Player Matchup

Kukulkan
Kukulkan
AfterGlowGirl
Kukulkan
Level 160
God Stats
17W - 6L
1,800 SR
Queue Stats
226W - 172L
1,556 Elo+
Party 2
Fenrir
Fenrir
KarmaKillsUs
Fenrir
Level 87
God Stats
3W - 5L
1,389 SR
Queue Stats
324W - 236L
1,643 Elo+
Party 2
Izanami
Izanami
Kkaipo
Izanami
Level 87
God Stats
2W - 0L
1,866 SR
Queue Stats
69W - 56L
1,624 Elo+
Party 2
Chaac
Chaac
MTons12
Chaac
Level 84
God Stats
46W - 30L
1,701 SR
Queue Stats
387W - 291L
1,653 Elo+
Party 2
Cthulhu
Cthulhu
money2boy
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 109
1,651 SR
1,595 Elo+

VS

Team Averages
Level 96
1,629 SR
1,599 Elo+
Chaac
Chaac
DRjuli14
Chaac
Level 87
God Stats
28W - 16L
1,896 SR
Queue Stats
214W - 173L
1,663 Elo+
Party 3
Chang'e
Chang'e
Darkwildfang
Chang'e
Level 91
God Stats
13W - 10L
1,628 SR
Queue Stats
173W - 165L
1,671 Elo+
Party 1
Erlang Shen
Erlang Shen
MTVJosh
Erlang Shen
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
RyujiSakai
Ullr
Level 105
God Stats
11W - 15L
1,623 SR
Queue Stats
504W - 438L
1,659 Elo+
Party 3
Baron Samedi
Baron Samedi
VioletAsh
Baron Samedi
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AfterGlowGirl
Kukulkan
15
1 / 4 / 4
9,863
470
7,782
8,285
4,255
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
19
10 / 2 / 1
11,959
569
8,081
14,229
7,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Kkaipo
Izanami
20
4 / 1 / 3
13,216
629
11,235
9,620
4,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
MTons12
Chaac
20
1 / 1 / 3
12,194
581
12,979
14,100
11,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
money2boy
Cthulhu
14
0 / 3 / 6
9,224
439
10,228
15,029
9,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DRjuli14
Chaac
17
0 / 2 / 2
10,225
487
7,528
18,166
11,800
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
Darkwildfang
Chang'e
16
0 / 3 / 0
9,535
454
1,697
14,197
4,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
MTVJosh
Erlang Shen
17
5 / 4 / 3
10,816
515
10,554
16,608
9,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 2 / 4
9,693
462
9,608
10,336
4,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
VioletAsh
Baron Samedi
14
1 / 5 / 7
8,959
427
8,928
14,788
12,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
27
16
Kills
11
11
Deaths
16
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AfterGlowGirl
Kukulkan
1
4
4
0.75
L
Chaac
DRjuli14
Chaac
0
2
2
0.5
L
Chang'e
Darkwildfang
Chang'e
0
3
0
0
W
Fenrir
10
2
1
5.25
W
Izanami
Kkaipo
Izanami
4
1
3
5.5
L
Erlang Shen
MTVJosh
Erlang Shen
5
4
3
1.63
W
Chaac
MTons12
Chaac
1
1
3
2.5
L
5
2
4
3.5
L
Baron Samedi
VioletAsh
Baron Samedi
1
5
7
0.9
W
Cthulhu
money2boy
Cthulhu
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,305
Damage
38,315
61,263
Taken
74,095
37,087
Mitigated
42,982
24,001
Healing
25,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AfterGlowGirl
Kukulkan
7,782
481
0
1,715
8,285
4,255
0
2,214
6,071
65,104
0
L
Chaac
DRjuli14
Chaac
7,528
936
0
9,711
18,166
11,800
0
1,628
16,538
0
72,692
L
Chang'e
Darkwildfang
Chang'e
1,697
401
40
6,206
14,197
4,548
0
619
13,578
68,784
0
W
Fenrir
8,081
2,023
0
6,290
14,229
7,899
0
911
13,318
0
82,281
W
Izanami
Kkaipo
Izanami
11,235
7,341
0
5,515
9,620
4,024
1,247
2,288
7,332
0
116,987
L
Erlang Shen
MTVJosh
Erlang Shen
10,554
6,389
0
1,984
16,608
9,516
0
4,314
12,294
0
84,714
W
Chaac
MTons12
Chaac
12,979
2,903
0
6,313
14,100
11,774
0
596
13,504
0
101,151
L
9,608
4,184
0
450
10,336
4,336
1,978
5,241
5,095
0
57,146
L
Baron Samedi
VioletAsh
Baron Samedi
8,928
1,618
1,604
5,049
14,788
12,782
347
6,208
8,580
39,699
0
W
Cthulhu
money2boy
Cthulhu
10,228
647
280
3,888
15,029
9,135
0
4,616
10,413
32,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,456
Gold Earned
49,228
727
Minions Killed
628
0
Camps Cleared
0
2,166,518
Distance Traveled
1,920,051
27
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,863
470
147
7
0
390,265
7
L
Chaac
10,225
487
166
8
0
409,309
8
L
Chang'e
9,535
454
138
7
0
328,643
5
W
Fenrir
11,959
569
133
6
0
514,953
1
W
Izanami
13,216
629
208
10
0
403,079
6
L
Erlang Shen
10,816
515
139
7
0
424,904
2
W
Chaac
12,194
581
195
9
0
427,842
9
L
Ullr
9,693
462
123
6
0
400,198
5
L
Baron Samedi
8,959
427
62
3
0
356,997
15
W
Cthulhu
9,224
439
44
2
0
430,379
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role