Player Matchup

Anubis
Anubis
Andrew1593
Anubis
Level 129
God Stats
26W - 19L
1,733 SR
Queue Stats
353W - 384L
1,486 Elo+
Party 1
Athena
Athena
Jimaco
Athena
Level 106
God Stats
13W - 9L
1,737 SR
Queue Stats
398W - 423L
1,441 Elo+
Party 1
Set
Set
NAEduzation
Set
Level 28
God Stats
21W - 32L
1,539 SR
Queue Stats
278W - 313L
1,486 Elo+
Party 1
Neith
Neith
TheShiftySalal
Neith
Level 28
God Stats
3W - 11L
1,511 SR
Queue Stats
82W - 114L
1,373 Elo+
Party 1
Cthulhu
Cthulhu
redcasual
Cthulhu
Level 28
God Stats
37W - 46L
1,491 SR
Queue Stats
274W - 341L
1,463 Elo+
Party 1
Team Averages
Level 64
1,602 SR
1,450 Elo+

VS

Team Averages
Level 55
1,465 SR
1,532 Elo+
Nemesis
Nemesis
AlJovice
Nemesis
Level 89
God Stats
14W - 17L
1,415 SR
Queue Stats
622W - 635L
1,507 Elo+
Party 2
Discordia
Discordia
CMOCAK
Discordia
Level 48
God Stats
16W - 12L
1,547 SR
Queue Stats
169W - 189L
1,380 Elo+
Solo
Medusa
Medusa
Dreakert
Medusa
Level 15
God Stats
23W - 11L
1,629 SR
Queue Stats
437W - 463L
1,589 Elo+
Party 2
Chang'e
Chang'e
Dusknoir2188
Chang'e
Level 92
God Stats
0W - 5L
1,232 SR
Queue Stats
547W - 534L
1,530 Elo+
Party 2
Achilles
Achilles
MASTERGAYDER
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,655 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Andrew1593
Anubis
20
12 / 5 / 6
13,364
607
22,183
19,038
9,085
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
Jimaco
Athena
16
3 / 2 / 9
11,084
504
7,902
15,085
13,477
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 1 / 6
12,980
590
11,703
15,837
7,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
6 / 4 / 2
11,693
532
10,306
13,689
4,977
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
redcasual
Cthulhu
16
1 / 4 / 2
10,862
494
8,647
16,215
13,910
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AlJovice
Nemesis
18
6 / 4 / 3
11,769
535
11,610
16,550
6,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
CMOCAK
Discordia
16
1 / 8 / 1
9,987
454
9,205
13,417
3,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Dreakert
Medusa
17
3 / 7 / 1
11,274
512
5,714
15,530
4,712
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Dusknoir2188
Chang'e
17
2 / 5 / 4
11,875
540
8,905
15,419
12,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
MASTERGAYDER
Achilles
18
4 / 5 / 1
11,543
525
14,787
24,980
18,095
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
28
Kills
16
16
Deaths
29
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AlJovice
Nemesis
6
4
3
1.88
W
Anubis
Andrew1593
Anubis
12
5
6
3
L
Discordia
CMOCAK
Discordia
1
8
1
0.19
L
Medusa
Dreakert
Medusa
3
7
1
0.5
L
Chang'e
Dusknoir2188
Chang'e
2
5
4
0.8
W
Athena
Jimaco
Athena
3
2
9
3.75
L
Achilles
MASTERGAYDER
Achilles
4
5
1
0.9
W
6
1
6
9
W
6
4
2
1.75
W
Cthulhu
redcasual
Cthulhu
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,741
Damage
50,221
79,864
Taken
85,896
49,411
Mitigated
44,683
24,573
Healing
21,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AlJovice
Nemesis
11,610
4,263
0
4,420
16,550
6,202
0
7,632
8,918
0
76,916
W
Anubis
Andrew1593
Anubis
22,183
1,225
0
10,614
19,038
9,085
2,170
6,466
12,260
102,139
0
L
Discordia
CMOCAK
Discordia
9,205
574
171
1,993
13,417
3,309
282
6,489
6,928
67,451
0
L
Medusa
Dreakert
Medusa
5,714
2,459
0
2,993
15,530
4,712
2,471
6,065
9,465
0
62,713
L
Chang'e
Dusknoir2188
Chang'e
8,905
1,503
1,163
4,809
15,419
12,365
96
5,423
9,996
60,694
0
W
Athena
Jimaco
Athena
7,902
2,636
419
552
15,085
13,477
1,159
3,862
11,103
36,626
0
L
Achilles
MASTERGAYDER
Achilles
14,787
4,943
0
6,317
24,980
18,095
821
13,123
11,857
0
71,397
W
11,703
5,946
0
5,289
15,837
7,962
2,267
2,281
13,408
0
113,087
W
10,306
3,925
0
4,591
13,689
4,977
2,256
4,303
9,348
0
63,546
W
Cthulhu
redcasual
Cthulhu
8,647
975
342
2,766
16,215
13,910
693
542
15,635
56,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,983
Gold Earned
56,448
595
Minions Killed
591
0
Camps Cleared
0
2,061,901
Distance Traveled
2,035,233
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,769
535
127
6
0
485,693
3
W
Anubis
13,364
607
147
7
0
364,624
3
L
Discordia
9,987
454
113
5
0
372,998
3
L
Medusa
11,274
512
118
5
0
367,645
1
L
Chang'e
11,875
540
90
4
0
383,038
6
W
Athena
11,084
504
56
3
0
457,436
0
L
Achilles
11,543
525
143
7
0
425,859
3
W
Set
12,980
590
176
8
0
448,225
2
W
Neith
11,693
532
114
5
0
377,788
0
W
Cthulhu
10,862
494
102
5
0
413,828
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role