18
Ah Muzen Cab
16
3 / 5 / 9
12,989
619
15,976
15,794
6,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
PlaidAbyss
Merlin
18
6 / 2 / 6
13,774
656
14,663
13,613
4,514
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
lammsking
Bacchus
15
3 / 2 / 7
13,288
633
9,686
17,413
21,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
34
9
Kills
12
12
Deaths
9
17
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Crivelari_18
Ah Muzen Cab
3
5
9
1.5
L
5
4
3
1.63
L
Skadi
Omar26PR
Skadi
4
3
5
2.17
W
Merlin
PlaidAbyss
Merlin
6
2
6
4.5
W
Bacchus
lammsking
Bacchus
3
2
7
3.25
L
Ganesha
vetch13
Ganesha
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,754
Damage
40,325
45,291
Taken
46,820
29,825
Mitigated
32,402
6,092
Healing
14,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Crivelari_18
Ah Muzen Cab
15,976
8,360
0
7,385
15,794
6,075
2,080
7,003
8,791
0
79,745
L
14,773
3,864
219
2,529
12,826
4,769
360
8,678
4,148
53,379
0
L
Skadi
Omar26PR
Skadi
15,150
6,758
0
1,477
14,172
5,752
0
7,478
6,694
0
66,482
W
Merlin
PlaidAbyss
Merlin
14,663
327
0
2,865
13,613
4,514
461
8,156
5,457
98,815
0
W
Bacchus
lammsking
Bacchus
9,686
609
0
4,120
17,413
21,813
554
9,157
8,256
33,709
0
L
Ganesha
vetch13
Ganesha
8,831
533
856
1,011
18,293
19,304
0
8,241
10,052
38,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,194
Gold Earned
40,051
226
Minions Killed
282
0
Camps Cleared
0
1,077,186
Distance Traveled
1,120,776
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,989
619
112
5
0
360,323
7
L
Nu Wa
12,912
615
83
4
0
333,655
6
L
Skadi
12,797
609
125
6
0
362,503
5
W
Merlin
13,774
656
134
6
0
391,648
1
W
Bacchus
13,288
633
36
2
0
368,805
12
L
Ganesha
11,485
547
18
1
0
381,028
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role