Player Matchup

Khepri
Khepri
Bronze I
DannyelguapoXD
Khepri
Bronze I
Level 44
God Stats
14W - 12L
1,317 SR
Queue Stats
368W - 390L
222 MMR
Solo
Guan Yu
Guan Yu
Silver IV
IsaSegla
Guan Yu
Silver IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver IV
brkfastcreal941
Anubis
Silver IV
Level 108
God Stats
35W - 40L
1,479 SR
Queue Stats
79W - 100L
629 MMR
Solo
Apollo
Apollo
Silver III
j2xclusive525
Apollo
Silver III
Level 108
God Stats
13W - 19L
1,428 SR
Queue Stats
502W - 517L
905 MMR
Solo
Fenrir
Fenrir
Silver IV
xX_13illdogz1_Xx
Fenrir
Silver IV
Level 116
God Stats
5W - 6L
1,525 SR
Queue Stats
160W - 180L
667 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,450 SR
785 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 79
1,313 SR
846 MMR
Tyr
Tyr
Bronze II
 
Tyr
Bronze II
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Silver III
KASHlMA
Pele
Silver III
Level 88
God Stats
5W - 7L
1,432 SR
Queue Stats
271W - 277L
910 MMR
Party 1
Chernobog
Chernobog
Silver V
TheLongRyan
Chernobog
Silver V
Level 49
God Stats
6W - 3L
1,466 SR
Queue Stats
123W - 134L
475 MMR
Solo
Cabrakan
Cabrakan
Bronze I
osorio1013
Cabrakan
Bronze I
Level 86
God Stats
10W - 10L
1,096 SR
Queue Stats
330W - 360L
381 MMR
Solo
Poseidon
Poseidon
Silver IV
twichalexcrom83
Poseidon
Silver IV
Level 86
God Stats
5W - 3L
1,073 SR
Queue Stats
74W - 80L
965 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 11
10,458
436
8,837
17,156
20,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
IsaSegla
Guan Yu
19
1 / 1 / 1
11,517
480
9,396
27,722
22,727
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
5 / 8 / 7
11,776
491
21,717
19,192
11,313
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
2 / 0 / 2
7,566
315
2,469
2,722
607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

17
10 / 9 / 1
11,923
497
12,056
20,442
9,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
ScyllaKing ArthurCu ChulainnAthenaGilgamesh

VS

Bans
ArachneYmirCthulhuSun WukongGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
1 / 2 / 2
13,651
569
12,168
15,636
12,852
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Pele
KASHlMA
Pele
20
10 / 4 / 4
13,652
569
17,860
19,480
7,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chernobog
TheLongRyan
Chernobog
18
1 / 2 / 8
11,984
499
5,239
14,505
5,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
osorio1013
Cabrakan
16
3 / 7 / 8
11,400
475
9,451
22,463
28,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
19
5 / 4 / 8
12,935
539
19,439
13,247
4,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
50
19
Kills
20
20
Deaths
19
22
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
2
2
1
L
1
2
11
3.25
L
Guan Yu
IsaSegla
Guan Yu
1
1
1
1.5
W
Pele
KASHlMA
Pele
10
4
4
3
W
Chernobog
TheLongRyan
Chernobog
1
2
8
2.5
L
5
8
7
1.06
L
2
0
2
3
W
Cabrakan
osorio1013
Cabrakan
3
7
8
1
W
Poseidon
5
4
8
2.25
L
10
9
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,475
Damage
64,157
87,234
Taken
85,331
64,720
Mitigated
58,416
25,532
Healing
25,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
12,168
1,479
0
4,882
15,636
12,852
579
3,784
11,852
524
94,388
L
8,837
767
0
1,344
17,156
20,262
0
7,407
9,483
39,511
0
L
Guan Yu
IsaSegla
Guan Yu
9,396
1,745
219
11,736
27,722
22,727
350
5,049
22,529
0
82,475
W
Pele
KASHlMA
Pele
17,860
4,252
0
7,936
19,480
7,555
570
6,879
12,601
0
109,985
W
Chernobog
TheLongRyan
Chernobog
5,239
3,880
0
4,005
14,505
5,033
2,702
4,897
9,608
0
78,989
L
21,717
71
0
6,498
19,192
11,313
0
7,718
11,160
82,120
0
L
2,469
1,400
0
1,475
2,722
607
0
368
2,354
0
15,144
W
Cabrakan
osorio1013
Cabrakan
9,451
1,300
0
3,173
22,463
28,565
63
8,747
13,716
47,603
0
W
Poseidon
19,439
2,547
0
5,071
13,247
4,411
1,100
6,247
7,000
96,726
0
L
12,056
2,105
0
4,260
20,442
9,811
642
7,762
12,402
0
64,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,240
Gold Earned
63,622
493
Minions Killed
648
0
Camps Cleared
0
1,796,338
Distance Traveled
2,273,695
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,651
569
160
7
0
478,253
4
L
Khepri
10,458
436
57
2
0
469,490
0
L
Guan Yu
11,517
480
175
7
0
432,018
4
W
Pele
13,652
569
151
6
0
500,797
2
W
Chernobog
11,984
499
117
5
0
467,359
4
L
Anubis
11,776
491
133
6
0
372,745
8
L
Apollo
7,566
315
27
1
0
125,165
0
W
Cabrakan
11,400
475
62
3
0
376,582
3
W
Poseidon
12,935
539
158
7
0
450,704
3
L
Fenrir
11,923
497
101
4
0
396,920
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role