Player Matchup

Khepri
Khepri
Corvusk
Khepri
Level 27
God Stats
0W - 2L
1,259 SR
Queue Stats
26W - 45L
1,229 Elo+
Party 3
Hercules
Hercules
Feral Paradise
Hercules
Level 29
God Stats
4W - 4L
1,527 SR
Queue Stats
178W - 215L
1,383 Elo+
Solo
Kukulkan
Kukulkan
RahstaSmurf
Kukulkan
Level 29
God Stats
3W - 11L
1,500 SR
Queue Stats
32W - 56L
1,369 Elo+
Solo
Xbalanque
Xbalanque
Ultrapro1234
Xbalanque
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,669 Elo+
Party 3
Pele
Pele
xBrownHammerx69
Pele
Level 28
God Stats
6W - 6L
1,556 SR
Queue Stats
172W - 190L
1,435 Elo+
Solo
Team Averages
Level 24
1,468 SR
1,417 Elo+

VS

Team Averages
Level 26
1,499 SR
1,443 Elo+
Sylvanus
Sylvanus
TheCrimsonKinggg
Sylvanus
Level 26
God Stats
38W - 32L
1,551 SR
Queue Stats
78W - 94L
1,465 Elo+
Party 2
Da Ji
Da Ji
YungFrost
Da Ji
Level 26
God Stats
19W - 19L
1,481 SR
Queue Stats
66W - 58L
1,473 Elo+
Party 2
Izanami
Izanami
chaosblackdoom
Izanami
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 49L
1,249 Elo+
Party 1
Zeus
Zeus
derp158
Zeus
Level 28
God Stats
3W - 4L
1,408 SR
Queue Stats
83W - 130L
1,510 Elo+
Party 1
Tiamat
Tiamat
shonenbakayaro
Tiamat
Level 19
God Stats
13W - 12L
1,556 SR
Queue Stats
57W - 52L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Corvusk
Khepri
12
1 / 5 / 4
6,896
406
2,685
12,340
9,347
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
11
2 / 9 / 4
7,521
442
6,942
13,759
4,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
RahstaSmurf
Kukulkan
14
7 / 9 / 4
8,978
528
9,199
14,329
6,873
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
Ultrapro1234
Xbalanque
8
0 / 4 / 3
5,633
331
1,840
6,085
1,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 8 / 3
8,785
517
10,496
16,878
5,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 4
9,406
553
6,543
11,701
8,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
YungFrost
Da Ji
16
9 / 2 / 12
10,298
606
11,427
11,426
6,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Boots

Boots

+6%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

15
6 / 3 / 7
10,046
591
11,667
10,021
4,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
derp158
Zeus
15
5 / 5 / 5
9,319
548
7,173
8,243
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
12 / 2 / 10
10,568
622
14,318
9,569
5,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
73
14
Kills
35
35
Deaths
14
18
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Khepri
Corvusk
Khepri
1
5
4
0.6
L
Hercules
2
9
4
0.44
L
Kukulkan
RahstaSmurf
Kukulkan
7
9
4
1
W
3
2
4
2.5
L
Xbalanque
Ultrapro1234
Xbalanque
0
4
3
0.38
W
Da Ji
YungFrost
Da Ji
9
2
12
7.5
W
6
3
7
3.17
W
Zeus
derp158
Zeus
5
5
5
1.5
W
12
2
10
8.5
L
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,162
Damage
51,128
63,391
Taken
50,960
28,083
Mitigated
27,080
8,760
Healing
20,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Corvusk
Khepri
2,685
135
0
375
12,340
9,347
0
5,122
6,802
14,583
0
L
Hercules
6,942
1,893
0
1,776
13,759
4,892
0
5,975
7,354
0
30,949
L
Kukulkan
RahstaSmurf
Kukulkan
9,199
2,265
0
2,868
14,329
6,873
598
6,938
7,167
41,826
0
W
6,543
1,152
2,443
3,959
11,701
8,147
1,723
3,517
8,184
26,524
0
L
Xbalanque
Ultrapro1234
Xbalanque
1,840
443
0
70
6,085
1,663
0
2,499
3,398
0
8,314
W
Da Ji
YungFrost
Da Ji
11,427
4,586
0
4,875
11,426
6,063
2,724
911
10,515
0
54,711
W
11,667
8,393
0
2,781
10,021
4,038
4,834
3,254
6,767
0
50,766
W
Zeus
derp158
Zeus
7,173
1,186
0
1,134
8,243
2,956
853
3,354
4,889
45,113
0
W
14,318
2,457
0
5,404
9,569
5,876
1,052
848
8,721
46,943
0
L
10,496
2,536
0
3,671
16,878
5,308
0
5,982
10,636
0
44,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,813
Gold Earned
49,637
233
Minions Killed
402
0
Camps Cleared
0
1,322,091
Distance Traveled
1,461,194
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,896
406
11
1
0
282,388
0
L
Hercules
7,521
442
55
3
0
327,311
1
L
Kukulkan
8,978
528
59
3
0
211,524
1
W
Sylvanus
9,406
553
36
2
0
261,368
1
L
Xbalanque
5,633
331
13
1
0
186,816
0
W
Da Ji
10,298
606
87
5
0
316,310
3
W
Izanami
10,046
591
112
7
0
262,591
4
W
Zeus
9,319
548
88
5
0
290,693
3
W
Tiamat
10,568
622
79
5
0
330,232
2
L
Pele
8,785
517
95
6
0
314,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role