Player Matchup

Ymir
Ymir
Adam33445
Ymir
Level 155
God Stats
1W - 1L
1,560 SR
Queue Stats
25W - 26L
1,606 Elo+
Party 1
Zhong Kui
Zhong Kui
Cosmiç
Zhong Kui
Level 147
God Stats
12W - 4L
1,630 SR
Queue Stats
331W - 155L
1,764 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DISTRBD4LIFE
Ah Muzen Cab
Level 130
God Stats
3W - 0L
1,260 SR
Queue Stats
44W - 39L
1,536 Elo+
Party 1
Team Averages
Level 144
1,484 SR
1,636 Elo+

VS

Team Averages
Level 110
1,487 SR
1,536 Elo+
Neith
Neith
JmedYo00
Neith
Level 109
God Stats
19W - 17L
1,481 SR
Queue Stats
560W - 480L
1,519 Elo+
Party 2
Olorun
Olorun
PickleTicklr490
Olorun
Level 155
God Stats
1W - 6L
1,399 SR
Queue Stats
454W - 441L
1,620 Elo+
Party 2
King Arthur
King Arthur
SirGanjalos
King Arthur
Level 65
God Stats
20W - 16L
1,580 SR
Queue Stats
46W - 59L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
2 / 5 / 10
10,103
674
7,119
15,563
10,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
Cosmiç
Zhong Kui
16
13 / 0 / 5
12,315
821
25,321
18,807
14,913
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
DISTRBD4LIFE
Ah Muzen Cab
13
4 / 2 / 10
10,652
710
12,850
9,321
3,729
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JmedYo00
Neith
13
2 / 8 / 3
9,655
644
8,575
11,597
4,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
4 / 5 / 2
9,636
642
9,203
17,171
7,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
SirGanjalos
King Arthur
12
1 / 6 / 5
9,517
634
8,449
24,337
21,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
19
Kills
7
7
Deaths
19
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
5
10
1.4
W
Zhong Kui
Cosmiç
Zhong Kui
13
0
5
15.5
W
Ah Muzen Cab
DISTRBD4LIFE
Ah Muzen Cab
4
2
10
4.5
L
Neith
JmedYo00
Neith
2
8
3
0.44
L
4
5
2
1
L
King Arthur
SirGanjalos
King Arthur
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,290
Damage
26,227
43,691
Taken
53,105
29,179
Mitigated
32,604
17,614
Healing
15,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
7,119
1,665
0
819
15,563
10,537
0
3,123
12,440
24,275
1,238
W
Zhong Kui
Cosmiç
Zhong Kui
25,321
4,015
0
14,410
18,807
14,913
1,301
4,484
14,323
73,568
0
W
Ah Muzen Cab
DISTRBD4LIFE
Ah Muzen Cab
12,850
6,039
0
2,385
9,321
3,729
1,341
1,605
7,716
0
64,184
L
Neith
JmedYo00
Neith
8,575
4,523
0
1,184
11,597
4,496
0
7,230
4,367
0
42,022
L
9,203
4,950
778
7,142
17,171
7,026
0
13,767
3,404
43,036
3,186
L
King Arthur
SirGanjalos
King Arthur
8,449
1,043
0
5,926
24,337
21,082
77
11,342
12,995
0
22,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,070
Gold Earned
28,808
189
Minions Killed
184
0
Camps Cleared
0
763,192
Distance Traveled
726,059
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,103
674
26
2
0
255,000
3
W
Zhong Kui
12,315
821
89
6
0
263,758
4
W
Ah Muzen Cab
10,652
710
74
5
0
244,434
1
L
Neith
9,655
644
80
5
0
224,181
6
L
Olorun
9,636
642
75
5
0
227,828
2
L
King Arthur
9,517
634
29
2
0
274,050
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role