Player Matchup

Cthulhu
Cthulhu
Atlas_803
Cthulhu
Level 15
God Stats
2W - 1L
1,271 SR
Queue Stats
23W - 27L
1,196 Elo+
Party 1
Izanami
Izanami
Hayley-_Marshall
Izanami
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,311 Elo+
Solo
Fenrir
Fenrir
HxnchxGrxxve
Fenrir
Level 25
God Stats
16W - 14L
1,359 SR
Queue Stats
68W - 75L
1,315 Elo+
Solo
Kukulkan
Kukulkan
LaFae9269
Kukulkan
Level 8
God Stats
5W - 3L
1,248 SR
Queue Stats
16W - 19L
1,355 Elo+
Solo
Bellona
Bellona
YT-ICYY1
Bellona
Level 3
God Stats
5W - 5L
1,525 SR
Queue Stats
5W - 10L
1,183 Elo+
Party 1
Team Averages
Level 11
1,381 SR
1,272 Elo+

VS

Team Averages
Level 6
1,549 SR
1,402 Elo+
Baron Samedi
Baron Samedi
SutroYC
Baron Samedi
Level 7
God Stats
1W - 1L
1,192 SR
Queue Stats
86W - 83L
1,187 Elo+
Solo
Scylla
Scylla
ivecried
Scylla
Level 7
God Stats
7W - 7L
1,882 SR
Queue Stats
15W - 16L
1,551 Elo+
Party 2
Neith
Neith
kittenswillrule
Neith
Level 4
God Stats
15W - 17L
1,500 SR
Queue Stats
16W - 22L
1,500 Elo+
Party 2
Serqet
Serqet
nervyraptor
Serqet
Level 7
God Stats
2W - 1L
1,670 SR
Queue Stats
24W - 22L
1,295 Elo+
Solo
Sun Wukong
Sun Wukong
temp-998797
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Atlas_803
Cthulhu
20
6 / 5 / 18
14,549
1,039
16,580
21,584
13,713
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
3 / 9 / 17
13,715
980
16,187
18,233
6,751
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
20
18 / 6 / 15
17,662
1,262
24,285
21,843
9,958
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
LaFae9269
Kukulkan
20
10 / 3 / 10
15,939
1,139
26,675
11,367
4,401
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
YT-ICYY1
Bellona
18
2 / 6 / 9
11,905
850
11,685
12,670
9,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

99

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SutroYC
Baron Samedi
19
3 / 11 / 14
12,789
914
18,597
21,917
7,098
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
ivecried
Scylla
19
6 / 8 / 13
13,586
970
15,493
17,744
4,882
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
7 / 10 / 7
13,639
974
16,974
20,294
6,373
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
20
8 / 6 / 13
14,436
1,031
10,665
21,112
6,735
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sun Wukong
temp-998797
Sun Wukong
20
5 / 5 / 17
14,677
1,048
14,146
25,529
24,009
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
93
39
Kills
29
29
Deaths
40
69
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Atlas_803
Cthulhu
6
5
18
3
W
3
9
17
1.28
W
Fenrir
18
6
15
4.25
W
Kukulkan
LaFae9269
Kukulkan
10
3
10
5
L
Baron Samedi
SutroYC
Baron Samedi
3
11
14
0.91
W
Bellona
YT-ICYY1
Bellona
2
6
9
1.08
L
Scylla
ivecried
Scylla
6
8
13
1.56
L
7
10
7
1.05
L
Serqet
8
6
13
2.42
L
Sun Wukong
temp-998797
Sun Wukong
5
5
17
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,412
Damage
75,875
85,697
Taken
106,596
43,994
Mitigated
49,097
5,496
Healing
7,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Atlas_803
Cthulhu
16,580
689
0
0
21,584
13,713
0
8,394
12,287
33,488
0
W
16,187
14,262
0
929
18,233
6,751
0
5,559
12,194
0
41,512
W
Fenrir
24,285
2,530
118
2,473
21,843
9,958
0
9,815
11,645
0
33,577
W
Kukulkan
LaFae9269
Kukulkan
26,675
561
0
1,022
11,367
4,401
0
6,168
5,199
78,826
0
L
Baron Samedi
SutroYC
Baron Samedi
18,597
3,551
1,879
2,046
21,917
7,098
0
10,196
11,721
29,374
0
W
Bellona
YT-ICYY1
Bellona
11,685
5,432
0
954
12,670
9,171
0
4,323
7,915
0
16,585
L
Scylla
ivecried
Scylla
15,493
2,623
0
1,488
17,744
4,882
0
7,559
10,185
31,458
0
L
16,974
10,186
0
2,146
20,294
6,373
0
9,327
10,967
0
41,593
L
Serqet
10,665
4,299
0
0
21,112
6,735
0
7,901
13,211
0
21,396
L
Sun Wukong
temp-998797
Sun Wukong
14,146
2,010
0
435
25,529
24,009
0
8,272
16,271
169
53,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,770
Gold Earned
69,127
241
Minions Killed
237
6
Camps Cleared
3
1,138,719
Distance Traveled
1,260,296
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,549
1,039
25
2
2
248,574
0
W
Izanami
13,715
980
50
4
2
189,949
1
W
Fenrir
17,662
1,262
20
1
0
286,425
0
W
Kukulkan
15,939
1,139
140
10
2
245,020
4
L
Baron Samedi
12,789
914
23
2
1
194,594
2
W
Bellona
11,905
850
6
0
0
168,751
0
L
Scylla
13,586
970
43
3
0
230,854
0
L
Neith
13,639
974
46
3
0
235,096
1
L
Serqet
14,436
1,031
24
2
1
301,124
0
L
Sun Wukong
14,677
1,048
101
7
1
298,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role