Player Matchup

Sylvanus
Sylvanus
DuckTheDestroyer
Sylvanus
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
JewPug
Ra
Level 61
God Stats
2W - 4L
1,522 SR
Queue Stats
262W - 303L
1,421 Elo+
Party 1
Guan Yu
Guan Yu
NAsikill
Guan Yu
Level 37
God Stats
6W - 6L
1,520 SR
Queue Stats
119W - 93L
1,657 Elo+
Party 1
Gilgamesh
Gilgamesh
iSvyn
Gilgamesh
Level 44
God Stats
18W - 13L
1,219 SR
Queue Stats
397W - 334L
1,647 Elo+
Solo
Ullr
Ullr
slaayerr0
Ullr
Level 29
God Stats
5W - 3L
1,687 SR
Queue Stats
148W - 101L
1,736 Elo+
Party 1
Team Averages
Level 41
1,490 SR
1,592 Elo+

VS

Team Averages
Level 103
1,693 SR
1,732 Elo+
Discordia
Discordia
EchoBeast
Discordia
Level 128
God Stats
6W - 3L
1,875 SR
Queue Stats
230W - 154L
1,735 Elo+
Party 2
Cthulhu
Cthulhu
GageCornelius
Cthulhu
Level 32
God Stats
22W - 3L
1,828 SR
Queue Stats
79W - 35L
2,041 Elo+
Party 2
King Arthur
King Arthur
ThiccVicc
King Arthur
Level 49
God Stats
42W - 39L
1,561 SR
Queue Stats
548W - 524L
1,519 Elo+
Solo
Hou Yi
Hou Yi
fiYaNyQuil
Hou Yi
Level 157
God Stats
19W - 15L
1,605 SR
Queue Stats
348W - 302L
1,662 Elo+
Party 2
Danzaburou
Danzaburou
itspBeezy
Danzaburou
Level 147
God Stats
24W - 17L
1,593 SR
Queue Stats
347W - 277L
1,701 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 3
8,445
444
7,308
11,837
10,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ra
16
1 / 9 / 1
9,595
505
5,467
14,064
5,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
NAsikill
Guan Yu
16
0 / 6 / 0
9,566
503
6,513
16,864
15,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
iSvyn
Gilgamesh
16
2 / 4 / 2
9,556
503
6,800
14,874
7,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ullr
17
3 / 3 / 4
10,114
532
14,650
15,503
6,729
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EchoBeast
Discordia
19
8 / 1 / 4
11,954
629
15,193
8,594
3,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
14
1 / 4 / 8
9,150
482
4,776
13,104
6,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
ThiccVicc
King Arthur
19
6 / 1 / 6
11,812
622
10,765
16,202
13,045
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hou Yi
fiYaNyQuil
Hou Yi
16
0 / 4 / 1
9,458
498
8,125
15,467
5,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
itspBeezy
Danzaburou
20
9 / 0 / 6
12,484
657
14,529
11,498
4,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
10
Kills
24
24
Deaths
10
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
4
2
3
2.75
W
Discordia
EchoBeast
Discordia
8
1
4
10
W
Cthulhu
1
4
8
1.25
L
Ra
1
9
1
0.17
L
Guan Yu
NAsikill
Guan Yu
0
6
0
0
W
King Arthur
ThiccVicc
King Arthur
6
1
6
9
W
Hou Yi
fiYaNyQuil
Hou Yi
0
4
1
0.13
L
Gilgamesh
iSvyn
Gilgamesh
2
4
2
0.75
W
Danzaburou
itspBeezy
Danzaburou
9
0
6
12
L
Ullr
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,738
Damage
53,388
73,142
Taken
64,865
46,022
Mitigated
31,841
24,774
Healing
19,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,308
1,720
1,226
5,254
11,837
10,588
74
2,995
8,732
30,979
6,152
W
Discordia
EchoBeast
Discordia
15,193
2,612
0
2,383
8,594
3,007
611
2,675
5,651
87,519
0
W
Cthulhu
4,776
132
679
3,855
13,104
6,378
177
2,985
10,059
20,679
0
L
Ra
5,467
1,048
368
2,237
14,064
5,438
116
9,220
4,498
71,838
0
L
Guan Yu
NAsikill
Guan Yu
6,513
1,020
279
4,886
16,864
15,833
208
2,551
14,205
0
65,623
W
King Arthur
ThiccVicc
King Arthur
10,765
1,975
0
3,760
16,202
13,045
77
2,240
13,407
0
82,162
W
Hou Yi
fiYaNyQuil
Hou Yi
8,125
2,978
0
7,270
15,467
5,006
0
1,693
13,774
0
69,568
L
Gilgamesh
iSvyn
Gilgamesh
6,800
1,701
0
4,852
14,874
7,434
0
2,753
12,043
0
71,655
W
Danzaburou
itspBeezy
Danzaburou
14,529
7,822
0
1,670
11,498
4,405
0
2,374
8,930
0
115,098
L
Ullr
14,650
5,635
0
5,672
15,503
6,729
918
1,772
13,695
0
76,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,276
Gold Earned
54,858
631
Minions Killed
663
0
Camps Cleared
0
1,781,396
Distance Traveled
1,935,861
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,445
444
66
3
0
387,402
6
W
Discordia
11,954
629
180
9
0
385,120
5
W
Cthulhu
9,150
482
41
2
0
387,257
4
L
Ra
9,595
505
157
8
0
328,837
6
L
Guan Yu
9,566
503
151
8
0
348,290
4
W
King Arthur
11,812
622
166
9
0
410,978
2
W
Hou Yi
9,458
498
126
7
0
322,950
7
L
Gilgamesh
9,556
503
124
7
0
391,468
1
W
Danzaburou
12,484
657
150
8
0
429,556
1
L
Ullr
10,114
532
133
7
0
325,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role