Player Matchup

Kuzenbo
Kuzenbo
GoodShxtMike
Kuzenbo
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,927 Elo+
Party 1
Yemoja
Yemoja
Purified
Yemoja
Level 160
God Stats
1W - 0L
1,736 SR
Queue Stats
3W - 3L
1,927 Elo+
Party 1
Sobek
Sobek
Toooty
Sobek
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,915 Elo+
Party 1
Team Averages
Level 138
1,579 SR
1,923 Elo+

VS

Team Averages
Level 78
1,800 SR
1,737 Elo+
Tiamat
Tiamat
FakeNewts
Tiamat
Level 106
God Stats
21W - 9L
1,824 SR
Queue Stats
135W - 99L
1,723 Elo+
Party 2
Terra
Terra
LogTheLog
Terra
Level 64
God Stats
17W - 7L
1,918 SR
Queue Stats
72W - 47L
1,746 Elo+
Party 2
Izanami
Izanami
jacobwrong
Izanami
Level 64
God Stats
9W - 4L
1,657 SR
Queue Stats
93W - 57L
1,742 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GoodShxtMike
Kuzenbo
18
6 / 1 / 11
13,930
663
19,722
21,805
25,577
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
Purified
Yemoja
17
2 / 0 / 14
14,129
673
11,970
17,047
11,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sobek
Toooty
Sobek
18
9 / 5 / 7
14,032
668
14,579
28,880
26,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FakeNewts
Tiamat
16
3 / 4 / 3
12,553
598
23,883
16,410
11,526
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
LogTheLog
Terra
15
1 / 4 / 3
12,548
598
20,604
19,761
25,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
jacobwrong
Izanami
16
2 / 9 / 4
12,967
617
13,299
17,576
14,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
17
Kills
6
6
Deaths
17
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
FakeNewts
Tiamat
3
4
3
1.13
W
Kuzenbo
GoodShxtMike
Kuzenbo
6
1
11
11.5
L
Terra
LogTheLog
Terra
1
4
3
0.63
W
Yemoja
Purified
Yemoja
2
0
14
9
W
Sobek
Toooty
Sobek
9
5
7
2.5
L
Izanami
jacobwrong
Izanami
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,271
Damage
57,786
67,732
Taken
53,747
63,678
Mitigated
51,018
23,553
Healing
13,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
FakeNewts
Tiamat
23,883
2,154
386
5,425
16,410
11,526
58
14,465
1,052
78,662
0
W
Kuzenbo
GoodShxtMike
Kuzenbo
19,722
5,799
938
2,266
21,805
25,577
874
12,892
8,913
82,393
0
L
Terra
LogTheLog
Terra
20,604
897
2,770
4,494
19,761
25,038
40
15,651
3,743
45,105
0
W
Yemoja
Purified
Yemoja
11,970
3,464
10,398
4,148
17,047
11,512
1,198
14,543
2,504
61,754
0
W
Sobek
Toooty
Sobek
14,579
1,255
0
5,803
28,880
26,589
578
17,298
11,582
53,496
0
L
Izanami
jacobwrong
Izanami
13,299
8,605
0
0
17,576
14,454
1,326
14,496
2,626
0
91,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,091
Gold Earned
38,068
273
Minions Killed
303
0
Camps Cleared
0
1,129,687
Distance Traveled
1,063,979
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,553
598
110
5
0
356,784
1
W
Kuzenbo
13,930
663
107
5
0
400,370
0
L
Terra
12,548
598
47
2
0
396,903
6
W
Yemoja
14,129
673
85
4
0
352,140
2
W
Sobek
14,032
668
81
4
0
377,177
0
L
Izanami
12,967
617
146
7
0
310,292
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role