Player Matchup

Baron Samedi
Baron Samedi
DaijuMononoke
Baron Samedi
Level 30
God Stats
10W - 7L
1,852 SR
Queue Stats
242W - 265L
1,523 Elo+
Party 2
Chronos
Chronos
GebNeo
Chronos
Level 18
God Stats
6W - 5L
1,572 SR
Queue Stats
86W - 57L
1,661 Elo+
Solo
Bacchus
Bacchus
HiroTakamori
Bacchus
Level 22
God Stats
4W - 2L
1,500 SR
Queue Stats
75W - 76L
1,429 Elo+
Party 2
Cupid
Cupid
HorDaddy
Cupid
Level 27
God Stats
48W - 53L
1,550 SR
Queue Stats
162W - 165L
1,429 Elo+
Solo
Fenrir
Fenrir
thrackmorton
Fenrir
Level 27
God Stats
9W - 11L
1,605 SR
Queue Stats
222W - 204L
1,586 Elo+
Solo
Team Averages
Level 25
1,616 SR
1,526 Elo+

VS

Team Averages
Level 28
1,601 SR
1,566 Elo+
Thanatos
Thanatos
MaximilianW
Thanatos
Level 29
God Stats
13W - 9L
1,688 SR
Queue Stats
21W - 26L
1,471 Elo+
Party 1
Jing Wei
Jing Wei
OCANA20
Jing Wei
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,681 Elo+
Party 1
Thor
Thor
PlayAll
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,498 Elo+
Solo
Vamana
Vamana
ThatKickBut
Vamana
Level 15
God Stats
2W - 2L
1,816 SR
Queue Stats
6W - 5L
1,681 Elo+
Party 1
He Bo
He Bo
magoo800
He Bo
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaijuMononoke
Baron Samedi
18
10 / 4 / 16
12,608
1,146
21,845
13,222
6,962
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
GebNeo
Chronos
20
12 / 2 / 21
13,598
1,236
23,743
11,000
4,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
HiroTakamori
Bacchus
20
7 / 2 / 28
13,039
1,185
11,213
12,615
17,192
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cupid
HorDaddy
Cupid
19
3 / 3 / 21
11,946
1,086
16,985
9,922
4,092
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
18
13 / 5 / 14
13,532
1,230
19,654
15,221
9,101
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

271

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MaximilianW
Thanatos
18
8 / 10 / 6
13,229
1,203
12,351
18,754
6,551
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
OCANA20
Jing Wei
17
2 / 13 / 9
11,215
1,020
9,434
21,693
7,526
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
PlayAll
Thor
15
0 / 10 / 7
9,644
877
3,969
13,861
4,508
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
18
3 / 5 / 12
11,606
1,055
16,732
29,271
22,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

He Bo
magoo800
He Bo
18
3 / 7 / 11
11,490
1,045
13,983
16,448
5,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
61
45
Kills
16
16
Deaths
45
100
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DaijuMononoke
Baron Samedi
10
4
16
4.5
W
Chronos
GebNeo
Chronos
12
2
21
11.25
W
Bacchus
HiroTakamori
Bacchus
7
2
28
10.5
W
Cupid
HorDaddy
Cupid
3
3
21
4.5
L
Thanatos
MaximilianW
Thanatos
8
10
6
1.1
L
Jing Wei
OCANA20
Jing Wei
2
13
9
0.5
L
Thor
PlayAll
Thor
0
10
7
0.35
L
Vamana
3
5
12
1.8
L
He Bo
magoo800
He Bo
3
7
11
1.21
W
Fenrir
13
5
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,440
Damage
56,469
61,980
Taken
100,027
42,143
Mitigated
46,843
8,028
Healing
11,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DaijuMononoke
Baron Samedi
21,845
1,419
2,210
3,564
13,222
6,962
0
3,234
9,849
31,089
0
W
Chronos
GebNeo
Chronos
23,743
7,966
0
880
11,000
4,796
0
2,400
8,420
42,771
0
W
Bacchus
HiroTakamori
Bacchus
11,213
507
0
155
12,615
17,192
0
3,189
9,263
23,305
0
W
Cupid
HorDaddy
Cupid
16,985
9,684
208
527
9,922
4,092
0
1,143
8,719
0
52,641
L
Thanatos
MaximilianW
Thanatos
12,351
1,307
0
4,935
18,754
6,551
0
9,620
9,134
0
25,166
L
Jing Wei
OCANA20
Jing Wei
9,434
7,841
0
1,179
21,693
7,526
0
12,636
9,057
0
31,447
L
Thor
PlayAll
Thor
3,969
672
0
0
13,861
4,508
0
10,211
3,650
0
10,015
L
Vamana
16,732
7,418
0
4,933
29,271
22,684
0
12,884
16,387
0
26,970
L
He Bo
magoo800
He Bo
13,983
1,235
0
218
16,448
5,574
0
11,450
4,998
29,730
0
W
Fenrir
19,654
3,072
0
484
15,221
9,101
0
4,017
10,904
0
28,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,723
Gold Earned
57,184
199
Minions Killed
125
12
Camps Cleared
3
1,035,844
Distance Traveled
1,057,272
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,608
1,146
19
2
2
166,133
0
W
Chronos
13,598
1,236
53
5
5
252,576
1
W
Bacchus
13,039
1,185
32
3
1
223,156
0
W
Cupid
11,946
1,086
80
7
2
177,921
0
L
Thanatos
13,229
1,203
28
3
0
243,561
0
L
Jing Wei
11,215
1,020
34
3
2
218,790
0
L
Thor
9,644
877
18
2
1
122,741
0
L
Vamana
11,606
1,055
26
2
0
256,078
0
L
He Bo
11,490
1,045
19
2
0
216,102
0
W
Fenrir
13,532
1,230
15
1
2
216,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role