Player Matchup

Janus
Janus
ExclusiveOfferr
Janus
Level 66
God Stats
206W - 217L
1,481 SR
Queue Stats
278W - 305L
1,445 Elo+
Solo
Skadi
Skadi
Jessy-722
Skadi
Level 156
God Stats
5W - 4L
1,499 SR
Queue Stats
95W - 97L
1,467 Elo+
Party 1
Hades
Hades
MisssQueen
Hades
Level 117
God Stats
3W - 2L
1,500 SR
Queue Stats
672W - 632L
1,449 Elo+
Solo
Pele
Pele
RelaxingMango37
Pele
Level 89
God Stats
22W - 22L
1,454 SR
Queue Stats
269W - 266L
1,502 Elo+
Solo
Yemoja
Yemoja
VoorheezJ13
Yemoja
Level 160
God Stats
36W - 33L
1,589 SR
Queue Stats
112W - 116L
1,476 Elo+
Party 1
Team Averages
Level 118
1,505 SR
1,468 Elo+

VS

Team Averages
Level 100
1,528 SR
1,428 Elo+
Serqet
Serqet
David---Crssft
Serqet
Level 89
God Stats
0W - 6L
1,169 SR
Queue Stats
193W - 195L
1,384 Elo+
Party 2
Medusa
Medusa
MaliciousZohar
Medusa
Level 119
God Stats
11W - 5L
1,721 SR
Queue Stats
133W - 153L
1,430 Elo+
Solo
Anubis
Anubis
OOxxjluisxx00
Anubis
Level 125
God Stats
10W - 7L
1,736 SR
Queue Stats
269W - 279L
1,466 Elo+
Solo
Gilgamesh
Gilgamesh
XxFrankapola1963
Gilgamesh
Level 113
God Stats
5W - 10L
1,353 SR
Queue Stats
126W - 140L
1,423 Elo+
Party 2
Chiron
Chiron
daniel___player
Chiron
Level 56
God Stats
4W - 6L
1,659 SR
Queue Stats
37W - 46L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
5,944
594
1,491
3,479
886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Jessy-722
Skadi
8
2 / 0 / 3
4,963
496
3,366
5,658
918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
10
0 / 0 / 0
5,601
560
3,238
4,852
1,714
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
3 / 0 / 2
5,539
554
3,208
5,125
1,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Yemoja
8
0 / 0 / 5
5,255
526
1,571
1,592
550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,996
500
1,104
5,217
1,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 0 / 0
5,942
594
1,858
3,229
959
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 2 / 0
4,496
450
3,991
4,023
1,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
10
0 / 0 / 0
5,536
554
3,435
6,365
2,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

6
0 / 2 / 0
4,063
406
1,437
3,647
1,038
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
5
Kills
1
1
Deaths
5
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
0
1
0
0
W
Skadi
Jessy-722
Skadi
2
0
3
3.5
L
1
0
0
1
W
Hades
0
0
0
0
L
0
2
0
0
W
3
0
2
4
W
Yemoja
0
0
5
2.5
L
Gilgamesh
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,874
Damage
11,825
20,706
Taken
22,481
5,324
Mitigated
7,574
11,910
Healing
7,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,104
157
0
250
5,217
1,417
0
314
4,903
0
24,937
W
1,491
145
0
1,856
3,479
886
72
0
3,479
37,467
0
W
Skadi
Jessy-722
Skadi
3,366
1,109
384
2,221
5,658
918
679
2,665
2,249
0
21,069
L
1,858
581
0
1,162
3,229
959
0
1,286
1,775
0
33,871
W
Hades
3,238
706
94
2,617
4,852
1,714
0
0
4,852
27,759
0
L
3,991
188
123
1,096
4,023
1,234
0
632
3,391
20,878
0
W
3,208
1,176
0
1,939
5,125
1,256
156
152
4,973
0
30,833
W
Yemoja
1,571
82
1,866
933
1,592
550
145
430
972
13,049
0
L
Gilgamesh
3,435
963
0
3,434
6,365
2,926
0
3,017
3,348
0
35,169
L
1,437
120
291
1,373
3,647
1,038
0
883
2,759
0
9,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,302
Gold Earned
25,033
285
Minions Killed
275
0
Camps Cleared
0
847,757
Distance Traveled
865,234
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,996
500
62
6
0
200,090
3
W
Janus
5,944
594
74
7
0
195,971
3
W
Skadi
4,963
496
47
5
0
144,400
5
L
Medusa
5,942
594
74
7
0
183,371
5
W
Hades
5,601
560
78
8
0
158,417
2
L
Anubis
4,496
450
44
4
0
153,530
2
W
Pele
5,539
554
62
6
0
203,227
3
W
Yemoja
5,255
526
24
2
0
145,742
2
L
Gilgamesh
5,536
554
66
7
0
186,191
2
L
Chiron
4,063
406
29
3
0
142,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role