Player Matchup

Thanatos
Thanatos
BaneQ2
Thanatos
Level 47
God Stats
0W - 1L
1,701 SR
Queue Stats
0W - 2L
1,434 Elo+
Party 2
Zhong Kui
Zhong Kui
GrumblyPuddle02
Zhong Kui
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,434 Elo+
Party 2
Jormungandr
Jormungandr
PlainMiIk
Jormungandr
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sol
Sol
Thunder281204
Sol
Level 27
God Stats
0W - 1L
1,310 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 44
1,503 SR
1,467 Elo+

VS

Team Averages
Level 122
1,531 SR
1,423 Elo+
Heimdallr
Heimdallr
BerzerkerZ44
Heimdallr
Level 120
God Stats
2W - 5L
1,455 SR
Queue Stats
26W - 38L
1,494 Elo+
Party 1
Scylla
Scylla
Lou-TheKing
Scylla
Level 148
God Stats
69W - 95L
1,508 SR
Queue Stats
122W - 170L
1,453 Elo+
Solo
Cthulhu
Cthulhu
Matt848688
Cthulhu
Level 113
God Stats
7W - 7L
1,521 SR
Queue Stats
52W - 61L
1,451 Elo+
Party 1
Osiris
Osiris
digi_godd
Osiris
Level 107
God Stats
2W - 1L
1,641 SR
Queue Stats
31W - 54L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BaneQ2
Thanatos
12
1 / 6 / 1
7,383
738
4,265
9,795
3,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
GrumblyPuddle02
Zhong Kui
13
1 / 4 / 1
7,546
755
6,400
9,274
5,898
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
PlainMiIk
Jormungandr
12
1 / 4 / 0
7,007
701
2,376
8,432
6,199
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
0 / 2 / 0
7,159
716
2,284
3,721
1,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BerzerkerZ44
Heimdallr
15
5 / 0 / 6
9,221
922
6,995
5,061
2,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
14
3 / 1 / 7
8,654
865
6,262
4,835
1,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Matt848688
Cthulhu
14
5 / 2 / 5
8,884
888
7,941
11,014
9,891
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Osiris
digi_godd
Osiris
14
3 / 0 / 0
8,251
825
5,886
5,373
3,558
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
3
Kills
16
16
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BaneQ2
Thanatos
1
6
1
0.25
W
Heimdallr
BerzerkerZ44
Heimdallr
5
0
6
8
L
Zhong Kui
GrumblyPuddle02
Zhong Kui
1
4
1
0.38
W
Scylla
3
1
7
6.5
W
Cthulhu
Matt848688
Cthulhu
5
2
5
3.75
L
Jormungandr
PlainMiIk
Jormungandr
1
4
0
0.25
L
0
2
0
0
W
Osiris
digi_godd
Osiris
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,325
Damage
27,084
31,222
Taken
26,283
16,643
Mitigated
17,059
9,363
Healing
4,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BaneQ2
Thanatos
4,265
651
0
4,380
9,795
3,212
0
4,430
5,221
0
10,769
W
Heimdallr
BerzerkerZ44
Heimdallr
6,995
2,941
0
2,321
5,061
2,065
1,291
2,853
2,208
0
27,535
L
Zhong Kui
GrumblyPuddle02
Zhong Kui
6,400
1,569
378
3,184
9,274
5,898
129
5,063
4,123
21,022
0
W
Scylla
6,262
1,272
0
1,414
4,835
1,545
484
2,076
2,665
24,102
0
W
Cthulhu
Matt848688
Cthulhu
7,941
205
0
748
11,014
9,891
334
4,224
6,764
22,566
0
L
Jormungandr
PlainMiIk
Jormungandr
2,376
245
0
500
8,432
6,199
0
2,956
5,280
15,050
0
L
2,284
383
0
921
3,721
1,334
1,061
1,757
1,892
19,239
0
W
Osiris
digi_godd
Osiris
5,886
1,824
0
0
5,373
3,558
700
2,170
3,003
0
24,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,095
Gold Earned
35,010
129
Minions Killed
165
4
Camps Cleared
9
685,902
Distance Traveled
736,316
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,383
738
15
2
1
190,586
1
W
Heimdallr
9,221
922
47
5
3
181,117
3
L
Zhong Kui
7,546
755
46
5
2
183,767
1
W
Scylla
8,654
865
38
4
2
139,417
1
W
Cthulhu
8,884
888
40
4
2
193,299
3
L
Jormungandr
7,007
701
24
2
1
155,873
1
L
Sol
7,159
716
44
4
0
155,676
1
W
Osiris
8,251
825
40
4
2
222,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role