Player Matchup

Danzaburou
Danzaburou
MissGorl
Danzaburou
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 76L
1,350 Elo+
Party 1
Ymir
Ymir
Mr_HeDoneItAgain
Ymir
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
335W - 327L
1,461 Elo+
Solo
Set
Set
ViolentyStroken
Set
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 43L
1,413 Elo+
Solo
Hun Batz
Hun Batz
Wumbology127
Hun Batz
Level 108
God Stats
0W - 2L
1,302 SR
Queue Stats
35W - 48L
1,371 Elo+
Party 1
Cthulhu
Cthulhu
hobosrule11
Cthulhu
Level 147
God Stats
1W - 1L
1,724 SR
Queue Stats
25W - 29L
1,412 Elo+
Party 1
Team Averages
Level 99
1,505 SR
1,402 Elo+

VS

Team Averages
Level 90
1,590 SR
1,466 Elo+
Eset
Eset
GR33DMF
Eset
Level 106
God Stats
18W - 15L
1,565 SR
Queue Stats
491W - 466L
1,506 Elo+
Party 2
Skadi
Skadi
Grey The Noodle
Skadi
Level 68
God Stats
3W - 1L
1,771 SR
Queue Stats
95W - 94L
1,442 Elo+
Party 2
Mercury
Mercury
Guangui
Mercury
Level 120
God Stats
3W - 2L
1,530 SR
Queue Stats
177W - 197L
1,427 Elo+
Party 2
Hachiman
Hachiman
Itz Me Coketoh
Hachiman
Level 88
God Stats
9W - 9L
1,582 SR
Queue Stats
327W - 350L
1,486 Elo+
Party 2
Ah Puch
Ah Puch
PopcornSinger
Ah Puch
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MissGorl
Danzaburou
16
2 / 7 / 7
9,222
659
8,997
13,702
5,667
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
6 / 9 / 4
9,960
711
11,334
20,620
11,189
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
1 / 9 / 8
8,275
591
3,912
14,862
5,757
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hun Batz
Wumbology127
Hun Batz
17
3 / 5 / 5
9,905
708
5,321
11,066
4,526
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
hobosrule11
Cthulhu
17
3 / 4 / 9
9,953
711
13,166
21,258
13,274
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
GR33DMF
Eset
20
10 / 1 / 19
12,200
871
15,352
9,305
4,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 5 / 17
9,257
661
7,772
11,302
4,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mercury
Guangui
Mercury
17
12 / 5 / 13
11,528
823
15,215
13,309
6,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
19
7 / 3 / 19
11,686
835
16,522
10,891
4,812
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
19
5 / 1 / 17
11,268
805
20,828
7,341
3,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
119
15
Kills
34
34
Deaths
15
33
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Eset
GR33DMF
Eset
10
1
19
19.5
W
0
5
17
1.7
W
Mercury
Guangui
Mercury
12
5
13
3.7
W
Hachiman
7
3
19
5.5
L
Danzaburou
MissGorl
Danzaburou
2
7
7
0.79
L
6
9
4
0.89
W
Ah Puch
5
1
17
13.5
L
1
9
8
0.56
L
Hun Batz
Wumbology127
Hun Batz
3
5
5
1.1
L
Cthulhu
hobosrule11
Cthulhu
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,730
Damage
75,689
81,508
Taken
52,148
40,413
Mitigated
24,488
19,610
Healing
20,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
GR33DMF
Eset
15,352
537
2,598
3,185
9,305
4,588
938
2,793
6,512
33,818
0
W
7,772
2,406
1,131
1,389
11,302
4,756
444
7,724
3,578
0
13,791
W
Mercury
Guangui
Mercury
15,215
8,860
1,984
4,062
13,309
6,967
1,970
5,060
8,249
0
24,559
W
Hachiman
16,522
8,903
510
2,317
10,891
4,812
1,904
4,514
6,377
0
33,756
L
Danzaburou
MissGorl
Danzaburou
8,997
3,351
1,626
3,159
13,702
5,667
0
4,851
8,759
0
19,827
L
11,334
1,148
0
1,883
20,620
11,189
0
7,805
12,609
26,169
0
W
Ah Puch
20,828
1,665
1,208
2,270
7,341
3,365
370
4,409
2,932
39,403
0
L
3,912
1,917
576
1,778
14,862
5,757
0
6,774
7,857
0
8,895
L
Hun Batz
Wumbology127
Hun Batz
5,321
511
843
1,997
11,066
4,526
0
5,229
5,575
0
14,516
L
Cthulhu
hobosrule11
Cthulhu
13,166
457
636
7,112
21,258
13,274
0
10,415
10,528
22,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,315
Gold Earned
55,939
146
Minions Killed
144
0
Camps Cleared
0
1,058,429
Distance Traveled
1,263,814
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,200
871
44
3
0
248,944
1
W
Skadi
9,257
661
16
1
0
224,555
0
W
Mercury
11,528
823
17
1
0
282,445
0
W
Hachiman
11,686
835
31
2
0
248,789
0
L
Danzaburou
9,222
659
36
3
0
207,100
0
L
Ymir
9,960
711
34
2
0
182,560
1
W
Ah Puch
11,268
805
36
3
0
259,081
1
L
Set
8,275
591
13
1
0
181,485
0
L
Hun Batz
9,905
708
27
2
0
234,824
1
L
Cthulhu
9,953
711
36
3
0
252,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role