Player Matchup

Persephone
Persephone
Edyne
Persephone
Level 14
God Stats
3W - 5L
1,293 SR
Queue Stats
30W - 25L
1,420 Elo+
Party 3
Cthulhu
Cthulhu
ImConnorGabriel
Cthulhu
Level 29
God Stats
6W - 13L
1,390 SR
Queue Stats
48W - 67L
1,331 Elo+
Solo
Amaterasu
Amaterasu
KreamKween
Amaterasu
Level 14
God Stats
6W - 6L
1,539 SR
Queue Stats
31W - 28L
1,411 Elo+
Party 3
Neith
Neith
StrawberryLorde
Neith
Level 16
God Stats
0W - 5L
1,311 SR
Queue Stats
42W - 39L
1,208 Elo+
Party 2
Tsukuyomi
Tsukuyomi
UchihaMadara145
Tsukuyomi
Level 14
God Stats
31W - 22L
1,281 SR
Queue Stats
179W - 178L
1,208 Elo+
Party 2
Team Averages
Level 17
1,363 SR
1,316 Elo+

VS

Team Averages
Level 27
1,693 SR
1,438 Elo+
Da Ji
Da Ji
BIGGESTnutt1894
Da Ji
Level 22
God Stats
1W - 0L
1,749 SR
Queue Stats
4W - 4L
1,654 Elo+
Party 4
Bacchus
Bacchus
JJY123455
Bacchus
Level 61
God Stats
6W - 2L
2,009 SR
Queue Stats
8W - 5L
1,682 Elo+
Party 1
Achilles
Achilles
Kevioss
Achilles
Level 28
God Stats
2W - 0L
1,705 SR
Queue Stats
68W - 65L
1,438 Elo+
Solo
Danzaburou
Danzaburou
NealNealNealNeal
Danzaburou
Level 6
God Stats
7W - 2L
1,500 SR
Queue Stats
16W - 14L
1,456 Elo+
Party 1
Ra
Ra
PeaKawn
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
958 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Edyne
Persephone
18
13 / 4 / 0
12,360
562
14,932
14,072
5,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 8 / 4
10,857
494
12,266
19,547
18,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
KreamKween
Amaterasu
18
4 / 4 / 3
11,549
525
14,485
22,094
15,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 9 / 7
9,511
432
9,094
15,216
5,880
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
UchihaMadara145
Tsukuyomi
13
1 / 8 / 8
8,655
393
7,393
15,275
5,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 6 / 7
11,111
505
8,160
19,200
8,303
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
JJY123455
Bacchus
15
7 / 4 / 15
10,980
499
11,598
19,874
23,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
Kevioss
Achilles
17
2 / 3 / 10
10,577
481
11,166
14,367
15,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
NealNealNealNeal
Danzaburou
20
16 / 2 / 13
13,857
630
28,632
18,960
8,075
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 8 / 10
10,601
482
5,054
11,747
4,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
88
23
Kills
33
33
Deaths
23
22
Assists
55
Player
Kills
Deaths
Assists
KDA
W
6
6
7
1.58
L
Persephone
Edyne
Persephone
13
4
0
3.25
L
4
8
4
0.75
W
Bacchus
JJY123455
Bacchus
7
4
15
3.63
W
Achilles
Kevioss
Achilles
2
3
10
2.33
L
Amaterasu
KreamKween
Amaterasu
4
4
3
1.38
W
Danzaburou
NealNealNealNeal
Danzaburou
16
2
13
11.25
W
2
8
10
0.88
L
1
9
7
0.5
L
Tsukuyomi
UchihaMadara145
Tsukuyomi
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,170
Damage
64,610
86,204
Taken
84,148
50,723
Mitigated
60,143
18,561
Healing
29,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,160
3,171
0
5,616
19,200
8,303
1,200
7,408
11,596
0
44,115
L
Persephone
Edyne
Persephone
14,932
1,049
0
1,556
14,072
5,892
1,386
1,287
12,551
69,270
0
L
12,266
400
252
3,181
19,547
18,076
306
3,511
15,851
46,517
0
W
Bacchus
JJY123455
Bacchus
11,598
1,666
1,099
6,382
19,874
23,059
107
6,694
13,135
31,535
0
W
Achilles
Kevioss
Achilles
11,166
4,989
0
2,387
14,367
15,884
1,395
2,657
11,661
0
57,531
L
Amaterasu
KreamKween
Amaterasu
14,485
7,699
0
7,797
22,094
15,306
248
3,237
18,249
0
81,340
W
Danzaburou
NealNealNealNeal
Danzaburou
28,632
18,182
0
11,469
18,960
8,075
3,376
6,043
12,869
0
103,313
W
5,054
511
636
1,759
11,747
4,822
156
7,852
3,704
43,979
0
L
9,094
3,842
0
2,761
15,216
5,880
1,214
5,515
9,553
0
39,470
L
Tsukuyomi
UchihaMadara145
Tsukuyomi
7,393
1,773
0
3,014
15,275
5,569
288
2,536
12,497
0
29,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,932
Gold Earned
57,126
503
Minions Killed
383
0
Camps Cleared
0
1,840,902
Distance Traveled
1,947,413
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,111
505
64
3
0
383,958
3
L
Persephone
12,360
562
143
7
0
358,974
0
L
Cthulhu
10,857
494
71
3
0
391,688
5
W
Bacchus
10,980
499
26
1
0
403,523
0
W
Achilles
10,577
481
88
4
0
417,693
2
L
Amaterasu
11,549
525
147
7
0
349,436
0
W
Danzaburou
13,857
630
125
6
0
406,602
3
W
Ra
10,601
482
80
4
0
335,637
6
L
Neith
9,511
432
92
4
0
325,219
0
L
Tsukuyomi
8,655
393
50
2
0
415,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role