Player Matchup

Cu Chulainn
Cu Chulainn
Dyn74
Cu Chulainn
Level 34
God Stats
11W - 9L
1,197 SR
Queue Stats
443W - 494L
1,413 Elo+
Party 1
Anhur
Anhur
EstejuaX810
Anhur
Level 16
God Stats
16W - 11L
1,567 SR
Queue Stats
28W - 30L
1,381 Elo+
Party 1
Merlin
Merlin
Sinfilled
Merlin
Level 47
God Stats
43W - 44L
1,508 SR
Queue Stats
199W - 218L
1,431 Elo+
Party 2
Awilix
Awilix
Zeke1928
Awilix
Level 49
God Stats
4W - 12L
1,420 SR
Queue Stats
270W - 261L
1,443 Elo+
Party 2
Athena
Athena
cf0000000000000z
Athena
Level 104
God Stats
8W - 1L
1,883 SR
Queue Stats
369W - 368L
1,496 Elo+
Party 1
Team Averages
Level 50
1,515 SR
1,433 Elo+

VS

Team Averages
Level 51
1,530 SR
1,338 Elo+
Gilgamesh
Gilgamesh
Calebescplan
Gilgamesh
Level 67
God Stats
1W - 4L
1,335 SR
Queue Stats
24W - 32L
1,394 Elo+
Party 4
Danzaburou
Danzaburou
FirstTryGamer
Danzaburou
Level 48
God Stats
0W - 2L
1,262 SR
Queue Stats
14W - 29L
1,346 Elo+
Party 3
Ymir
Ymir
SampleTextExe
Ymir
Level 60
God Stats
3W - 1L
1,828 SR
Queue Stats
37W - 73L
1,314 Elo+
Party 3
Bastet
Bastet
SendItBuddy
Bastet
Level 14
God Stats
1W - 1L
1,740 SR
Queue Stats
11W - 20L
1,377 Elo+
Party 4
Janus
Janus
Trusty0418
Janus
Level 65
God Stats
1W - 2L
1,485 SR
Queue Stats
18W - 46L
1,261 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dyn74
Cu Chulainn
20
2 / 10 / 6
16,419
513
27,922
35,419
41,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
12 / 5 / 11
19,198
600
31,069
27,264
14,594
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Sinfilled
Merlin
20
5 / 5 / 9
16,186
506
41,355
18,950
10,416
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Awilix
Zeke1928
Awilix
20
5 / 9 / 8
15,506
485
14,522
24,724
11,940
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
4 / 6 / 16
15,750
492
14,873
37,336
57,905
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Calebescplan
Gilgamesh
20
10 / 3 / 16
16,329
510
27,017
31,636
32,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
FirstTryGamer
Danzaburou
20
4 / 8 / 5
14,661
458
15,772
27,071
12,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 7 / 15
16,618
519
18,670
44,157
58,295
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
20
11 / 5 / 10
15,122
473
18,496
29,629
24,668
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
20
4 / 5 / 7
14,274
446
22,839
21,970
9,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
88
28
Kills
35
35
Deaths
28
50
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Calebescplan
Gilgamesh
10
3
16
6
W
Cu Chulainn
Dyn74
Cu Chulainn
2
10
6
0.5
W
12
5
11
3.5
L
Danzaburou
FirstTryGamer
Danzaburou
4
8
5
0.81
L
6
7
15
1.93
L
Bastet
11
5
10
3.2
W
Merlin
Sinfilled
Merlin
5
5
9
1.9
L
Janus
4
5
7
1.5
W
Awilix
Zeke1928
Awilix
5
9
8
1
W
4
6
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,741
Damage
102,794
143,693
Taken
154,463
136,122
Mitigated
137,960
28,418
Healing
16,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Calebescplan
Gilgamesh
27,017
7,808
0
2,374
31,636
32,961
1,111
6,543
24,985
275
108,268
W
Cu Chulainn
Dyn74
Cu Chulainn
27,922
3,895
0
7,424
35,419
41,267
625
7,308
27,870
16,544
109,259
W
31,069
21,925
0
12,407
27,264
14,594
9,551
6,616
20,476
0
148,155
L
Danzaburou
FirstTryGamer
Danzaburou
15,772
5,655
0
3,768
27,071
12,069
2,180
10,357
16,478
0
91,764
L
18,670
3,036
2,060
2,222
44,157
58,295
185
20,636
23,138
49,406
0
L
Bastet
18,496
6,703
0
830
29,629
24,668
581
8,677
20,772
0
86,393
W
Merlin
Sinfilled
Merlin
41,355
490
0
4,850
18,950
10,416
1,425
7,675
11,001
119,052
0
L
Janus
22,839
1,317
0
5,196
21,970
9,967
177
13,448
8,141
98,915
0
W
Awilix
Zeke1928
Awilix
14,522
6,613
0
802
24,724
11,940
860
7,847
16,705
0
104,147
W
14,873
3,309
0
2,935
37,336
57,905
216
12,206
24,629
54,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,059
Gold Earned
77,004
732
Minions Killed
656
0
Camps Cleared
0
2,993,750
Distance Traveled
3,027,509
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
16,329
510
152
5
0
628,347
5
W
Cu Chulainn
16,419
513
198
6
0
591,619
9
W
Anhur
19,198
600
191
6
0
541,215
6
L
Danzaburou
14,661
458
155
5
0
558,009
4
L
Ymir
16,618
519
44
1
0
600,657
3
L
Bastet
15,122
473
120
4
0
634,679
0
W
Merlin
16,186
506
159
5
0
521,854
0
L
Janus
14,274
446
185
6
0
605,817
4
W
Awilix
15,506
485
128
4
0
646,343
3
W
Athena
15,750
492
56
2
0
692,719
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role