Player Matchup

Persephone
Persephone
BuggyOfDoom
Persephone
Level 15
God Stats
23W - 45L
1,429 SR
Queue Stats
43W - 68L
1,275 Elo+
Party 2
Apollo
Apollo
Natami
Apollo
Level 36
God Stats
37W - 62L
1,332 SR
Queue Stats
95W - 150L
1,241 Elo+
Party 2
Bellona
Bellona
Teeking72
Bellona
Level 12
God Stats
12W - 18L
1,099 SR
Queue Stats
29W - 40L
1,121 Elo+
Party 2
Da Ji
Da Ji
Yeserin
Da Ji
Level 69
God Stats
5W - 7L
1,500 SR
Queue Stats
48W - 79L
1,158 Elo+
Party 2
Yemoja
Yemoja
pandah2cool
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 27
1,372 SR
1,259 Elo+

VS

Team Averages
Level 34
1,464 SR
1,466 Elo+
Bellona
Bellona
KDubs79
Bellona
Level 27
God Stats
134W - 67L
1,617 SR
Queue Stats
316W - 185L
1,605 Elo+
Solo
Hou Yi
Hou Yi
KingChaotic11
Hou Yi
Level 23
God Stats
1W - 0L
1,218 SR
Queue Stats
13W - 11L
1,276 Elo+
Party 3
Ymir
Ymir
PenguinTheTurd
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,692 Elo+
Party 1
Arachne
Arachne
SETthaTONE
Arachne
Level 86
God Stats
8W - 4L
1,623 SR
Queue Stats
48W - 34L
1,551 Elo+
Party 1
Anubis
Anubis
hatecomplex
Anubis
Level 25
God Stats
6W - 2L
1,363 SR
Queue Stats
11W - 11L
1,208 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BuggyOfDoom
Persephone
13
0 / 5 / 2
7,586
421
5,951
11,244
2,798
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
Natami
Apollo
13
5 / 3 / 0
8,243
458
5,871
10,940
3,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Teeking72
Bellona
11
2 / 7 / 0
7,650
425
7,352
14,319
13,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
Yeserin
Da Ji
12
3 / 6 / 1
7,847
436
8,521
12,885
4,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
12
0 / 4 / 1
7,551
420
3,875
9,948
6,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KDubs79
Bellona
18
7 / 2 / 0
10,910
606
11,937
14,921
12,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
3 / 2 / 1
7,962
442
4,720
8,061
2,652
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 3 / 9
7,649
425
5,083
9,502
8,385
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
SETthaTONE
Arachne
18
11 / 0 / 6
10,691
594
16,536
17,093
9,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
13
4 / 4 / 3
8,794
489
8,242
11,816
5,833
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
10
Kills
26
25
Deaths
11
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Persephone
BuggyOfDoom
Persephone
0
5
2
0.2
W
Bellona
KDubs79
Bellona
7
2
0
3.5
W
3
2
1
1.75
L
Apollo
Natami
Apollo
5
3
0
1.67
W
1
3
9
1.83
W
Arachne
SETthaTONE
Arachne
11
0
6
14
L
Bellona
Teeking72
Bellona
2
7
0
0.29
L
Da Ji
Yeserin
Da Ji
3
6
1
0.58
W
Anubis
4
4
3
1.38
L
Yemoja
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,570
Damage
46,518
59,336
Taken
61,393
31,230
Mitigated
38,395
9,083
Healing
22,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
BuggyOfDoom
Persephone
5,951
784
0
935
11,244
2,798
63
5,567
5,672
39,808
0
W
Bellona
KDubs79
Bellona
11,937
5,423
0
6,643
14,921
12,020
1,638
0
14,921
0
80,955
W
4,720
2,580
0
3,021
8,061
2,652
102
2,207
5,854
0
45,856
L
Apollo
Natami
Apollo
5,871
2,397
0
2,863
10,940
3,708
434
2,462
8,478
0
45,220
W
5,083
799
0
350
9,502
8,385
36
2,046
7,456
17,302
0
W
Arachne
SETthaTONE
Arachne
16,536
11,354
0
6,893
17,093
9,505
1,114
549
16,544
0
84,771
L
Bellona
Teeking72
Bellona
7,352
2,268
0
920
14,319
13,298
0
833
13,486
0
34,580
L
Da Ji
Yeserin
Da Ji
8,521
1,515
0
3,016
12,885
4,616
0
1,724
11,161
0
44,344
W
Anubis
8,242
583
0
5,162
11,816
5,833
537
5,024
6,792
48,840
0
L
Yemoja
3,875
597
498
851
9,948
6,810
168
2,735
7,213
26,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,877
Gold Earned
46,006
357
Minions Killed
468
0
Camps Cleared
0
1,530,872
Distance Traveled
1,729,394
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,586
421
67
4
0
295,935
0
W
Bellona
10,910
606
154
9
0
350,567
4
W
Hou Yi
7,962
442
84
5
0
312,147
0
L
Apollo
8,243
458
87
5
0
295,026
0
W
Ymir
7,649
425
29
2
0
323,597
0
W
Arachne
10,691
594
121
7
0
409,343
1
L
Bellona
7,650
425
74
4
0
307,042
0
L
Da Ji
7,847
436
79
4
0
334,828
0
W
Anubis
8,794
489
80
4
0
333,740
0
L
Yemoja
7,551
420
50
3
0
298,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role