Player Matchup

Vulcan
Vulcan
B0lbi
Vulcan
Level 23
God Stats
7W - 1L
1,317 SR
Queue Stats
34W - 44L
1,735 Elo+
Solo
Zeus
Zeus
PequeñaPuta
Zeus
Level 22
God Stats
60W - 49L
1,593 SR
Queue Stats
75W - 70L
1,569 Elo+
Solo
Anhur
Anhur
Redditpleb
Anhur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,636 Elo+
Party 2
Chaac
Chaac
TheForgottenOni
Chaac
Level 22
God Stats
1W - 1L
1,285 SR
Queue Stats
116W - 93L
1,596 Elo+
Solo
Pele
Pele
bouie
Pele
Level 25
God Stats
38W - 35L
1,552 SR
Queue Stats
104W - 113L
1,452 Elo+
Party 2
Team Averages
Level 20
1,449 SR
1,598 Elo+

VS

Team Averages
Level 17
1,560 SR
1,474 Elo+
Cthulhu
Cthulhu
DaddyRa1n
Cthulhu
Level 18
God Stats
27W - 26L
1,579 SR
Queue Stats
100W - 90L
1,585 Elo+
Solo
Pele
Pele
KingHayward
Pele
Level 5
God Stats
2W - 5L
1,486 SR
Queue Stats
13W - 14L
1,557 Elo+
Solo
King Arthur
King Arthur
MysteriousMingo
King Arthur
Level 6
God Stats
0W - 3L
1,285 SR
Queue Stats
1W - 5L
1,280 Elo+
Solo
Discordia
Discordia
Natztak
Discordia
Level 25
God Stats
22W - 14L
1,806 SR
Queue Stats
114W - 121L
1,467 Elo+
Party 1
Nox
Nox
Poccensir
Nox
Level 29
God Stats
18W - 11L
1,643 SR
Queue Stats
160W - 141L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
B0lbi
Vulcan
19
2 / 3 / 15
12,024
1,002
19,019
8,421
3,218
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
7 / 7 / 12
12,736
1,061
23,634
9,790
3,441
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
20
18 / 3 / 13
14,764
1,230
31,359
16,529
6,088
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 2 / 20
13,866
1,156
16,889
18,152
20,413
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
bouie
Pele
17
2 / 4 / 18
11,263
939
7,931
11,291
4,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

199

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaddyRa1n
Cthulhu
18
5 / 4 / 11
12,657
1,055
15,156
24,678
19,747
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
2 / 11 / 9
11,634
970
7,841
20,509
6,915
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
MysteriousMingo
King Arthur
18
3 / 8 / 8
11,592
966
11,408
26,728
22,342
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
Natztak
Discordia
18
1 / 6 / 9
10,918
910
12,371
18,638
5,542
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 8 / 5
12,949
1,079
12,771
17,665
6,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
61
37
Kills
19
19
Deaths
37
78
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Vulcan
B0lbi
Vulcan
2
3
15
3.17
L
Cthulhu
DaddyRa1n
Cthulhu
5
4
11
2.63
L
2
11
9
0.59
L
King Arthur
MysteriousMingo
King Arthur
3
8
8
0.88
L
Discordia
Natztak
Discordia
1
6
9
0.92
W
7
7
12
1.86
L
8
8
5
1.31
W
Anhur
18
3
13
8.17
W
8
2
20
9
W
Pele
bouie
Pele
2
4
18
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,832
Damage
59,547
64,183
Taken
108,218
37,772
Mitigated
60,889
15,054
Healing
4,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
B0lbi
Vulcan
19,019
10,223
98
665
8,421
3,218
0
5,930
2,459
47,506
0
L
Cthulhu
DaddyRa1n
Cthulhu
15,156
690
65
0
24,678
19,747
0
9,786
14,892
47,539
0
L
7,841
1,762
0
719
20,509
6,915
0
7,508
13,001
0
32,013
L
King Arthur
MysteriousMingo
King Arthur
11,408
2,657
666
892
26,728
22,342
0
10,767
15,961
0
24,218
L
Discordia
Natztak
Discordia
12,371
312
110
1,374
18,638
5,542
0
7,800
10,838
25,600
0
W
23,634
1,160
0
10
9,790
3,441
0
7,747
1,929
49,667
0
L
12,771
1,145
0
439
17,665
6,343
0
6,808
10,857
26,175
0
W
Anhur
31,359
22,420
0
5,366
16,529
6,088
0
8,520
7,897
0
46,847
W
16,889
3,440
0
8,667
18,152
20,413
0
11,257
6,721
16
35,622
W
Pele
bouie
Pele
7,931
1,537
0
248
11,291
4,612
0
6,340
4,879
0
16,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,653
Gold Earned
59,750
227
Minions Killed
199
8
Camps Cleared
5
1,146,789
Distance Traveled
1,116,129
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,024
1,002
78
7
2
242,379
2
L
Cthulhu
12,657
1,055
49
4
2
231,952
0
L
Pele
11,634
970
68
6
0
209,677
0
L
King Arthur
11,592
966
23
2
2
214,423
1
L
Discordia
10,918
910
27
2
0
238,101
0
W
Zeus
12,736
1,061
60
5
4
206,838
1
L
Nox
12,949
1,079
32
3
1
221,976
0
W
Anhur
14,764
1,230
31
3
0
220,268
0
W
Chaac
13,866
1,156
45
4
0
242,752
0
W
Pele
11,263
939
13
1
2
234,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role