Player Matchup

Hercules
Hercules
PlaneBreaks
Hercules
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,284 Elo+
Party 1
Bakasura
Bakasura
ScitzoCrazy
Bakasura
Level 29
God Stats
2W - 1L
1,611 SR
Queue Stats
6W - 6L
1,363 Elo+
Party 1
Ah Puch
Ah Puch
conditi0n
Ah Puch
Level 7
God Stats
5W - 3L
1,404 SR
Queue Stats
6W - 7L
1,324 Elo+
Party 1
Nu Wa
Nu Wa
drugedhorse
Nu Wa
Level 56
God Stats
1W - 0L
1,209 SR
Queue Stats
7W - 7L
1,382 Elo+
Party 1
Sun Wukong
Sun Wukong
namecarrob
Sun Wukong
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,382 Elo+
Party 1
Team Averages
Level 25
1,445 SR
1,347 Elo+

VS

Team Averages
Level 19
1,462 SR
1,260 Elo+
Cthulhu
Cthulhu
DEPRESION666
Cthulhu
Level 16
God Stats
3W - 9L
1,363 SR
Queue Stats
16W - 29L
1,357 Elo+
Solo
Raijin
Raijin
Gemini_KY1
Raijin
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 71L
1,260 Elo+
Solo
Neith
Neith
SocoBomer69
Neith
Level 29
God Stats
3W - 11L
1,445 SR
Queue Stats
25W - 35L
1,286 Elo+
Solo
Thor
Thor
man_man_man00
Thor
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 109L
1,112 Elo+
Solo
Hachiman
Hachiman
skullripper0531
Hachiman
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
PlaneBreaks
Hercules
20
7 / 8 / 7
15,978
499
10,979
26,409
30,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
ScitzoCrazy
Bakasura
20
17 / 5 / 6
19,639
614
25,955
30,413
15,326
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Puch
conditi0n
Ah Puch
20
5 / 1 / 6
15,313
479
11,873
13,080
5,598
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
7 / 5 / 8
16,343
511
50,239
15,251
6,672
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
namecarrob
Sun Wukong
20
3 / 2 / 10
13,827
432
10,514
21,718
19,341
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DEPRESION666
Cthulhu
19
3 / 6 / 3
12,562
393
17,175
33,786
26,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
Gemini_KY1
Raijin
20
14 / 14 / 1
16,135
504
30,934
35,181
14,720
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

18
0 / 5 / 2
11,494
359
7,260
23,026
8,598
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 12 / 3
10,418
326
3,488
26,937
9,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
7
1 / 4 / 1
8,775
274
823
10,055
2,816

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
28
39
Kills
18
21
Deaths
41
37
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DEPRESION666
Cthulhu
3
6
3
0.75
L
Raijin
Gemini_KY1
Raijin
14
14
1
1.04
W
Hercules
PlaneBreaks
Hercules
7
8
7
1.31
W
Bakasura
ScitzoCrazy
Bakasura
17
5
6
4
L
0
5
2
0.2
W
Ah Puch
conditi0n
Ah Puch
5
1
6
8
W
7
5
8
2.2
L
0
12
3
0.13
W
Sun Wukong
namecarrob
Sun Wukong
3
2
10
4
L
Hachiman
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,560
Damage
59,680
106,871
Taken
128,985
77,834
Mitigated
62,254
33,999
Healing
21,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DEPRESION666
Cthulhu
17,175
144
159
3,037
33,786
26,439
0
22,247
11,038
65,870
0
L
Raijin
Gemini_KY1
Raijin
30,934
4,215
255
8,550
35,181
14,720
2,744
8,292
25,699
96,504
0
W
Hercules
PlaneBreaks
Hercules
10,979
3,930
0
7,428
26,409
30,897
1,133
13,003
13,226
0
47,936
W
Bakasura
ScitzoCrazy
Bakasura
25,955
19,709
0
10,848
30,413
15,326
7,328
9,655
20,608
0
184,693
L
7,260
3,164
267
8,773
23,026
8,598
0
12,409
10,216
0
98,485
W
Ah Puch
conditi0n
Ah Puch
11,873
400
0
8,192
13,080
5,598
2,642
6,586
6,224
74,103
0
W
50,239
7,822
687
2,858
15,251
6,672
3,592
6,050
8,901
163,716
0
L
3,488
672
0
913
26,937
9,681
0
12,383
13,568
0
37,467
W
Sun Wukong
namecarrob
Sun Wukong
10,514
2,127
1,147
2,839
21,718
19,341
494
11,920
9,348
0
56,454
L
Hachiman
823
450
0
0
10,055
2,816
0
6,781
3,252
0
9,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,100
Gold Earned
59,384
670
Minions Killed
546
0
Camps Cleared
0
2,893,986
Distance Traveled
2,103,146
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,562
393
129
4
0
568,060
13
L
Raijin
16,135
504
150
5
0
460,869
0
W
Hercules
15,978
499
66
2
0
599,227
0
W
Bakasura
19,639
614
245
8
0
622,896
2
L
Neith
11,494
359
188
6
0
558,307
4
W
Ah Puch
15,313
479
112
4
0
506,567
9
W
Nu Wa
16,343
511
177
6
0
544,557
4
L
Thor
10,418
326
54
2
0
381,109
0
W
Sun Wukong
13,827
432
70
2
0
620,739
1
L
Hachiman
8,775
274
25
1
0
134,801
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role