Player Matchup

Neith
Neith
Faygocola
Neith
Level 58
God Stats
14W - 13L
1,534 SR
Queue Stats
52W - 47L
1,534 Elo+
Party 4
Pele
Pele
MrxDk
Pele
Level 129
God Stats
4W - 8L
1,488 SR
Queue Stats
363W - 324L
1,592 Elo+
Party 2
Ares
Ares
SugarandCoffee
Ares
Level 149
God Stats
1W - 0L
1,850 SR
Queue Stats
30W - 33L
1,522 Elo+
Party 4
Persephone
Persephone
TheAutistikLord
Persephone
Level 129
God Stats
11W - 11L
1,450 SR
Queue Stats
369W - 344L
1,594 Elo+
Party 2
Ne Zha
Ne Zha
Thecoldoone
Ne Zha
Level 89
God Stats
15W - 10L
1,536 SR
Queue Stats
149W - 121L
1,574 Elo+
Party 2
Team Averages
Level 111
1,571 SR
1,563 Elo+

VS

Team Averages
Level 124
1,594 SR
1,561 Elo+
Neith
Neith
Chrimsonangel
Neith
Level 107
God Stats
3W - 3L
1,639 SR
Queue Stats
47W - 42L
1,663 Elo+
Party 1
Merlin
Merlin
LichZelaria
Merlin
Level 135
God Stats
8W - 7L
1,437 SR
Queue Stats
128W - 113L
1,579 Elo+
Party 1
Ymir
Ymir
MrErgon
Ymir
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 78L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
TomahawkWarrior
Cu Chulainn
Level 160
God Stats
7W - 11L
1,702 SR
Queue Stats
458W - 467L
1,530 Elo+
Party 3
Yemoja
Yemoja
wsmith2021
Yemoja
Level 85
God Stats
5W - 5L
1,693 SR
Queue Stats
58W - 70L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Faygocola
Neith
20
3 / 2 / 3
14,898
573
10,883
13,601
5,278
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
MrxDk
Pele
20
8 / 3 / 7
14,145
544
20,133
23,498
17,779
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
0 / 4 / 9
11,035
424
9,751
19,522
17,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
TheAutistikLord
Persephone
20
6 / 0 / 9
14,926
574
18,116
10,670
3,708
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
20
5 / 3 / 8
13,117
505
9,341
15,677
6,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 2
12,343
475
7,800
16,601
6,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
17
1 / 2 / 3
11,153
429
10,545
10,331
3,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
MrErgon
Ymir
11
1 / 3 / 4
8,768
337
4,818
15,188
9,721
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cu Chulainn
TomahawkWarrior
Cu Chulainn
19
4 / 6 / 0
12,236
471
11,637
25,310
23,022
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
wsmith2021
Yemoja
20
4 / 7 / 4
12,640
486
16,115
20,674
8,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
22
Kills
12
12
Deaths
22
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
Neith
Faygocola
Neith
3
2
3
2.25
L
Merlin
1
2
3
1.25
L
Ymir
MrErgon
Ymir
1
3
4
1
W
Pele
MrxDk
Pele
8
3
7
3.83
W
0
4
9
1.13
W
Persephone
TheAutistikLord
Persephone
6
0
9
10.5
W
Ne Zha
5
3
8
3
L
Cu Chulainn
TomahawkWarrior
Cu Chulainn
4
6
0
0.67
L
Yemoja
wsmith2021
Yemoja
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,224
Damage
50,915
82,968
Taken
88,104
51,052
Mitigated
51,870
32,491
Healing
19,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,800
3,649
0
6,608
16,601
6,439
356
6,169
10,432
0
87,132
W
Neith
Faygocola
Neith
10,883
6,573
0
9,098
13,601
5,278
1,052
4,643
8,827
0
129,467
L
Merlin
10,545
319
0
2,096
10,331
3,788
0
5,613
4,718
80,470
0
L
Ymir
MrErgon
Ymir
4,818
1,210
0
4,372
15,188
9,721
0
6,824
8,364
24,752
0
W
Pele
MrxDk
Pele
20,133
5,289
0
10,242
23,498
17,779
0
10,460
12,953
0
106,628
W
9,751
122
0
5,311
19,522
17,610
0
6,285
12,973
43,238
0
W
Persephone
TheAutistikLord
Persephone
18,116
88
0
6,218
10,670
3,708
172
5,827
4,424
118,020
0
W
Ne Zha
9,341
2,361
0
1,622
15,677
6,677
0
5,557
10,052
0
97,636
L
Cu Chulainn
TomahawkWarrior
Cu Chulainn
11,637
1,717
0
3,915
25,310
23,022
385
3,725
21,585
11,588
69,430
L
Yemoja
wsmith2021
Yemoja
16,115
864
784
1,932
20,674
8,900
592
5,536
15,138
108,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,121
Gold Earned
57,140
776
Minions Killed
685
0
Camps Cleared
0
2,513,799
Distance Traveled
2,140,093
31
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,343
475
168
6
0
429,800
4
W
Neith
14,898
573
242
9
0
468,697
8
L
Merlin
11,153
429
160
6
0
458,087
6
L
Ymir
8,768
337
35
1
0
355,513
6
W
Pele
14,145
544
157
6
0
485,635
3
W
Ares
11,035
424
34
1
0
473,755
13
W
Persephone
14,926
574
205
8
0
542,203
6
W
Ne Zha
13,117
505
138
5
0
543,509
1
L
Cu Chulainn
12,236
471
148
6
0
452,640
5
L
Yemoja
12,640
486
174
7
0
444,053
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role