Player Matchup

Khepri
Khepri
GrundelGargler69
Khepri
Level 127
God Stats
6W - 2L
1,694 SR
Queue Stats
65W - 31L
1,700 Elo+
Party 1
Bakasura
Bakasura
KillerRabbit71
Bakasura
Level 29
God Stats
6W - 1L
1,684 SR
Queue Stats
40W - 17L
2,084 Elo+
Party 1
Sun Wukong
Sun Wukong
Nicolo73
Sun Wukong
Level 86
God Stats
1W - 0L
1,687 SR
Queue Stats
36W - 22L
1,656 Elo+
Party 1
Sylvanus
Sylvanus
brunnmigi88
Sylvanus
Level 39
God Stats
2W - 0L
1,635 SR
Queue Stats
3W - 3L
1,478 Elo+
Party 1
Team Averages
Level 70
1,675 SR
1,730 Elo+

VS

Team Averages
Level 54
1,560 SR
1,450 Elo+
Discordia
Discordia
Camusse
Discordia
Level 67
God Stats
3W - 5L
1,550 SR
Queue Stats
16W - 31L
1,414 Elo+
Party 2
Amaterasu
Amaterasu
GypsyGiggles
Amaterasu
Level 67
God Stats
2W - 8L
1,391 SR
Queue Stats
19W - 31L
1,414 Elo+
Party 2
Cernunnos
Cernunnos
ManzanaShiffer
Cernunnos
Level 18
God Stats
0W - 1L
1,804 SR
Queue Stats
12W - 8L
1,547 Elo+
Solo
King Arthur
King Arthur
SerChucklez
King Arthur
Level 65
God Stats
6W - 8L
1,495 SR
Queue Stats
17W - 27L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 13
11,244
803
11,374
15,338
8,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
20
14 / 2 / 3
12,646
903
21,309
16,209
8,769
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Nicolo73
Sun Wukong
19
5 / 2 / 13
12,270
876
13,109
13,376
11,529
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
brunnmigi88
Sylvanus
16
1 / 1 / 8
11,128
795
5,000
11,489
9,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Camusse
Discordia
16
1 / 4 / 5
10,009
715
9,585
9,474
3,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
GypsyGiggles
Amaterasu
16
3 / 9 / 4
10,169
726
9,676
17,552
14,204
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
ManzanaShiffer
Cernunnos
17
3 / 6 / 2
10,765
769
12,345
12,181
4,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
SerChucklez
King Arthur
16
2 / 7 / 3
10,485
749
9,056
22,321
14,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
23
25
Kills
9
10
Deaths
26
37
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Discordia
Camusse
Discordia
1
4
5
0.88
W
5
5
13
2.3
L
Amaterasu
GypsyGiggles
Amaterasu
3
9
4
0.56
W
Bakasura
14
2
3
7.75
L
Cernunnos
ManzanaShiffer
Cernunnos
3
6
2
0.67
W
Sun Wukong
Nicolo73
Sun Wukong
5
2
13
5.75
L
King Arthur
SerChucklez
King Arthur
2
7
3
0.5
W
Sylvanus
brunnmigi88
Sylvanus
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,792
Damage
40,662
56,412
Taken
61,528
37,572
Mitigated
36,237
19,116
Healing
12,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Camusse
Discordia
9,585
396
195
852
9,474
3,449
96
2,089
6,599
38,934
0
W
11,374
339
149
2,900
15,338
8,065
218
3,799
11,539
29,230
0
L
Amaterasu
GypsyGiggles
Amaterasu
9,676
4,367
832
3,484
17,552
14,204
0
4,690
10,906
0
23,455
W
Bakasura
21,309
15,192
0
6,612
16,209
8,769
2,239
2,474
13,735
0
38,439
L
Cernunnos
ManzanaShiffer
Cernunnos
12,345
6,263
0
1,198
12,181
4,569
1,267
3,210
8,230
0
49,122
W
Sun Wukong
Nicolo73
Sun Wukong
13,109
2,912
0
3,700
13,376
11,529
1,128
1,911
11,465
0
50,048
L
King Arthur
SerChucklez
King Arthur
9,056
1,837
449
5,957
22,321
14,015
33
5,680
13,654
0
24,323
W
Sylvanus
brunnmigi88
Sylvanus
5,000
1,267
3,108
2,647
11,489
9,209
1,458
1,842
9,647
24,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,288
Gold Earned
41,428
235
Minions Killed
219
16
Camps Cleared
5
1,081,941
Distance Traveled
877,958
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,009
715
71
5
2
232,355
1
W
Khepri
11,244
803
38
3
3
257,457
1
L
Amaterasu
10,169
726
27
2
1
206,485
3
W
Bakasura
12,646
903
65
5
9
301,434
1
L
Cernunnos
10,765
769
82
6
2
207,783
0
W
Sun Wukong
12,270
876
100
7
4
286,069
0
L
King Arthur
10,485
749
39
3
0
231,335
1
W
Sylvanus
11,128
795
32
2
0
236,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role