Player Matchup

Raijin
Raijin
 
Raijin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Blackgrl_Smasher
Hel
Level 28
God Stats
0W - 2L
1,103 SR
Queue Stats
61W - 70L
1,364 Elo+
Solo
Horus
Horus
Grizzly-Gamer00
Horus
Level 28
God Stats
4W - 4L
1,512 SR
Queue Stats
392W - 429L
1,385 Elo+
Solo
Thanatos
Thanatos
LateEcho15
Thanatos
Level 28
God Stats
21W - 18L
1,616 SR
Queue Stats
401W - 373L
1,471 Elo+
Solo
Ra
Ra
nx5rj
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 23
1,446 SR
1,444 Elo+

VS

Team Averages
Level 18
1,525 SR
1,346 Elo+
Ah Puch
Ah Puch
Cdoc13
Ah Puch
Level 23
God Stats
12W - 11L
1,679 SR
Queue Stats
154W - 173L
1,436 Elo+
Solo
Arachne
Arachne
Nicktick5
Arachne
Level 27
God Stats
42W - 47L
1,387 SR
Queue Stats
74W - 89L
1,290 Elo+
Solo
Nemesis
Nemesis
PPgamer95
Nemesis
Level 15
God Stats
8W - 4L
1,500 SR
Queue Stats
15W - 9L
1,439 Elo+
Solo
Danzaburou
Danzaburou
Snavas_603
Danzaburou
Level 20
God Stats
52W - 27L
1,559 SR
Queue Stats
299W - 276L
1,393 Elo+
Solo
Hou Yi
Hou Yi
ovoprospect
Hou Yi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,173 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
6 / 8 / 5
10,458
455
13,950
13,927
5,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 6 / 5
10,178
443
11,716
14,251
5,488
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
6 / 4 / 6
11,500
500
9,149
15,762
9,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
LateEcho15
Thanatos
20
12 / 4 / 1
12,571
547
15,920
23,042
9,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ra
3
0 / 2 / 2
6,211
270
111
1,082
170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Cdoc13
Ah Puch
19
9 / 3 / 1
12,536
545
19,961
13,337
4,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Nicktick5
Arachne
18
4 / 8 / 4
11,865
516
5,165
17,343
5,474
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
PPgamer95
Nemesis
17
3 / 1 / 7
11,313
492
5,681
11,876
4,706
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Snavas_603
Danzaburou
16
4 / 10 / 5
11,664
507
11,573
19,968
5,949
Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hou Yi
16
2 / 5 / 8
10,557
459
7,609
16,544
4,819
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
47
27
Kills
22
24
Deaths
27
19
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
6
8
5
1.06
L
3
6
5
0.92
W
Ah Puch
Cdoc13
Ah Puch
9
3
1
3.17
L
6
4
6
2.25
L
Thanatos
LateEcho15
Thanatos
12
4
1
3.13
W
Arachne
Nicktick5
Arachne
4
8
4
0.75
W
Nemesis
PPgamer95
Nemesis
3
1
7
6.5
W
Danzaburou
Snavas_603
Danzaburou
4
10
5
0.65
L
Ra
0
2
2
0.5
W
Hou Yi
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,846
Damage
49,989
68,064
Taken
79,068
29,218
Mitigated
25,625
29,542
Healing
23,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
13,950
783
0
773
13,927
5,010
322
2,890
10,911
54,268
0
L
11,716
1,328
2,154
5,137
14,251
5,488
878
7,542
6,169
54,410
0
W
Ah Puch
Cdoc13
Ah Puch
19,961
390
0
5,807
13,337
4,677
332
6,064
7,125
82,413
0
L
9,149
3,966
1,548
2,208
15,762
9,313
0
4,502
11,020
0
29,559
L
Thanatos
LateEcho15
Thanatos
15,920
3,707
0
17,610
23,042
9,237
460
3,939
18,921
0
80,177
W
Arachne
Nicktick5
Arachne
5,165
4,018
0
5,334
17,343
5,474
530
3,108
13,841
0
64,466
W
Nemesis
PPgamer95
Nemesis
5,681
1,635
0
1,882
11,876
4,706
38
1,622
10,190
0
75,749
W
Danzaburou
Snavas_603
Danzaburou
11,573
5,321
0
5,843
19,968
5,949
5,471
5,698
13,996
0
65,278
L
Ra
111
0
86
26
1,082
170
11
0
1,082
1,133
0
W
Hou Yi
7,609
4,298
0
4,303
16,544
4,819
502
8,069
8,139
0
46,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,918
Gold Earned
57,935
351
Minions Killed
551
0
Camps Cleared
0
1,820,206
Distance Traveled
2,047,162
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,458
455
88
4
0
396,806
2
L
Hel
10,178
443
88
4
0
411,957
1
W
Ah Puch
12,536
545
150
7
0
388,771
1
L
Horus
11,500
500
49
2
0
438,051
2
L
Thanatos
12,571
547
120
5
0
524,806
5
W
Arachne
11,865
516
97
4
0
445,599
0
W
Nemesis
11,313
492
119
5
0
474,263
0
W
Danzaburou
11,664
507
109
5
0
358,143
0
L
Ra
6,211
270
6
0
0
48,586
0
W
Hou Yi
10,557
459
76
3
0
380,386
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role