Player Matchup

Horus
Horus
Andrologue
Horus
Level 54
God Stats
3W - 6L
1,489 SR
Queue Stats
41W - 43L
1,503 Elo+
Party 2
Kukulkan
Kukulkan
Apache1
Kukulkan
Level 61
God Stats
13W - 14L
1,603 SR
Queue Stats
156W - 166L
1,575 Elo+
Solo
Xbalanque
Xbalanque
BoboChannel
Xbalanque
Level 47
God Stats
2W - 1L
1,400 SR
Queue Stats
20W - 12L
1,707 Elo+
Party 2
Cernunnos
Cernunnos
ByAngel2015
Cernunnos
Level 127
God Stats
5W - 7L
1,564 SR
Queue Stats
135W - 129L
1,541 Elo+
Solo
Gilgamesh
Gilgamesh
TLScout
Gilgamesh
Level 157
God Stats
12W - 5L
1,324 SR
Queue Stats
151W - 143L
1,522 Elo+
Solo
Team Averages
Level 89
1,476 SR
1,570 Elo+

VS

Team Averages
Level 68
1,551 SR
1,512 Elo+
Ne Zha
Ne Zha
LewdLoliiiii
Ne Zha
Level 28
God Stats
29W - 15L
1,703 SR
Queue Stats
165W - 137L
1,569 Elo+
Party 1
Persephone
Persephone
Siddiiy
Persephone
Level 87
God Stats
3W - 5L
1,504 SR
Queue Stats
579W - 597L
1,502 Elo+
Solo
Jing Wei
Jing Wei
SmiteLax
Jing Wei
Level 100
God Stats
2W - 7L
1,578 SR
Queue Stats
150W - 130L
1,506 Elo+
Party 1
Cthulhu
Cthulhu
TSM8
Cthulhu
Level 27
God Stats
64W - 58L
1,481 SR
Queue Stats
241W - 227L
1,483 Elo+
Party 1
Thor
Thor
mwardle2000
Thor
Level 100
God Stats
25W - 22L
1,490 SR
Queue Stats
82W - 74L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
19
2 / 2 / 16
13,871
534
7,325
23,200
26,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Apache1
Kukulkan
20
8 / 0 / 7
16,432
632
18,585
6,584
2,655
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Xbalanque
BoboChannel
Xbalanque
20
6 / 4 / 12
15,805
608
24,248
24,495
10,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cernunnos
ByAngel2015
Cernunnos
20
6 / 4 / 3
16,819
647
25,643
29,561
13,690
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
TLScout
Gilgamesh
20
2 / 4 / 10
14,672
564
13,952
25,354
16,804
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
2 / 9 / 4
10,605
408
7,847
27,267
19,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
Siddiiy
Persephone
20
3 / 4 / 5
14,174
545
17,255
17,401
7,315
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jing Wei
SmiteLax
Jing Wei
19
6 / 3 / 3
12,664
487
14,944
20,549
9,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
TSM8
Cthulhu
19
1 / 6 / 1
11,172
430
10,104
24,193
25,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
2 / 2 / 8
12,147
467
11,116
21,833
9,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
35
24
Kills
14
14
Deaths
24
48
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Horus
2
2
16
5
W
Kukulkan
Apache1
Kukulkan
8
0
7
11.5
W
Xbalanque
BoboChannel
Xbalanque
6
4
12
3
W
Cernunnos
ByAngel2015
Cernunnos
6
4
3
1.88
L
Ne Zha
2
9
4
0.44
L
Persephone
Siddiiy
Persephone
3
4
5
1.38
L
Jing Wei
SmiteLax
Jing Wei
6
3
3
2.5
W
Gilgamesh
TLScout
Gilgamesh
2
4
10
1.75
L
Cthulhu
TSM8
Cthulhu
1
6
1
0.25
L
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,753
Damage
61,266
109,194
Taken
111,243
70,253
Mitigated
70,698
47,839
Healing
23,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
7,325
3,080
1,113
10,910
23,200
26,327
1,267
3,016
20,184
0
38,975
W
Kukulkan
Apache1
Kukulkan
18,585
807
0
2,096
6,584
2,655
865
3,273
3,281
124,816
0
W
Xbalanque
BoboChannel
Xbalanque
24,248
17,209
0
15,002
24,495
10,777
3,820
5,751
18,684
0
143,235
W
Cernunnos
ByAngel2015
Cernunnos
25,643
17,775
0
17,099
29,561
13,690
6,338
9,103
19,888
0
157,377
L
Ne Zha
7,847
1,837
0
4,814
27,267
19,467
0
6,830
20,437
0
40,150
L
Persephone
Siddiiy
Persephone
17,255
1,170
0
4,335
17,401
7,315
0
4,432
12,965
105,773
322
L
Jing Wei
SmiteLax
Jing Wei
14,944
11,463
0
1,193
20,549
9,474
0
1,719
18,830
0
80,378
W
Gilgamesh
TLScout
Gilgamesh
13,952
4,337
0
1,619
25,354
16,804
1,952
6,588
18,676
0
132,740
L
Cthulhu
TSM8
Cthulhu
10,104
367
391
5,209
24,193
25,131
270
3,796
20,397
66,928
0
L
11,116
2,367
0
7,727
21,833
9,311
84
1,806
20,027
0
83,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,599
Gold Earned
60,762
855
Minions Killed
640
0
Camps Cleared
0
2,423,344
Distance Traveled
2,411,841
17
Wards Purchased
50
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,871
534
40
2
0
494,834
3
W
Kukulkan
16,432
632
239
9
0
532,641
6
W
Xbalanque
15,805
608
201
8
0
437,842
4
W
Cernunnos
16,819
647
214
8
0
414,738
1
L
Ne Zha
10,605
408
57
2
0
468,879
7
L
Persephone
14,174
545
201
8
0
496,001
15
L
Jing Wei
12,664
487
126
5
0
464,484
8
W
Gilgamesh
14,672
564
161
6
0
543,289
3
L
Cthulhu
11,172
430
110
4
0
472,082
11
L
Thor
12,147
467
146
6
0
510,395
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role