Player Matchup

Chang'e
Chang'e
A_Broken_Zebra
Chang'e
Level 133
God Stats
0W - 1L
1,559 SR
Queue Stats
32W - 28L
1,462 Elo+
Party 3
Janus
Janus
Lovedump4Regret
Janus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Apollo
Apollo
Lovedump4regret
Apollo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
THOMAS__Grimm__
Ah Puch
Level 109
God Stats
0W - 3L
1,189 SR
Queue Stats
75W - 81L
1,476 Elo+
Solo
Zeus
Zeus
keyboard_ninja
Zeus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,425 Elo+
Party 3
Team Averages
Level 97
1,450 SR
1,473 Elo+

VS

Team Averages
Level 105
1,445 SR
1,455 Elo+
Nox
Nox
Dixon v Cider
Nox
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 60L
1,497 Elo+
Solo
Apollo
Apollo
EnemyStandUsr
Apollo
Level 109
God Stats
1W - 1L
1,314 SR
Queue Stats
114W - 116L
1,486 Elo+
Solo
Da Ji
Da Ji
IFloopPigs
Da Ji
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 129L
1,475 Elo+
Party 1
Tiamat
Tiamat
Lord_Darknraul
Tiamat
Level 118
God Stats
6W - 5L
1,516 SR
Queue Stats
1,049W - 1,081L
1,432 Elo+
Solo
Chang'e
Chang'e
papazwitmohawk1
Chang'e
Level 66
God Stats
1W - 0L
1,393 SR
Queue Stats
47W - 64L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 6
7,865
787
7,835
12,192
6,556
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 4 / 7
9,279
928
7,114
11,696
4,690
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 6 / 7
7,191
719
6,649
11,814
4,480
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

1
0 / 0 / 0
2,588
259
0
0
0
14
3 / 7 / 4
7,885
789
8,009
10,396
4,042
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 0 / 5
11,248
1,125
11,898
5,489
2,390
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 3 / 15
9,688
969
8,901
9,284
3,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
11
2 / 5 / 10
7,906
791
9,313
7,711
3,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
0 / 3 / 12
8,354
835
9,457
10,064
6,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 0 / 14
9,153
915
4,457
8,120
2,943
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
76
10
Kills
20
20
Deaths
11
24
Assists
56
Player
Kills
Deaths
Assists
KDA
L
3
3
6
2
W
13
0
5
15.5
W
2
3
15
3.17
W
Da Ji
2
5
10
1.4
W
0
3
12
2
L
3
4
7
1.63
L
1
6
7
0.75
L
0
0
0
0
L
3
7
4
0.71
W
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,607
Damage
44,026
46,098
Taken
40,668
19,768
Mitigated
18,950
17,218
Healing
21,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,835
1,778
5,247
4,880
12,192
6,556
0
6,542
5,650
11,687
0
W
11,898
764
1,046
554
5,489
2,390
1,165
2,115
3,374
29,748
0
W
8,901
2,403
871
1,519
9,284
3,720
1,508
5,741
3,543
0
17,847
W
Da Ji
9,313
1,738
105
55
7,711
3,462
1,070
4,632
3,079
0
12,440
W
9,457
319
1,567
1,734
10,064
6,435
541
5,045
5,019
20,011
0
L
7,114
1,306
1,987
2,430
11,696
4,690
0
6,945
4,751
29,147
0
L
6,649
5,106
223
1,740
11,814
4,480
0
7,668
4,146
0
8,934
L
0
0
0
0
0
0
0
0
0
0
0
L
8,009
1,781
33
678
10,396
4,042
0
4,657
5,739
21,688
0
W
4,457
145
7,669
6,219
8,120
2,943
990
5,425
2,695
14,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,808
Gold Earned
46,349
101
Minions Killed
102
0
Camps Cleared
0
627,460
Distance Traveled
980,295
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,865
787
11
1
0
177,738
3
W
Nox
11,248
1,125
35
4
0
194,478
0
W
Apollo
9,688
969
24
2
0
202,926
0
W
Da Ji
7,906
791
4
0
0
154,635
0
W
Tiamat
8,354
835
15
2
0
190,243
1
L
Janus
9,279
928
49
5
0
145,489
0
L
Apollo
7,191
719
10
1
0
152,184
1
L
Ah Puch
2,588
259
0
0
0
0
0
L
Zeus
7,885
789
31
3
0
152,049
0
W
Chang'e
9,153
915
24
2
0
238,013
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role