Player Matchup

Kukulkan
Kukulkan
Dingonnells
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,459 Elo+
Party 1
Bellona
Bellona
LeProGuy
Bellona
Level 29
God Stats
2W - 2L
1,693 SR
Queue Stats
59W - 75L
1,392 Elo+
Solo
Ravana
Ravana
OriginalDogger
Ravana
Level 29
God Stats
10W - 12L
1,329 SR
Queue Stats
247W - 259L
1,357 Elo+
Solo
Apollo
Apollo
bandidodeltrueno
Apollo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,206 Elo+
Party 1
Loki
Loki
insomnia1903
Loki
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 112L
1,372 Elo+
Solo
Team Averages
Level 22
1,504 SR
1,357 Elo+

VS

Team Averages
Level 9
1,402 SR
1,386 Elo+
Neith
Neith
Almirante08
Neith
Level 6
God Stats
10W - 5L
1,201 SR
Queue Stats
198W - 205L
1,550 Elo+
Solo
Ymir
Ymir
CoolGuyRagnarok
Ymir
Level 4
God Stats
4W - 1L
1,500 SR
Queue Stats
6W - 8L
1,184 Elo+
Party 2
Kukulkan
Kukulkan
Kausain
Kukulkan
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 30L
1,183 Elo+
Party 2
Skadi
Skadi
LordTURTA
Skadi
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Hercules
Hercules
xDreeks
Hercules
Level 26
God Stats
1W - 0L
1,306 SR
Queue Stats
9W - 8L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dingonnells
Kukulkan
6
1 / 3 / 0
4,349
435
1,616
3,175
1,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
LeProGuy
Bellona
7
1 / 6 / 0
4,296
430
2,854
7,456
5,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

10
0 / 2 / 0
5,330
533
3,592
5,031
1,622
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 4 / 0
4,000
400
395
4,992
1,632
Mace

Mace

+10
Physical Power

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 4 / 1
5,203
520
2,378
7,100
1,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 5
6,169
617
4,010
5,072
1,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
7 / 1 / 3
6,730
673
4,035
5,321
3,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Kukulkan
Kausain
Kukulkan
10
4 / 0 / 3
5,794
579
4,368
2,688
851
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
LordTURTA
Skadi
8
3 / 1 / 5
5,397
540
1,757
3,025
948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hercules
xDreeks
Hercules
10
2 / 0 / 0
5,811
581
2,244
4,890
2,875
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
4
Kills
19
19
Deaths
5
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
3
5
1.83
W
7
1
3
8.5
L
Kukulkan
Dingonnells
Kukulkan
1
3
0
0.33
W
Kukulkan
Kausain
Kukulkan
4
0
3
5.5
L
Bellona
LeProGuy
Bellona
1
6
0
0.17
W
Skadi
LordTURTA
Skadi
3
1
5
5.5
L
0
2
0
0
L
0
4
0
0
L
2
4
1
0.63
W
Hercules
xDreeks
Hercules
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,835
Damage
16,414
27,754
Taken
20,996
11,371
Mitigated
9,287
4,560
Healing
7,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,010
1,947
0
1,355
5,072
1,383
813
0
5,072
0
33,686
W
4,035
1,650
0
2,128
5,321
3,230
307
0
5,321
20,636
0
L
Kukulkan
Dingonnells
Kukulkan
1,616
66
0
0
3,175
1,052
147
1,365
1,588
11,925
0
W
Kukulkan
Kausain
Kukulkan
4,368
53
0
943
2,688
851
700
798
1,754
22,902
0
L
Bellona
LeProGuy
Bellona
2,854
1,184
0
430
7,456
5,185
36
2,134
5,322
0
14,783
W
Skadi
LordTURTA
Skadi
1,757
845
0
135
3,025
948
86
638
2,343
0
10,671
L
3,592
876
0
1,192
5,031
1,622
0
0
4,731
0
25,661
L
395
162
0
500
4,992
1,632
173
2,333
2,211
0
9,687
L
2,378
1,213
0
2,438
7,100
1,880
0
1,901
5,199
0
14,800
W
Hercules
xDreeks
Hercules
2,244
956
0
3,026
4,890
2,875
153
0
4,890
0
19,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,178
Gold Earned
29,901
169
Minions Killed
203
0
Camps Cleared
0
841,505
Distance Traveled
845,022
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,169
617
65
7
0
155,098
3
W
Ymir
6,730
673
25
3
0
184,897
1
L
Kukulkan
4,349
435
27
3
0
176,702
0
W
Kukulkan
5,794
579
48
5
0
172,389
0
L
Bellona
4,296
430
31
3
0
157,101
1
W
Skadi
5,397
540
33
3
0
159,961
2
L
Ravana
5,330
533
53
5
0
176,777
1
L
Apollo
4,000
400
26
3
0
155,213
0
L
Loki
5,203
520
32
3
0
175,712
0
W
Hercules
5,811
581
32
3
0
172,677
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role