Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
GaelGokussj4
Tyr
Level 80
God Stats
7W - 10L
1,583 SR
Queue Stats
227W - 230L
1,502 Elo+
Party 1
Awilix
Awilix
GrudgingMovie56
Awilix
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 71L
1,461 Elo+
Party 1
Neith
Neith
frank29089898
Neith
Level 59
God Stats
4W - 4L
1,780 SR
Queue Stats
80W - 66L
1,502 Elo+
Party 1
Team Averages
Level 80
1,573 SR
1,493 Elo+

VS

Team Averages
Level 134
1,505 SR
1,486 Elo+
Ares
Ares
AJH The Legend
Ares
Level 148
God Stats
3W - 2L
1,571 SR
Queue Stats
433W - 413L
1,543 Elo+
Party 2
Chiron
Chiron
EpicShinobiX
Chiron
Level 106
God Stats
18W - 15L
1,488 SR
Queue Stats
394W - 383L
1,448 Elo+
Party 2
Tiamat
Tiamat
GHOST78146
Tiamat
Level 139
God Stats
21W - 15L
1,503 SR
Queue Stats
107W - 102L
1,427 Elo+
Party 2
Sun Wukong
Sun Wukong
Jflo95
Sun Wukong
Level 160
God Stats
3W - 1L
1,502 SR
Queue Stats
275W - 270L
1,508 Elo+
Party 2
Athena
Athena
PlaidAbyss
Athena
Level 117
God Stats
1W - 0L
1,461 SR
Queue Stats
19W - 20L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
2 / 5 / 1
7,926
440
6,383
11,463
4,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
 
Ares
10
0 / 6 / 1
7,502
417
3,669
17,405
9,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
0 / 3 / 1
9,189
511
6,195
13,766
10,677
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 5 / 2
7,497
417
4,514
13,935
4,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 4 / 1
8,220
457
5,366
11,094
3,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 2 / 9
10,148
564
12,509
14,208
11,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chiron
16
3 / 1 / 3
9,562
531
9,748
8,978
3,490
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
GHOST78146
Tiamat
16
2 / 0 / 9
8,939
497
7,364
7,615
4,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Jflo95
Sun Wukong
17
5 / 0 / 5
10,361
576
9,712
9,746
7,442
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
PlaidAbyss
Athena
17
3 / 2 / 14
9,884
549
10,372
12,639
7,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
63
5
Kills
23
23
Deaths
5
6
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
5
1
0.5
L
Ares
 
Ares
0
6
1
0.08
W
10
2
9
7.25
W
Chiron
3
1
3
4.5
W
Tiamat
GHOST78146
Tiamat
2
0
9
6.5
L
0
3
1
0.17
L
2
5
2
0.6
W
Sun Wukong
Jflo95
Sun Wukong
5
0
5
7.5
W
Athena
PlaidAbyss
Athena
3
2
14
5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,127
Damage
49,705
67,663
Taken
53,186
32,393
Mitigated
34,338
14,091
Healing
15,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
6,383
804
1,099
3,914
11,463
4,012
507
7,811
3,348
46,895
0
L
Ares
 
Ares
3,669
233
0
1,850
17,405
9,421
0
7,887
9,372
25,039
0
W
12,509
538
0
1,910
14,208
11,782
417
3,657
10,551
32,327
0
W
Chiron
9,748
4,525
630
3,218
8,978
3,490
438
1,548
7,430
0
76,701
W
Tiamat
GHOST78146
Tiamat
7,364
714
0
4,280
7,615
4,331
764
1,762
5,853
53,740
0
L
6,195
179
0
2,852
13,766
10,677
0
3,713
10,005
0
65,169
L
4,514
1,661
0
447
13,935
4,826
0
5,702
8,063
0
38,675
W
Sun Wukong
Jflo95
Sun Wukong
9,712
1,539
0
2,785
9,746
7,442
691
1,028
8,718
0
69,580
W
Athena
PlaidAbyss
Athena
10,372
3,680
0
2,702
12,639
7,293
322
2,057
10,582
68,229
6,742
L
5,366
2,092
0
3,929
11,094
3,457
68
4,213
6,881
0
39,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,334
Gold Earned
48,894
406
Minions Killed
538
0
Camps Cleared
0
1,603,927
Distance Traveled
1,739,459
10
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,926
440
74
4
0
306,713
0
L
Ares
7,502
417
41
2
0
335,127
3
W
Ares
10,148
564
33
2
0
326,631
6
W
Chiron
9,562
531
113
6
0
310,915
5
W
Tiamat
8,939
497
108
6
0
341,863
8
L
Tyr
9,189
511
135
8
0
341,664
3
L
Awilix
7,497
417
78
4
0
314,609
0
W
Sun Wukong
10,361
576
146
8
0
354,940
8
W
Athena
9,884
549
138
8
0
405,110
2
L
Neith
8,220
457
78
4
0
305,814
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role