Player Matchup

Chang'e
Chang'e
Annihilistic
Chang'e
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,508 Elo+
Party 2
Gilgamesh
Gilgamesh
HyperDunk66
Gilgamesh
Level 109
God Stats
1W - 4L
1,378 SR
Queue Stats
14W - 25L
1,428 Elo+
Party 2
Xbalanque
Xbalanque
WehaveL8game
Xbalanque
Level 13
God Stats
3W - 1L
1,185 SR
Queue Stats
56W - 52L
1,488 Elo+
Party 2
Pele
Pele
lilweezyforprez
Pele
Level 142
God Stats
9W - 4L
1,661 SR
Queue Stats
214W - 210L
1,495 Elo+
Party 2
Sylvanus
Sylvanus
xDaAsSiNaToR
Sylvanus
Level 116
God Stats
2W - 1L
1,546 SR
Queue Stats
112W - 125L
1,427 Elo+
Party 2
Team Averages
Level 105
1,454 SR
1,469 Elo+

VS

Team Averages
Level 51
1,432 SR
1,533 Elo+
Janus
Janus
FeederBot exe
Janus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,576 Elo+
Party 1
Cu Chulainn
Cu Chulainn
NchanterTim
Cu Chulainn
Level 57
God Stats
1W - 5L
1,179 SR
Queue Stats
14W - 20L
1,448 Elo+
Party 1
Odin
Odin
TacticalPotato54
Odin
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
586W - 491L
1,635 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Waffles2754
Ah Muzen Cab
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,572 Elo+
Party 1
Tsukuyomi
Tsukuyomi
adamator916
Tsukuyomi
Level 88
God Stats
19W - 21L
1,483 SR
Queue Stats
56W - 74L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Annihilistic
Chang'e
20
11 / 1 / 15
17,431
581
24,739
21,896
11,102
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Gilgamesh
HyperDunk66
Gilgamesh
20
4 / 3 / 11
15,082
503
11,417
23,928
29,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
WehaveL8game
Xbalanque
20
3 / 4 / 12
16,337
545
21,534
33,618
15,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 2 / 12
16,515
551
14,536
32,807
26,418
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
xDaAsSiNaToR
Sylvanus
20
4 / 2 / 14
15,821
527
11,606
23,430
34,500
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 3
13,732
458
17,761
21,414
7,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
NchanterTim
Cu Chulainn
20
3 / 6 / 2
13,749
458
14,286
24,505
25,082
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 4 / 2
11,591
386
2,564
11,860
4,777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Waffles2754
Ah Muzen Cab
20
4 / 5 / 3
15,911
530
21,041
23,484
8,147
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
adamator916
Tsukuyomi
20
2 / 8 / 2
13,235
441
13,755
26,274
9,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
23
28
Kills
11
12
Deaths
28
64
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Annihilistic
Chang'e
11
1
15
18.5
L
2
5
3
0.7
W
Gilgamesh
HyperDunk66
Gilgamesh
4
3
11
3.17
L
Cu Chulainn
NchanterTim
Cu Chulainn
3
6
2
0.67
L
0
4
2
0.25
L
Ah Muzen Cab
Waffles2754
Ah Muzen Cab
4
5
3
1.1
W
Xbalanque
WehaveL8game
Xbalanque
3
4
12
2.25
L
Tsukuyomi
adamator916
Tsukuyomi
2
8
2
0.38
W
6
2
12
6
W
Sylvanus
xDaAsSiNaToR
Sylvanus
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,832
Damage
69,407
135,679
Taken
107,537
116,543
Mitigated
55,457
74,780
Healing
26,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Annihilistic
Chang'e
24,739
1,705
7,615
12,766
21,896
11,102
5,533
5,687
15,909
127,574
0
L
17,761
95
378
4,102
21,414
7,686
0
7,066
14,228
103,455
0
W
Gilgamesh
HyperDunk66
Gilgamesh
11,417
1,547
0
5,933
23,928
29,214
1,186
4,541
18,058
0
69,697
L
Cu Chulainn
NchanterTim
Cu Chulainn
14,286
2,348
0
3,558
24,505
25,082
12
7,738
16,129
9,072
89,639
L
2,564
814
0
2,435
11,860
4,777
0
5,312
6,432
0
14,767
L
Ah Muzen Cab
Waffles2754
Ah Muzen Cab
21,041
10,225
0
8,544
23,484
8,147
0
7,132
16,152
0
125,872
W
Xbalanque
WehaveL8game
Xbalanque
21,534
10,419
0
20,034
33,618
15,309
5,288
3,092
30,212
0
164,200
L
Tsukuyomi
adamator916
Tsukuyomi
13,755
3,219
0
7,210
26,274
9,765
0
9,097
17,025
0
112,130
W
14,536
3,107
0
13,970
32,807
26,418
871
6,171
25,292
0
157,152
W
Sylvanus
xDaAsSiNaToR
Sylvanus
11,606
1,713
4,850
9,612
23,430
34,500
1,358
3,580
19,456
68,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,186
Gold Earned
68,218
838
Minions Killed
786
0
Camps Cleared
0
2,896,226
Distance Traveled
2,563,353
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
17,431
581
186
6
0
605,684
3
L
Janus
13,732
458
202
7
0
574,074
3
W
Gilgamesh
15,082
503
111
4
0
583,259
2
L
Cu Chulainn
13,749
458
175
6
0
554,590
0
L
Odin
11,591
386
23
1
0
276,995
3
L
Ah Muzen Cab
15,911
530
228
8
0
567,372
0
W
Xbalanque
16,337
545
247
8
0
485,018
0
L
Tsukuyomi
13,235
441
158
5
0
590,322
2
W
Pele
16,515
551
193
6
0
651,841
6
W
Sylvanus
15,821
527
101
3
0
570,424
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role