Player Matchup

Hou Yi
Hou Yi
Carvaks
Hou Yi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,196 Elo+
Solo
Thor
Thor
ChrisTheGiuse
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anhur
Anhur
Peps1C0la
Anhur
Level 16
God Stats
20W - 39L
1,198 SR
Queue Stats
35W - 53L
1,201 Elo+
Solo
Bellona
Bellona
phantomdog6
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
scuffed48
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 6
1,440 SR
1,379 Elo+

VS

Team Averages
Level 19
1,521 SR
1,379 Elo+
Discordia
Discordia
Discorowo
Discordia
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Hou Yi
Hou Yi
ELeMeNtaLxyz
Hou Yi
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,264 Elo+
Party 2
Fenrir
Fenrir
ExtendedWarranty
Fenrir
Level 26
God Stats
27W - 27L
1,534 SR
Queue Stats
137W - 148L
1,444 Elo+
Solo
Ares
Ares
Firetruck0809
Ares
Level 24
God Stats
4W - 2L
1,648 SR
Queue Stats
25W - 31L
1,286 Elo+
Party 2
Tiamat
Tiamat
daytonwright
Tiamat
Level 28
God Stats
4W - 3L
1,423 SR
Queue Stats
5W - 5L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Carvaks
Hou Yi
12
1 / 4 / 8
8,269
486
7,102
11,757
4,788
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 13 / 3
6,031
355
3,404
15,253
5,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
Peps1C0la
Anhur
13
8 / 8 / 2
8,947
526
7,862
14,004
5,056
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
phantomdog6
Bellona
10
0 / 9 / 4
6,805
400
6,608
13,047
10,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
10
4 / 11 / 4
8,366
492
3,785
18,230
15,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Discorowo
Discordia
12
4 / 4 / 28
8,391
494
7,675
9,120
2,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
13
12 / 5 / 18
9,368
551
15,669
9,652
4,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
18 / 2 / 11
10,633
625
12,971
11,855
4,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

13
4 / 2 / 26
9,303
547
8,685
13,761
11,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
12
4 / 1 / 16
8,138
479
7,204
4,427
2,411
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
141
13
Kills
42
45
Deaths
14
21
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Carvaks
Hou Yi
1
4
8
1.25
L
0
13
3
0.12
W
Discordia
Discorowo
Discordia
4
4
28
4.5
W
Hou Yi
12
5
18
4.2
W
18
2
11
11.75
W
4
2
26
8.5
L
Anhur
Peps1C0la
Anhur
8
8
2
1.13
W
Tiamat
4
1
16
12
L
Bellona
phantomdog6
Bellona
0
9
4
0.22
L
Ares
4
11
4
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,761
Damage
52,204
72,291
Taken
48,815
40,528
Mitigated
26,092
3,266
Healing
9,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Carvaks
Hou Yi
7,102
2,447
0
1,174
11,757
4,788
859
5,166
6,591
0
36,003
L
3,404
533
0
1,030
15,253
5,602
48
4,967
10,286
0
16,370
W
Discordia
Discorowo
Discordia
7,675
1,199
94
1,417
9,120
2,992
307
294
8,826
40,645
0
W
Hou Yi
15,669
8,962
0
1,320
9,652
4,107
3,149
892
8,760
0
42,229
W
12,971
4,643
1,126
3,834
11,855
4,850
1,877
785
11,070
0
47,216
W
8,685
1,298
0
1,021
13,761
11,732
566
1,553
12,208
16,925
0
L
Anhur
Peps1C0la
Anhur
7,862
2,520
0
504
14,004
5,056
77
3,231
10,773
0
34,385
W
Tiamat
7,204
408
0
730
4,427
2,411
1,373
261
4,166
29,428
0
L
Bellona
phantomdog6
Bellona
6,608
1,317
0
210
13,047
10,013
570
3,601
9,446
0
32,079
L
Ares
3,785
1,243
0
348
18,230
15,069
0
6,599
11,631
12,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,418
Gold Earned
45,833
220
Minions Killed
257
0
Camps Cleared
0
1,471,494
Distance Traveled
1,564,323
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,269
486
63
4
0
315,497
0
L
Thor
6,031
355
26
2
0
319,861
0
W
Discordia
8,391
494
53
3
0
282,270
2
W
Hou Yi
9,368
551
62
4
0
263,212
0
W
Fenrir
10,633
625
92
5
0
365,478
3
W
Ares
9,303
547
8
0
0
346,985
2
L
Anhur
8,947
526
56
3
0
242,615
0
W
Tiamat
8,138
479
42
2
0
306,378
0
L
Bellona
6,805
400
52
3
0
295,856
3
L
Ares
8,366
492
23
1
0
297,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role