Player Matchup

Yemoja
Yemoja
DaPhrogBoi
Yemoja
Level 101
God Stats
8W - 9L
1,396 SR
Queue Stats
576W - 537L
1,477 Elo+
Solo
Sun Wukong
Sun Wukong
Jhona7X
Sun Wukong
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Swacher
Kukulkan
Level 88
God Stats
37W - 34L
1,511 SR
Queue Stats
961W - 998L
1,454 Elo+
Party 1
Izanami
Izanami
WhiteWolf8195
Izanami
Level 86
God Stats
15W - 4L
1,688 SR
Queue Stats
112W - 91L
1,537 Elo+
Solo
Awilix
Awilix
cupofaquarius
Awilix
Level 108
God Stats
4W - 3L
1,335 SR
Queue Stats
43W - 46L
1,439 Elo+
Solo
Team Averages
Level 102
1,486 SR
1,482 Elo+

VS

Team Averages
Level 92
1,490 SR
1,462 Elo+
Fenrir
Fenrir
Bounntykilla
Fenrir
Level 64
God Stats
26W - 27L
1,538 SR
Queue Stats
218W - 223L
1,456 Elo+
Party 3
Discordia
Discordia
ElDiosJulian
Discordia
Level 104
God Stats
0W - 2L
1,411 SR
Queue Stats
37W - 45L
1,437 Elo+
Solo
Heimdallr
Heimdallr
FoggyFiber
Heimdallr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Skulaz
Osiris
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
Xannful
Sobek
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DaPhrogBoi
Yemoja
9
2 / 1 / 3
6,126
557
1,521
4,439
1,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
Jhona7X
Sun Wukong
13
5 / 2 / 0
7,441
676
4,964
8,373
6,172
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Kukulkan
Swacher
Kukulkan
13
1 / 0 / 3
7,288
663
2,465
3,042
1,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
12
5 / 0 / 3
7,271
661
6,936
6,391
1,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 0 / 5
5,994
545
3,782
4,095
1,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
2 / 2 / 0
6,116
556
2,847
5,952
1,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
ElDiosJulian
Discordia
10
0 / 3 / 1
5,537
503
2,458
4,862
1,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
FoggyFiber
Heimdallr
7
0 / 5 / 1
4,609
419
3,868
7,346
1,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Osiris
Skulaz
Osiris
9
0 / 2 / 0
5,144
468
2,684
6,396
3,721
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
Xannful
Sobek
7
1 / 3 / 1
4,857
442
1,487
6,107
3,180
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
15
Kills
3
3
Deaths
15
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
2
0
1
W
Yemoja
DaPhrogBoi
Yemoja
2
1
3
3.5
L
Discordia
ElDiosJulian
Discordia
0
3
1
0.17
L
Heimdallr
FoggyFiber
Heimdallr
0
5
1
0.1
W
Sun Wukong
Jhona7X
Sun Wukong
5
2
0
2.5
L
Osiris
Skulaz
Osiris
0
2
0
0
W
Kukulkan
Swacher
Kukulkan
1
0
3
2.5
W
Izanami
5
0
3
6.5
L
Sobek
Xannful
Sobek
1
3
1
0.5
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,668
Damage
13,344
26,340
Taken
30,663
12,295
Mitigated
11,828
12,437
Healing
6,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
2,847
379
0
2,428
5,952
1,830
0
66
5,886
0
28,084
W
Yemoja
DaPhrogBoi
Yemoja
1,521
587
1,354
451
4,439
1,928
348
787
3,640
10,652
0
L
Discordia
ElDiosJulian
Discordia
2,458
0
0
1,008
4,862
1,235
0
884
3,978
27,362
0
L
Heimdallr
FoggyFiber
Heimdallr
3,868
1,450
0
757
7,346
1,862
0
865
6,481
0
21,255
W
Sun Wukong
Jhona7X
Sun Wukong
4,964
1,522
0
2,924
8,373
6,172
416
1,056
7,253
0
43,157
L
Osiris
Skulaz
Osiris
2,684
1,144
0
600
6,396
3,721
0
1,069
5,327
0
23,315
W
Kukulkan
Swacher
Kukulkan
2,465
213
0
1,418
3,042
1,059
0
831
1,971
51,898
0
W
Izanami
6,936
5,072
0
4,156
6,391
1,939
2,190
449
5,942
0
51,046
L
Sobek
Xannful
Sobek
1,487
153
99
1,857
6,107
3,180
0
1,102
5,005
7,539
0
W
3,782
1,099
0
2,134
4,095
1,197
500
442
3,589
0
25,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,120
Gold Earned
26,263
408
Minions Killed
236
0
Camps Cleared
0
1,077,763
Distance Traveled
1,004,616
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,116
556
74
7
0
230,132
1
W
Yemoja
6,126
557
16
1
0
189,813
3
L
Discordia
5,537
503
66
6
0
184,643
4
L
Heimdallr
4,609
419
36
3
0
183,846
3
W
Sun Wukong
7,441
676
108
10
0
206,839
1
L
Osiris
5,144
468
50
5
0
201,388
1
W
Kukulkan
7,288
663
126
11
0
211,615
3
W
Izanami
7,271
661
106
10
0
213,701
1
L
Sobek
4,857
442
10
1
0
204,607
0
W
Awilix
5,994
545
52
5
0
255,795
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role