Player Matchup

Bellona
Bellona
Jahovan
Bellona
Level 29
God Stats
33W - 28L
1,516 SR
Queue Stats
113W - 110L
1,494 Elo+
Solo
Hou Yi
Hou Yi
MercyNoise
Hou Yi
Level 15
God Stats
5W - 4L
1,626 SR
Queue Stats
15W - 14L
1,463 Elo+
Party 1
Zeus
Zeus
PequeñaPuta
Zeus
Level 23
God Stats
2W - 3L
1,595 SR
Queue Stats
2W - 3L
1,425 Elo+
Solo
Thanatos
Thanatos
RaySchmidt
Thanatos
Level 29
God Stats
1W - 5L
1,695 SR
Queue Stats
116W - 114L
1,688 Elo+
Solo
Ares
Ares
Shikimiau
Ares
Level 15
God Stats
1W - 1L
1,735 SR
Queue Stats
15W - 14L
1,463 Elo+
Party 1
Team Averages
Level 22
1,633 SR
1,507 Elo+

VS

Team Averages
Level 20
1,456 SR
1,497 Elo+
Kali
Kali
HenloAmDaveDoggo
Kali
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 25L
1,677 Elo+
Solo
Ah Puch
Ah Puch
Onyx28
Ah Puch
Level 14
God Stats
2W - 0L
1,367 SR
Queue Stats
8W - 4L
1,174 Elo+
Party 3
Hel
Hel
Z3272
Hel
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Party 3
Apollo
Apollo
bEvEMaGgo
Apollo
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 17L
1,552 Elo+
Party 2
Chaac
Chaac
piernasdebebe
Chaac
Level 17
God Stats
13W - 9L
1,412 SR
Queue Stats
38W - 37L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jahovan
Bellona
13
0 / 2 / 1
7,654
547
4,891
6,655
6,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hou Yi
MercyNoise
Hou Yi
10
1 / 4 / 2
6,331
452
5,321
7,892
2,322
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
3 / 6 / 1
7,003
500
4,505
7,318
2,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
RaySchmidt
Thanatos
11
4 / 5 / 4
6,898
493
5,102
10,583
3,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
9
0 / 3 / 2
5,943
425
2,968
7,712
4,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 0 / 2
10,230
731
12,399
12,774
6,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
Onyx28
Ah Puch
10
1 / 4 / 4
6,372
455
5,007
6,120
1,532
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hel
Z3272
Hel
10
0 / 4 / 3
6,264
447
917
5,114
1,380
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Apollo
bEvEMaGgo
Apollo
14
5 / 0 / 0
8,015
573
3,334
5,653
1,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 1 / 5
7,076
505
3,131
8,477
6,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
8
Kills
20
20
Deaths
9
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
14
0
2
15
L
Bellona
Jahovan
Bellona
0
2
1
0.25
L
Hou Yi
MercyNoise
Hou Yi
1
4
2
0.5
W
Ah Puch
Onyx28
Ah Puch
1
4
4
0.75
L
3
6
1
0.58
L
Thanatos
RaySchmidt
Thanatos
4
5
4
1.2
L
Ares
0
3
2
0.33
W
Hel
Z3272
Hel
0
4
3
0.38
W
Apollo
bEvEMaGgo
Apollo
5
0
0
5
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,787
Damage
24,788
40,160
Taken
38,138
19,134
Mitigated
17,323
7,658
Healing
15,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,399
7,462
0
8,699
12,774
6,442
0
1,944
10,798
0
71,621
L
Bellona
Jahovan
Bellona
4,891
2,225
0
1,020
6,655
6,458
967
85
6,420
0
51,509
L
Hou Yi
MercyNoise
Hou Yi
5,321
2,988
0
852
7,892
2,322
1,046
246
7,526
0
33,783
W
Ah Puch
Onyx28
Ah Puch
5,007
72
135
1,016
6,120
1,532
355
2,068
3,844
14,885
0
L
4,505
498
0
423
7,318
2,132
130
2,636
4,682
35,807
0
L
Thanatos
RaySchmidt
Thanatos
5,102
1,789
0
4,665
10,583
3,425
0
2,567
8,016
0
33,011
L
Ares
2,968
118
0
698
7,712
4,797
216
390
7,232
14,513
0
W
Hel
Z3272
Hel
917
38
564
967
5,114
1,380
405
1,000
4,090
22,502
0
W
Apollo
bEvEMaGgo
Apollo
3,334
1,504
0
1,560
5,653
1,661
824
758
4,895
0
47,885
W
3,131
174
0
2,925
8,477
6,308
0
1,431
7,038
0
29,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,829
Gold Earned
37,957
359
Minions Killed
346
0
Camps Cleared
0
1,201,509
Distance Traveled
1,277,724
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,230
731
117
8
0
301,303
1
L
Bellona
7,654
547
127
9
0
203,411
2
L
Hou Yi
6,331
452
62
4
0
236,115
0
W
Ah Puch
6,372
455
21
2
0
199,641
2
L
Zeus
7,003
500
80
6
0
253,372
4
L
Thanatos
6,898
493
65
5
0
263,628
1
L
Ares
5,943
425
25
2
0
244,983
3
W
Hel
6,264
447
44
3
0
240,014
2
W
Apollo
8,015
573
111
8
0
269,765
4
W
Chaac
7,076
505
53
4
0
267,001
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role