Player Matchup

Fenrir
Fenrir
C0RI0
Fenrir
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 12L
1,599 Elo+
Party 2
Ravana
Ravana
ChogPamp
Ravana
Level 26
God Stats
12W - 6L
1,816 SR
Queue Stats
74W - 72L
1,612 Elo+
Solo
Hades
Hades
NathalieBiden
Hades
Level 29
God Stats
2W - 2L
1,618 SR
Queue Stats
149W - 124L
1,669 Elo+
Solo
Ares
Ares
TxMotorSpdwy
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,549 Elo+
Party 2
Medusa
Medusa
potatomasherrr
Medusa
Level 25
God Stats
5W - 7L
1,340 SR
Queue Stats
24W - 24L
1,554 Elo+
Solo
Team Averages
Level 22
1,555 SR
1,597 Elo+

VS

Team Averages
Level 35
1,743 SR
1,610 Elo+
Cerberus
Cerberus
CarryMeFae
Cerberus
Level 11
God Stats
4W - 6L
1,760 SR
Queue Stats
141W - 121L
1,564 Elo+
Party 1
Thanatos
Thanatos
Iampr0de
Thanatos
Level 24
God Stats
2W - 1L
1,889 SR
Queue Stats
77W - 44L
1,735 Elo+
Solo
Janus
Janus
Rico969799
Janus
Level 29
God Stats
4W - 2L
1,647 SR
Queue Stats
13W - 15L
1,610 Elo+
Solo
Neith
Neith
faerisu
Neith
Level 92
God Stats
7W - 7L
1,751 SR
Queue Stats
126W - 124L
1,534 Elo+
Party 1
Set
Set
yukiknowss
Set
Level 21
God Stats
12W - 8L
1,667 SR
Queue Stats
188W - 170L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
C0RI0
Fenrir
10
4 / 3 / 1
6,242
520
2,576
6,352
2,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
ChogPamp
Ravana
12
2 / 0 / 7
6,952
579
6,436
5,867
2,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 2 / 0
6,276
523
3,885
7,542
4,807
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 3 / 6
6,181
515
4,776
9,893
5,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 0 / 3
7,228
602
3,485
5,628
1,966
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CarryMeFae
Cerberus
9
3 / 3 / 2
5,493
458
4,340
8,082
2,596
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Iampr0de
Thanatos
11
3 / 4 / 3
6,452
538
6,496
9,399
3,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Janus
9
0 / 4 / 3
5,549
462
3,448
5,520
1,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
faerisu
Neith
11
0 / 1 / 2
6,444
537
3,196
3,898
1,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 1 / 3
7,389
616
3,710
7,354
4,604
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
13
Kills
7
8
Deaths
13
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
C0RI0
Fenrir
4
3
1
1.5
L
Cerberus
CarryMeFae
Cerberus
3
3
2
1.33
W
Ravana
ChogPamp
Ravana
2
0
7
5.5
L
Thanatos
Iampr0de
Thanatos
3
4
3
1.13
W
1
2
0
0.5
L
Janus
0
4
3
0.38
W
2
3
6
1.67
L
Neith
faerisu
Neith
0
1
2
1
W
4
0
3
5.5
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,158
Damage
21,190
35,282
Taken
34,253
17,055
Mitigated
12,515
9,177
Healing
14,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
C0RI0
Fenrir
2,576
655
0
776
6,352
2,234
0
2,061
4,099
0
21,179
L
Cerberus
CarryMeFae
Cerberus
4,340
286
240
2,546
8,082
2,596
0
2,070
6,012
14,332
0
W
Ravana
ChogPamp
Ravana
6,436
1,810
0
1,570
5,867
2,557
0
513
5,318
0
50,132
L
Thanatos
Iampr0de
Thanatos
6,496
2,515
0
6,695
9,399
3,070
0
1,085
8,314
0
37,351
W
3,885
550
23
3,656
7,542
4,807
0
441
7,101
35,455
0
L
Janus
3,448
384
0
916
5,520
1,152
0
573
4,947
21,822
0
W
4,776
355
0
1,670
9,893
5,491
0
3,081
6,692
12,332
0
L
Neith
faerisu
Neith
3,196
1,306
0
1,676
3,898
1,093
0
1,025
2,873
0
40,839
W
3,485
1,359
0
1,482
5,628
1,966
0
1,296
4,284
0
41,821
L
3,710
1,969
0
2,085
7,354
4,604
0
3,908
3,446
0
50,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,879
Gold Earned
31,327
331
Minions Killed
366
0
Camps Cleared
0
1,154,814
Distance Traveled
1,145,730
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,242
520
51
4
0
229,306
4
L
Cerberus
5,493
458
37
3
0
258,631
5
W
Ravana
6,952
579
97
8
0
240,687
1
L
Thanatos
6,452
538
71
6
0
221,444
0
W
Hades
6,276
523
84
7
0
209,748
1
L
Janus
5,549
462
57
5
0
241,195
3
W
Ares
6,181
515
12
1
0
227,847
5
L
Neith
6,444
537
86
7
0
219,757
3
W
Medusa
7,228
602
87
7
0
247,226
3
L
Set
7,389
616
115
10
0
204,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role