Player Matchup

Tiamat
Tiamat
Golden_UI_Frieza
Tiamat
Level 29
God Stats
19W - 10L
1,667 SR
Queue Stats
584W - 544L
1,497 Elo+
Solo
Loki
Loki
TheLegend4ever1
Loki
Level 23
God Stats
15W - 10L
1,456 SR
Queue Stats
45W - 48L
1,672 Elo+
Solo
King Arthur
King Arthur
hectomodevil
King Arthur
Level 29
God Stats
5W - 4L
1,590 SR
Queue Stats
141W - 135L
1,453 Elo+
Solo
Hercules
Hercules
littlejerry510
Hercules
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 142L
1,409 Elo+
Party 1
Jing Wei
Jing Wei
puma beast419
Jing Wei
Level 13
God Stats
1W - 5L
1,212 SR
Queue Stats
6W - 10L
1,398 Elo+
Party 1
Team Averages
Level 28
1,485 SR
1,486 Elo+

VS

Team Averages
Level 20
1,499 SR
1,525 Elo+
Hel
Hel
E1DERZTR0N1C
Hel
Level 20
God Stats
14W - 6L
1,635 SR
Queue Stats
49W - 46L
1,459 Elo+
Solo
Gilgamesh
Gilgamesh
HolenderJK
Gilgamesh
Level 28
God Stats
5W - 2L
1,710 SR
Queue Stats
14W - 15L
1,740 Elo+
Solo
Bellona
Bellona
ImOnWater
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,638 Elo+
Solo
Chaac
Chaac
PrJtS
Chaac
Level 17
God Stats
4W - 8L
1,170 SR
Queue Stats
81W - 94L
1,386 Elo+
Solo
Sol
Sol
SaltySam199467
Sol
Level 29
God Stats
17W - 25L
1,481 SR
Queue Stats
33W - 36L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 8 / 7
10,770
431
27,898
22,226
15,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
5 / 7 / 7
11,256
450
11,106
17,980
6,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
hectomodevil
King Arthur
15
1 / 4 / 5
9,839
394
13,329
26,516
26,011
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hercules
15
5 / 7 / 3
10,309
412
12,137
27,145
26,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
puma beast419
Jing Wei
16
2 / 8 / 6
9,841
394
9,173
21,173
7,487
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 11
13,648
546
22,442
23,091
10,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
HolenderJK
Gilgamesh
17
6 / 3 / 6
12,006
480
18,953
17,237
8,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
ImOnWater
Bellona
19
5 / 3 / 8
12,655
506
13,604
26,479
19,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
PrJtS
Chaac
17
5 / 7 / 15
11,776
471
10,728
27,485
25,246
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

19
11 / 1 / 2
13,212
528
25,565
15,743
5,742
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
76
18
Kills
34
34
Deaths
18
28
Assists
42
Player
Kills
Deaths
Assists
KDA
W
7
4
11
3.13
L
5
8
7
1.06
W
Gilgamesh
HolenderJK
Gilgamesh
6
3
6
3
W
Bellona
ImOnWater
Bellona
5
3
8
3
W
Chaac
PrJtS
Chaac
5
7
15
1.79
W
11
1
2
12
L
5
7
7
1.21
L
King Arthur
hectomodevil
King Arthur
1
4
5
0.88
L
Hercules
5
7
3
0.93
L
Jing Wei
puma beast419
Jing Wei
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,643
Damage
91,292
115,040
Taken
110,035
82,255
Mitigated
69,356
21,755
Healing
55,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,442
822
13,471
15,312
23,091
10,169
395
7,088
15,553
115,333
0
L
27,898
1,020
753
3,618
22,226
15,829
0
9,706
12,520
70,955
0
W
Gilgamesh
HolenderJK
Gilgamesh
18,953
4,506
0
1,847
17,237
8,279
3,647
4,322
12,765
0
58,957
W
Bellona
ImOnWater
Bellona
13,604
3,986
0
9,552
26,479
19,920
1,661
5,016
21,171
0
94,297
W
Chaac
PrJtS
Chaac
10,728
2,243
1,326
7,240
27,485
25,246
1,202
7,358
19,673
0
40,346
W
25,565
6,541
326
6,512
15,743
5,742
2,436
2,628
12,975
85,604
0
L
11,106
2,758
0
923
17,980
6,082
0
6,424
11,556
0
64,181
L
King Arthur
hectomodevil
King Arthur
13,329
501
0
3,435
26,516
26,011
58
10,696
15,820
0
58,967
L
Hercules
12,137
4,059
0
8,932
27,145
26,846
34
10,579
16,566
0
44,657
L
Jing Wei
puma beast419
Jing Wei
9,173
7,144
0
4,094
21,173
7,487
370
10,602
10,571
0
47,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,015
Gold Earned
63,297
417
Minions Killed
596
0
Camps Cleared
0
2,310,671
Distance Traveled
2,514,652
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,648
546
168
7
0
527,847
0
L
Tiamat
10,770
431
100
4
0
408,732
3
W
Gilgamesh
12,006
480
92
4
0
486,433
0
W
Bellona
12,655
506
160
6
0
516,904
0
W
Chaac
11,776
471
60
2
0
459,493
4
W
Sol
13,212
528
116
5
0
523,975
0
L
Loki
11,256
450
96
4
0
482,928
1
L
King Arthur
9,839
394
89
4
0
480,717
0
L
Hercules
10,309
412
49
2
0
477,856
8
L
Jing Wei
9,841
394
83
3
0
460,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role