Player Matchup

Ratatoskr
Ratatoskr
GoodShxtMike
Ratatoskr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,990 Elo+
Party 1
Pele
Pele
Purified
Pele
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,990 Elo+
Party 1
Fenrir
Fenrir
Toooty
Fenrir
Level 127
God Stats
0W - 1L
1,707 SR
Queue Stats
4W - 3L
1,964 Elo+
Party 1
Team Averages
Level 138
1,569 SR
1,982 Elo+

VS

Team Averages
Level 129
1,657 SR
1,737 Elo+
King Arthur
King Arthur
Anthaxity
King Arthur
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 31L
1,710 Elo+
Party 2
Tiamat
Tiamat
JShredz
Tiamat
Level 157
God Stats
7W - 2L
1,734 SR
Queue Stats
99W - 68L
1,748 Elo+
Party 2
Pele
Pele
mrfishdot
Pele
Level 129
God Stats
4W - 2L
1,736 SR
Queue Stats
81W - 65L
1,755 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
GoodShxtMike
Ratatoskr
14
5 / 8 / 11
11,502
677
15,808
21,845
13,858
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
16
2 / 6 / 14
11,722
690
12,576
20,986
9,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
Toooty
Fenrir
15
10 / 8 / 5
12,064
710
14,765
18,564
10,363
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Anthaxity
King Arthur
15
4 / 6 / 14
12,381
728
15,682
20,888
28,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
JShredz
Tiamat
18
14 / 2 / 7
13,906
818
23,240
12,873
19,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
15
4 / 9 / 14
11,789
693
15,042
19,838
20,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
57
17
Kills
22
22
Deaths
17
30
Assists
35
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Anthaxity
King Arthur
4
6
14
1.83
L
Ratatoskr
GoodShxtMike
Ratatoskr
5
8
11
1.31
W
Tiamat
JShredz
Tiamat
14
2
7
8.75
L
Pele
2
6
14
1.5
L
Fenrir
Toooty
Fenrir
10
8
5
1.56
W
Pele
4
9
14
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,149
Damage
53,964
61,395
Taken
53,599
33,518
Mitigated
68,439
14,158
Healing
9,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Anthaxity
King Arthur
15,682
2,227
0
1,876
20,888
28,589
231
608
20,280
0
37,096
L
Ratatoskr
GoodShxtMike
Ratatoskr
15,808
5,084
0
5,849
21,845
13,858
0
7,341
14,118
0
45,233
W
Tiamat
JShredz
Tiamat
23,240
1,701
0
3,165
12,873
19,619
189
20
12,853
60,575
0
L
Pele
12,576
4,766
0
6,398
20,986
9,297
66
7,819
12,785
0
62,369
L
Fenrir
Toooty
Fenrir
14,765
4,547
0
1,911
18,564
10,363
31
7,079
11,083
0
35,650
W
Pele
15,042
3,342
499
4,319
19,838
20,231
0
164
19,674
0
52,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,288
Gold Earned
38,076
188
Minions Killed
182
0
Camps Cleared
0
901,900
Distance Traveled
935,603
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,381
728
36
2
0
297,030
1
L
Ratatoskr
11,502
677
65
4
0
301,940
1
W
Tiamat
13,906
818
106
6
0
325,011
2
L
Pele
11,722
690
79
5
0
307,658
2
L
Fenrir
12,064
710
44
3
0
292,302
1
W
Pele
11,789
693
40
2
0
313,562
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role