Player Matchup

Tiamat
Tiamat
INSTAkarma12
Tiamat
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 40L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Stolthet_09
Gilgamesh
Level 88
God Stats
2W - 5L
1,500 SR
Queue Stats
98W - 91L
1,506 Elo+
Party 2
Medusa
Medusa
ToTo_CR17
Medusa
Level 46
God Stats
13W - 7L
1,500 SR
Queue Stats
36W - 38L
1,643 Elo+
Party 2
Awilix
Awilix
bobbywinninsome
Awilix
Level 44
God Stats
2W - 1L
1,505 SR
Queue Stats
109W - 137L
1,415 Elo+
Party 1
Arachne
Arachne
j9macmillion
Arachne
Level 127
God Stats
16W - 12L
1,587 SR
Queue Stats
57W - 71L
1,402 Elo+
Party 1
Team Averages
Level 64
1,518 SR
1,493 Elo+

VS

Team Averages
Level 57
1,416 SR
1,366 Elo+
Zhong Kui
Zhong Kui
JGIBIS2136
Zhong Kui
Level 47
God Stats
3W - 8L
1,316 SR
Queue Stats
13W - 18L
1,409 Elo+
Party 3
Fenrir
Fenrir
KingKobraZZZZ
Fenrir
Level 70
God Stats
11W - 11L
1,354 SR
Queue Stats
35W - 35L
1,353 Elo+
Party 3
Hercules
Hercules
Wepwewat
Hercules
Level 69
God Stats
1W - 2L
1,439 SR
Queue Stats
13W - 19L
1,409 Elo+
Party 3
Ymir
Ymir
jonahtv
Ymir
Level 50
God Stats
61W - 63L
1,541 SR
Queue Stats
273W - 331L
1,334 Elo+
Party 4
Neith
Neith
rachelg
Neith
Level 50
God Stats
221W - 232L
1,431 SR
Queue Stats
287W - 343L
1,327 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
3 / 7 / 15
14,336
448
23,569
19,729
16,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Stolthet_09
Gilgamesh
20
12 / 4 / 22
19,170
599
34,534
45,615
71,553
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
ToTo_CR17
Medusa
20
7 / 6 / 12
15,388
481
26,571
27,387
16,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
7 / 5 / 15
17,427
545
23,882
23,061
13,387
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
j9macmillion
Arachne
20
17 / 9 / 11
16,829
526
35,520
35,655
25,273
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JGIBIS2136
Zhong Kui
20
5 / 7 / 11
16,707
522
25,129
33,946
28,645
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
11 / 11 / 7
14,928
467
23,082
37,888
23,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hercules
Wepwewat
Hercules
20
3 / 6 / 10
14,102
441
13,544
35,870
49,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
jonahtv
Ymir
16
2 / 12 / 11
12,811
400
16,136
41,523
53,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
rachelg
Neith
20
6 / 10 / 6
15,284
478
13,701
26,491
13,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
72
46
Kills
27
31
Deaths
46
75
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Tiamat
3
7
15
1.5
L
Zhong Kui
JGIBIS2136
Zhong Kui
5
7
11
1.5
L
11
11
7
1.32
W
Gilgamesh
Stolthet_09
Gilgamesh
12
4
22
5.75
W
Medusa
ToTo_CR17
Medusa
7
6
12
2.17
L
Hercules
Wepwewat
Hercules
3
6
10
1.33
W
7
5
15
2.9
W
Arachne
j9macmillion
Arachne
17
9
11
2.5
L
Ymir
jonahtv
Ymir
2
12
11
0.63
L
Neith
rachelg
Neith
6
10
6
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,076
Damage
91,592
151,447
Taken
175,718
143,491
Mitigated
167,697
32,890
Healing
54,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
23,569
3,658
823
4,429
19,729
16,687
316
4,510
15,093
66,604
0
L
Zhong Kui
JGIBIS2136
Zhong Kui
25,129
3,985
0
17,309
33,946
28,645
1,140
6,312
27,126
115,549
0
L
23,082
6,745
1,746
7,533
37,888
23,732
0
4,214
33,577
0
70,560
W
Gilgamesh
Stolthet_09
Gilgamesh
34,534
8,128
0
1,416
45,615
71,553
58
9,174
36,141
862
107,435
W
Medusa
ToTo_CR17
Medusa
26,571
15,879
0
10,447
27,387
16,591
2,485
8,344
18,963
0
115,395
L
Hercules
Wepwewat
Hercules
13,544
1,789
733
13,523
35,870
49,244
124
8,046
27,588
0
70,639
W
23,882
8,608
0
632
23,061
13,387
4,546
6,757
16,189
0
125,997
W
Arachne
j9macmillion
Arachne
35,520
24,699
1,291
13,852
35,655
25,273
1,833
13,452
21,938
0
105,001
L
Ymir
jonahtv
Ymir
16,136
2,768
0
5,021
41,523
53,060
170
8,251
32,890
41,281
0
L
Neith
rachelg
Neith
13,701
5,625
0
8,179
26,491
13,016
854
2,425
24,008
0
79,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,150
Gold Earned
73,832
649
Minions Killed
552
0
Camps Cleared
0
3,018,394
Distance Traveled
2,831,283
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,336
448
99
3
0
551,036
0
L
Zhong Kui
16,707
522
183
6
0
542,755
0
L
Fenrir
14,928
467
81
3
0
610,847
0
W
Gilgamesh
19,170
599
102
3
0
645,594
1
W
Medusa
15,388
481
149
5
0
569,375
3
L
Hercules
14,102
441
125
4
0
625,388
3
W
Awilix
17,427
545
179
6
0
615,825
4
W
Arachne
16,829
526
120
4
0
636,564
5
L
Ymir
12,811
400
33
1
0
528,984
19
L
Neith
15,284
478
130
4
0
523,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role