Player Matchup

Baba Yaga
Baba Yaga
Fox_Scarlett
Baba Yaga
Level 48
God Stats
5W - 8L
1,479 SR
Queue Stats
41W - 60L
1,337 Elo+
Party 3
Scylla
Scylla
GrimmEndyReaper
Scylla
Level 29
God Stats
26W - 15L
1,697 SR
Queue Stats
87W - 74L
1,554 Elo+
Party 1
Thanatos
Thanatos
PhantomWolf00
Thanatos
Level 29
God Stats
25W - 21L
1,516 SR
Queue Stats
87W - 77L
1,512 Elo+
Party 1
Gilgamesh
Gilgamesh
Taeglin
Gilgamesh
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 5L
1,447 Elo+
Party 3
Fafnir
Fafnir
bowlin1233
Fafnir
Level 22
God Stats
7W - 5L
1,606 SR
Queue Stats
62W - 58L
1,417 Elo+
Party 1
Team Averages
Level 28
1,560 SR
1,453 Elo+

VS

Team Averages
Level 39
1,437 SR
1,393 Elo+
Ao Kuang
Ao Kuang
DeviousPhiend
Ao Kuang
Level 11
God Stats
22W - 20L
1,500 SR
Queue Stats
420W - 433L
1,207 Elo+
Solo
Hel
Hel
Pikamite
Hel
Level 27
God Stats
1W - 3L
1,454 SR
Queue Stats
26W - 35L
1,416 Elo+
Solo
Ra
Ra
Tacitus06
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,420 Elo+
Party 2
Neith
Neith
katehuffman21
Neith
Level 4
God Stats
4W - 8L
1,414 SR
Queue Stats
6W - 8L
1,420 Elo+
Party 2
Chaac
Chaac
thebrownkid420
Chaac
Level 148
God Stats
0W - 3L
1,318 SR
Queue Stats
45W - 41L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Fox_Scarlett
Baba Yaga
17
4 / 0 / 16
11,670
1,167
13,065
8,604
6,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

17
5 / 1 / 16
10,899
1,090
17,377
8,641
3,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
PhantomWolf00
Thanatos
17
14 / 3 / 10
12,332
1,233
19,554
14,794
7,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Gilgamesh
Taeglin
Gilgamesh
17
2 / 4 / 17
10,166
1,017
13,993
17,399
15,670
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fafnir
bowlin1233
Fafnir
17
2 / 2 / 19
10,673
1,067
8,210
12,455
14,038
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

265

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DeviousPhiend
Ao Kuang
16
6 / 2 / 3
10,916
1,092
9,175
12,647
5,145
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 5 / 6
10,080
1,008
7,851
19,029
14,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 12 / 5
9,485
949
8,944
18,227
7,419
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 4 / 4
9,325
933
6,555
6,144
2,413
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 4 / 6
10,099
1,010
18,045
21,934
16,864
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
34
27
Kills
10
10
Deaths
27
78
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
DeviousPhiend
Ao Kuang
6
2
3
3.75
W
Baba Yaga
Fox_Scarlett
Baba Yaga
4
0
16
12
W
5
1
16
13
W
Thanatos
PhantomWolf00
Thanatos
14
3
10
6.33
L
1
5
6
0.8
L
1
12
5
0.29
W
Gilgamesh
Taeglin
Gilgamesh
2
4
17
2.63
W
Fafnir
bowlin1233
Fafnir
2
2
19
5.75
L
1
4
4
0.75
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,199
Damage
50,570
61,893
Taken
77,981
47,857
Mitigated
45,900
22,980
Healing
17,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
DeviousPhiend
Ao Kuang
9,175
0
0
2,220
12,647
5,145
0
6,487
6,160
15,917
0
W
Baba Yaga
Fox_Scarlett
Baba Yaga
13,065
2,055
2,857
3,423
8,604
6,844
0
4,692
3,912
34,417
0
W
17,377
609
1,488
2,583
8,641
3,375
0
3,429
5,212
35,624
0
W
Thanatos
PhantomWolf00
Thanatos
19,554
10,526
790
8,282
14,794
7,930
0
4,099
10,695
0
27,583
L
7,851
1,441
3,061
2,938
19,029
14,059
0
9,761
9,268
12,208
0
L
8,944
2,175
946
520
18,227
7,419
0
6,919
11,308
25,559
0
W
Gilgamesh
Taeglin
Gilgamesh
13,993
2,563
0
277
17,399
15,670
0
8,529
8,870
0
32,966
W
Fafnir
bowlin1233
Fafnir
8,210
2,166
728
2,552
12,455
14,038
0
5,221
7,234
19,617
0
L
6,555
2,401
0
523
6,144
2,413
0
3,795
2,349
0
16,746
L
18,045
3,037
1,529
6,240
21,934
16,864
0
11,690
10,244
0
53,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,740
Gold Earned
49,905
172
Minions Killed
163
3
Camps Cleared
6
1,041,563
Distance Traveled
879,200
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,916
1,092
21
2
0
204,142
1
W
Baba Yaga
11,670
1,167
43
4
0
223,342
1
W
Scylla
10,899
1,090
51
5
1
207,578
0
W
Thanatos
12,332
1,233
22
2
1
214,985
0
L
Hel
10,080
1,008
11
1
2
188,700
0
L
Ra
9,485
949
43
4
0
142,504
0
W
Gilgamesh
10,166
1,017
32
3
1
205,769
2
W
Fafnir
10,673
1,067
24
2
0
189,889
0
L
Neith
9,325
933
14
1
1
138,160
1
L
Chaac
10,099
1,010
74
7
3
205,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role