Player Matchup

Cerberus
Cerberus
Noir_Crow_
Cerberus
Level 49
God Stats
17W - 20L
1,561 SR
Queue Stats
174W - 229L
1,413 Elo+
Party 4
Da Ji
Da Ji
Noir_Raven_
Da Ji
Level 87
God Stats
8W - 11L
1,462 SR
Queue Stats
237W - 274L
1,394 Elo+
Party 4
Cupid
Cupid
Slenderbro707
Cupid
Level 48
God Stats
24W - 25L
1,606 SR
Queue Stats
411W - 405L
1,444 Elo+
Party 2
Eset
Eset
TonelessPond046
Eset
Level 67
God Stats
13W - 8L
1,331 SR
Queue Stats
390W - 417L
1,330 Elo+
Party 2
Yemoja
Yemoja
birdcaca
Yemoja
Level 39
God Stats
31W - 33L
1,309 SR
Queue Stats
450W - 441L
1,376 Elo+
Solo
Team Averages
Level 58
1,454 SR
1,391 Elo+

VS

Team Averages
Level 58
1,392 SR
1,370 Elo+
Khepri
Khepri
AlwaysWinter970
Khepri
Level 88
God Stats
12W - 18L
1,470 SR
Queue Stats
556W - 607L
1,350 Elo+
Party 1
He Bo
He Bo
Daddy 7 Eleven
He Bo
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 120L
1,386 Elo+
Party 3
Merlin
Merlin
Hawazian
Merlin
Level 85
God Stats
0W - 2L
1,312 SR
Queue Stats
299W - 359L
1,374 Elo+
Party 3
Medusa
Medusa
Neverwintr
Medusa
Level 28
God Stats
64W - 78L
1,453 SR
Queue Stats
308W - 349L
1,323 Elo+
Party 1
Bellona
Bellona
VerTex-PANDA3103
Bellona
Level 46
God Stats
13W - 15L
1,226 SR
Queue Stats
181W - 200L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Noir_Crow_
Cerberus
10
4 / 1 / 2
6,208
564
5,908
7,482
4,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
7 / 0 / 1
6,000
545
4,367
4,152
1,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 1 / 7
5,386
490
5,265
7,867
2,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
5 / 1 / 0
6,759
614
4,287
5,959
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
birdcaca
Yemoja
10
0 / 0 / 1
5,449
495
2,380
3,796
1,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
5,019
456
3,699
9,415
4,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

7
1 / 2 / 1
4,876
443
2,782
5,297
935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
Hawazian
Merlin
10
1 / 5 / 0
5,992
545
3,157
5,980
1,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
Neverwintr
Medusa
7
1 / 5 / 1
4,830
439
3,976
6,061
1,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 1 / 0
5,318
483
2,125
5,543
2,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
16
Kills
3
3
Deaths
16
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
1
2
1
0.75
L
Merlin
Hawazian
Merlin
1
5
0
0.2
L
Medusa
Neverwintr
Medusa
1
5
1
0.3
W
Cerberus
Noir_Crow_
Cerberus
4
1
2
5
W
7
0
1
7.5
W
0
1
7
3.5
W
5
1
0
5
L
0
1
0
0
W
Yemoja
birdcaca
Yemoja
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,207
Damage
15,739
29,256
Taken
32,296
10,851
Mitigated
11,130
11,989
Healing
5,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,699
583
140
1,813
9,415
4,023
0
3,662
5,753
14,973
0
L
2,782
280
0
1,531
5,297
935
0
720
4,551
18,344
0
L
Merlin
Hawazian
Merlin
3,157
234
0
712
5,980
1,942
62
3,768
1,912
33,177
0
L
Medusa
Neverwintr
Medusa
3,976
1,792
0
767
6,061
1,478
78
1,719
4,342
0
15,198
W
Cerberus
Noir_Crow_
Cerberus
5,908
363
0
2,509
7,482
4,217
29
2,997
4,335
23,923
0
W
4,367
1,385
0
1,633
4,152
1,252
480
334
3,786
0
19,452
W
5,265
2,639
1,580
3,229
7,867
2,097
903
2,716
5,033
0
28,051
W
4,287
535
0
1,951
5,959
1,928
0
3,263
2,668
36,294
0
L
2,125
242
0
732
5,543
2,752
0
2,062
3,163
0
22,098
W
Yemoja
birdcaca
Yemoja
2,380
635
133
954
3,796
1,357
0
0
3,796
20,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,802
Gold Earned
26,035
227
Minions Killed
193
0
Camps Cleared
0
1,000,946
Distance Traveled
984,951
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,019
456
22
2
0
199,465
2
L
He Bo
4,876
443
34
3
0
206,385
2
L
Merlin
5,992
545
65
6
0
175,332
1
L
Medusa
4,830
439
24
2
0
189,782
3
W
Cerberus
6,208
564
34
3
0
190,087
2
W
Da Ji
6,000
545
39
4
0
220,069
1
W
Cupid
5,386
490
47
4
0
187,984
1
W
Eset
6,759
614
70
6
0
207,956
4
L
Bellona
5,318
483
48
4
0
213,987
3
W
Yemoja
5,449
495
37
3
0
194,850
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role